@donutgold scramble to sz 97?
16L BM 2.0 Mr Green vs Karl7 (allies) game4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -26
Casualties for Americans: 1 bomber, 2 infantry and 2 mech_infantrys
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 1 transport
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Algeria
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Algeria from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter moved from Algeria to 92 Sea Zone
3 fighters moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
9 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_AxisCombat - British
Battle in South West Africa
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking South West Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier
British win, taking 98 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrierNon Combat Move - British
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
3 armour and 1 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
2 armour moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Alexandria to Tobruk
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
3 aaGuns, 2 artilleries, 2 fighters and 30 infantry moved from India to BurmaPlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_AxisCombat - British
Battle in South West Africa
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking South West Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier
British win, taking 98 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrierNon Combat Move - British
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
3 armour and 1 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
2 armour moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Alexandria to Tobruk
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
3 aaGuns, 2 artilleries, 2 fighters and 30 infantry moved from India to BurmaPlace Units - British
3 submarines placed in 98 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun and 1 bomber
EDIT: Removing units owned by British from Queensland: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Adding units owned by British to India: 1 bomber and 3 infantry
EDIT: Turning off Edit Mode -
I think you have mislabeled another game you are playing. The last dice I got had you SRB Germany and attack a bb, 2 trn in sz16.
Btw Won’t have time to do Italy for a couple of hours at least, just had to satisfy my curiosity. :-)
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I think you have mislabeled another game you are playing. The last dice I got had you SRB Germany and attack a bb, 2 trn in sz16.
Btw Won’t have time to do Italy for a couple of hours at least, just had to satisfy my curiosity. :-)
yeah, you are right about the mislabel!
:-P
wil fix
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
3 bombers moved from Bryansk to Tambov
1 infantry moved from Tunisia to Algeria
2 fighters moved from Tunisia to Algeria
2 fighters moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour, 3 bombers and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Russians win with no units remaining. Battle score for attacker is -38
Casualties for Italians: 2 armour, 3 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Italians
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I’ll use my first re-roll in Tambov.
Remaning re-rolls:
Mistergreen 2
Karl7 3Now let see if I remember how to use forum dice…
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Testing:
Rolls: 1@1 2@2 3@3 4@4; Total Hits: 71@1: (1)2@2: (3, 5)3@3: (3, 1, 1)4@4: (5, 2, 2, 2)
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Tambov rd1 Italy (mech, 2 arm, 3 bmb)
Rolls: 1@1 2@3 3@4; Total Hits: 51@1: (1)2@3: (3, 2)3@4: (6, 4, 1)
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Russia rd1 (2 inf, 2 art)
Rolls: 4@2; Total Hits: 24@2: (6, 2, 5, 1)
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Italy wins with arm, 3 bmb remaining. Wanna use a re-roll? :-)
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no that’s a fair result….actually 2 hits on defense is just little better than average… :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
3 bombers moved from Bryansk to Tambov
1 infantry moved from Tunisia to Algeria
2 fighters moved from Tunisia to Algeria
2 fighters moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour, 3 bombers and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Russians win with no units remaining. Battle score for attacker is -38
Casualties for Italians: 2 armour, 3 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Italians
EDIT: Adding units owned by Italians to Tambov: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 3 bombers
EDIT: Turning off Edit Mode
2 fighters moved from Algeria to Southern Italy
2 fighters moved from Algeria to Tunisia
1 aaGun, 1 artillery and 2 infantry moved from France to Northern ItalyPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Caroline Islands
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Smolensk
1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
2 bombers moved from Rostov to Shensi
1 fighter moved from Rostov to Smolensk
5 fighters and 6 tactical_bombers moved from Rostov to CaucasusCombat - Germans
Battle in Shensi
Germans attack with 2 bombers
Russians defend with 1 fighter
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Caucasus
Germans attack with 2 armour, 5 fighters and 6 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Russians win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 artillery and 5 infantryNon Combat Move - Germans
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I’ll use my second re-roll in Russia.
Remaining re-rolls:
Mr.Green 1
Karl7 3Russia rd1:
attacker (5 inf, art)
Rolls: 4@1 2@2; Total Hits: 14@1: (5, 2, 3, 1)2@2: (3, 5)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 23@2: (1, 2, 5)
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Russia rd2:
attacker (3 inf, art)
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 2)2@2: (4, 3)
defender (2 inf, art)
Rolls: 3@2; Total Hits: 13@2: (1, 5, 6)
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Russia rd3:
attacker (2 inf, art)
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (1, 3)
defender (2 inf, art)
Rolls: 3@2; Total Hits: 03@2: (5, 3, 5)