@Adam514
Skipped scramble to TJ due to odds with the double bombard (85%)
Simon33 (Allies +14) vs. StuckTojo (Axis) - No VCs, no Tech
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Yunnan to Kweichow
1 bomber and 4 fighters moved from India to Kweichow
1 artillery and 2 infantry moved from Turkey to Caucasus
2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Greece to Bulgaria
2 artilleries, 1 fighter and 1 tactical_bomber moved from Albania to BulgariaCombat - British
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Kamikazes in SZ19?
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All six on the battleship. Full scramble, too, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x airfield, 4x factory_minor; Remaining resources: 50 PUs;
British buy 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Yunnan to Kweichow
1 bomber and 4 fighters moved from India to Kweichow
1 artillery and 2 infantry moved from Turkey to Caucasus
2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Greece to Bulgaria
2 artilleries, 1 fighter and 1 tactical_bomber moved from Albania to BulgariaCombat - British
Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 2 hits. Rolls: 1,5,3,1,5,5
Battle in Kweichow
British attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 4 armour and 1 mech_infantry
retreated to Kweichow
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Kiangsu
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
British win, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Bulgaria
British attack with 2 armour, 6 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Bulgaria from Germans with 2 armour, 6 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 artillery and 4 infantry moved from Iraq to Turkey
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Bulgaria to Turkey
1 artillery and 2 infantry moved from Turkey to Greece
1 armour moved from Afghanistan to Persia
1 bomber moved from Kweichow to India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from British Guiana to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Burma to Yunnan
3 fighters moved from Kweichow to YunnanPlace Units - British
1 artillery and 2 infantry placed in Turkey
1 artillery and 2 infantry placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 51 PUs; end with 53 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsPlace Units - UK_Pacific
1 artillery, 2 fighters, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry -
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All six on the battleship. Full scramble, too, please.
What scramble BTW?
Never mind, I assumed you were attacking sz 6. Been quite busy the last few days….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 12 PUs;
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Albania
3 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Albania from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Albania to Southern Italy
3 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Italians
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from 62 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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Intercept in Turkey? it would be one-on-one. Sorry, I started the rolling before I realized you had an option to intercept, so there’s no file to download. Basically it’s one bomber vs one fighter if you so desire.
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I’ll intercept one on one.
Attacker:
Rolling 1d6:
(2)Defender:
Rolling 1d6:
(3) -
So no change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 94 PUs;
Germans buy 6 armour, 1 artillery, 1 bomber, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Bulgaria
4 armour, 2 infantry and 3 mech_infantrys moved from Yugoslavia to Bulgaria
4 fighters and 1 tactical_bomber moved from Yugoslavia to Bulgaria
1 bomber moved from Ukraine to Bulgaria
1 infantry moved from Southern France to Spain
3 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Southern France to Spain
3 fighters and 2 tactical_bombers moved from France to Spain
1 fighter moved from Western Germany to Spain
1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Iraq
2 bombers moved from Southern Italy to Bulgaria
1 infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Caucasus to Northwest PersiaCombat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Air Battle in Turkey
Germans attacks with 1 units heading to Turkey
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Battle in Northwest Persia
Germans attack with 1 armour
French defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Bulgaria
Germans attack with 4 armour, 4 bombers, 5 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
Germans win, taking Bulgaria from British with 4 armour, 4 bombers, 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
Battle in Spain
Germans attack with 5 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 2 artilleries
Germans win, taking Spain from Americans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Cleaning up after air battlesNon Combat Move - Germans
5 fighters and 2 tactical_bombers moved from Spain to France
2 fighters and 1 tactical_bomber moved from Bulgaria to Volgograd
2 fighters moved from Bulgaria to Western Germany
3 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to France
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from France to Western Germany
1 artillery moved from Southern France to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
3 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Ukraine to Volgograd
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Kazakhstan to Tsinghai
1 bomber moved from Iraq to Volgograd
4 bombers moved from Bulgaria to Southern Italy
1 fighter and 1 tactical_bomber moved from Bulgaria to Yugoslavia
1 bomber moved from Turkey to Southern ItalyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Southern France
3 mech_infantrys placed in France
3 infantry placed in Normandy Bordeaux
1 bomber and 1 infantry placed in Western Germany
Germans undo move 5.
3 mech_infantrys placed in Western Germany
Germans undo move 7.
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
Germans undo move 7.
Germans undo move 4.
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Western Germany
1 mech_infantry placed in France
1 mech_infantry placed in Western Germany
Germans undo move 10.
1 mech_infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 76 PUs (3 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
Error parsing this file!
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I’m getting that in one of my other games, too!
Is this happening in any of your other games? It’s funny this only started now. I’ve been playing for a couple hours now, and it wasn’t a problem before.
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Yeah, one other game I’ve had it.
Perhaps some corruption is introduced if you play in a BM enabled environment?
Can’t wait for 1.9.
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Yeah, one other game I’ve had it.
Perhaps some corruption is introduced if you play in a BM enabled environment?
Can’t wait for 1.9.
So what do we do?
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In the other game, we reconstructed the turn from dice emails! Not fun.
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In the other game, we reconstructed the turn from dice emails! Not fun.
Well, since it’s my turn I’m willing to do it, but I don’t want to if the new file that I’m going to save does the same thing again.
Do you think it will work the next time? Did it in your other game?
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Yeah it did.





