@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 3 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Removing units owned by Americans from Korea: 2 artilleries, 1 factory_minor, 6 fighters, 2 infantry and 1 marine
EDIT: Removing units owned by ANZAC from Korea: 3 fighters
EDIT: Removing units owned by Russians from Korea: 1 aaGun and 22 infantry
EDIT: Adding units owned by Japanese to Korea: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Korea
Japanese take Korea from Americans
4 armour, 6 artilleries, 6 infantry and 6 mech_infantrys moved from Manchuria to Jehol
2 bombers and 13 fighters moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from French Indo China to Korea
1 bomber moved from French Indo China to Korea
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 armour moved from French Madagascar to 72 Sea Zone
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 armour moved from Tanganyika Territory to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Sakha to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Amur
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
EDIT: 1 transport moved from 36 Sea Zone to 20 Sea Zone
EDIT: 1 infantry moved from Kiangsi to 20 Sea Zone
EDIT: 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
EDIT: 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Egypt
Battle in Caroline Islands
Battle in GuamNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 4 armour, 6 artilleries, 6 infantry and 6 mech_infantrys
EDIT: Removing units owned by Japanese from Korea: 10 fighters
EDIT: Turning off Edit Mode
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 armour, 3 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 4 tactical_bombers and 3 transports moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
3 artilleries placed in India
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,2,5,1,3,6,3,2,3,2,2,6,5,2,6,3,1,3,2,6,2,2,4
Japanese collect 72 PUs (11 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 3 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Removing units owned by Americans from Korea: 2 artilleries, 1 factory_minor, 6 fighters, 2 infantry and 1 marine
EDIT: Removing units owned by ANZAC from Korea: 3 fighters
EDIT: Removing units owned by Russians from Korea: 1 aaGun and 22 infantry
EDIT: Adding units owned by Japanese to Korea: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Korea
Japanese take Korea from Americans
4 armour, 6 artilleries, 6 infantry and 6 mech_infantrys moved from Manchuria to Jehol
2 bombers and 13 fighters moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from French Indo China to Korea
1 bomber moved from French Indo China to Korea
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 armour moved from French Madagascar to 72 Sea Zone
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 armour moved from Tanganyika Territory to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Sakha to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Amur
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
EDIT: 1 transport moved from 36 Sea Zone to 20 Sea Zone
EDIT: 1 infantry moved from Kiangsi to 20 Sea Zone
EDIT: 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
EDIT: 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Egypt
Battle in Caroline Islands
Battle in GuamNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 4 armour, 6 artilleries, 6 infantry and 6 mech_infantrys
EDIT: Removing units owned by Japanese from Korea: 10 fighters
EDIT: Turning off Edit Mode
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 armour, 3 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 4 tactical_bombers and 3 transports moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
3 artilleries placed in India
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,2,5,1,3,6,3,2,3,2,2,6,5,2,6,3,1,3,2,6,2,2,4
Japanese collect 72 PUs (11 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Adding units owned by Japanese to Korea: 1 armour
EDIT: Turning off Edit Mode -
Hope this is accurate now. Darn posting glitch.
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It happens! Real pain in the arse, right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 3 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Removing units owned by Americans from Korea: 2 artilleries, 1 factory_minor, 6 fighters, 2 infantry and 1 marine
EDIT: Removing units owned by ANZAC from Korea: 3 fighters
EDIT: Removing units owned by Russians from Korea: 1 aaGun and 22 infantry
EDIT: Adding units owned by Japanese to Korea: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Korea
Japanese take Korea from Americans
4 armour, 6 artilleries, 6 infantry and 6 mech_infantrys moved from Manchuria to Jehol
2 bombers and 13 fighters moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from French Indo China to Korea
1 bomber moved from French Indo China to Korea
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 armour moved from French Madagascar to 72 Sea Zone
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 armour moved from Tanganyika Territory to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Sakha to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Amur
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
EDIT: 1 transport moved from 36 Sea Zone to 20 Sea Zone
EDIT: 1 infantry moved from Kiangsi to 20 Sea Zone
EDIT: 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
EDIT: 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Egypt
Battle in Caroline Islands
Battle in GuamNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 4 armour, 6 artilleries, 6 infantry and 6 mech_infantrys
EDIT: Removing units owned by Japanese from Korea: 10 fighters
EDIT: Turning off Edit Mode
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 armour, 3 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 4 tactical_bombers and 3 transports moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
3 artilleries placed in India
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,2,5,1,3,6,3,2,3,2,2,6,5,2,6,3,1,3,2,6,2,2,4
Japanese collect 72 PUs (11 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Adding units owned by Japanese to Korea: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
EDIT: Turning off Edit Mode -
Alright, got done walking through the turn very carefully, and it turns out I was wrong earlier - you only needed to lose the one extra plane. You had 3 Ftrs coming up from off FIC to Manchuria for defense. So I added 2 more Ftrs to Manchuria.
This should work now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 4 carriers, 3 destroyers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters, 17 infantry, 1 mech_infantry and 9 transports moved from 11 Sea Zone to 10 Sea Zone
17 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 battleship, 9 carriers, 1 destroyer, 10 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 8 Sea ZonePlace Units - Americans
4 carriers and 3 destroyers placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 11 Sea Zone to 10 Sea Zone
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 artillery and 4 infantry moved from Eastern Persia to PersiaNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 11 Sea Zone to 10 Sea Zone
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 artillery and 4 infantry moved from Eastern Persia to PersiaNon Combat Move - British
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Wild that Russia is making more money than anyone right now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 11 Sea Zone to 10 Sea Zone
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 artillery and 4 infantry moved from Eastern Persia to PersiaNon Combat Move - British
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Japanese
EDIT: Changing ownership of Rostov from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 armour
EDIT: Adding units owned by Japanese to Rostov: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 82 to 86
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Greater Southern Germany
2 armour and 1 artillery moved from Germany to Greater Southern Germany
1 mech_infantry moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Greater Southern Germany from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
I failed to move one Japanese tank on my recreation moves, taking Caucasus and Rostov. I don’ think this affects the UK move in anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 armour moved from New Zealand to 63 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 aaGun moved from Queensland to New South Wales
4 armour, 3 infantry and 3 mech_infantrys moved from Queensland to New South Wales
2 infantry moved from Eastern Persia to PersiaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Germany to PolandCombat - Germans
Battle in Gibraltar
Battle in Morocco
Battle in Poland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Gibraltar from Americans, taking Morocco from Americans, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Slovakia Hungary
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 22 armour, 24 artilleries, 25 infantry and 22 mech_infantrys moved from Germany to Greater Southern Germany
1 infantry and 6 mech_infantrys moved from Western Germany to Greater Southern Germany
1 fighter moved from Poland to Western Germany
2 fighters moved from Slovakia Hungary to Western GermanyPlace Units - Germans
1 artillery and 3 infantry placed in Western Germany
6 artilleries and 4 infantry placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Poland
3 fighters moved from Vyborg to Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Rostov from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Poland
Russians attack with 1 artillery, 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Greece from Germans to Russians
EDIT: Turning off Edit Mode
4 aaGuns, 12 armour, 29 artilleries, 32 infantry and 13 mech_infantrys moved from Yugoslavia to Romania
3 artilleries moved from Bessarabia to Romania
1 armour moved from Albania to Bulgaria
3 fighters moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
9 infantry moved from Bryansk to Western Ukraine
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Eastern Poland
3 infantry moved from Vyborg to Novgorod
2 armour moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to CaucasusPlace Units - Russians
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 73 PUs -
Shoot, 3 japanese fighters accidentally got sent to the China fight. Is it possible to redo that battle?
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We could keep what was already rolled, ignoring hits from the planes.