@crockett36 Thanks! :)
16L BM2.0 Giallo (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 mech_infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Samara
14 artilleries and 23 infantry moved from Russia to Bryansk
14 artilleries and 30 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 28 artilleries and 55 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 28 artilleries and 55 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Samara to Russia
3 aaGuns moved from Russia to Bryansk
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
4 artilleries and 1 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Shan State to Burma
2 bombers moved from Japan to BurmaPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 bomber placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
Thought I was getting into Calcutta this turn. Bummer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 6 armour, 2 artilleries, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
2 transports moved from 91 Sea Zone to 101 Sea Zone
10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Norway to France
1 submarine moved from 71 Sea Zone to 58 Sea ZoneCombat - Americans
Battle in France
Americans attack with 1 fighter
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 aaGuns
Americans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in 25 Sea Zone
Americans attack with 11 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
11 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from France to Holland Belgium
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Northern ItalyPlace Units - Americans
1 aaGun and 2 fighters placed in Norway
3 armour placed in Normandy Bordeaux
3 armour placed in Northern Italy
2 artilleries and 2 infantry placed in Central United States
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 7 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
British take Albania from Italians
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from 95 Sea Zone to NorwayCombat - British
Non Combat Move - British
2 armour and 1 mech_infantry moved from Eastern Persia to India
2 artilleries and 9 infantry moved from Northwest Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from French Equatorial Africa to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - British
3 artilleries placed in Iraq
3 armour placed in Southern France
3 armour placed in Southern Italy
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 56 PUs; end with 57 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 63 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 66 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 69 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 5 infantry -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
2 artilleries and 2 infantry moved from Western Germany to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 6 PUs;Combat Move - ANZAC
2 fighters moved from Java to India
2 fighters moved from Queensland to Java
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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I forgot the art into Tambov. I’ll roll it here, presume that’s ok:
Rolling 1d6:
(4) -
round 2:
Rolling 1d6:
(6) -
defender:
Rolling 1d6:
(2)provisional round 3 attack:
Rolling 1d6:
(1)defence:
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Finland to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
10 artilleries and 4 infantry moved from Volgograd to Samara
13 artilleries and 15 infantry moved from Caucasus to Northwest Persia
7 mech_infantrys moved from Turkmenistan to Samara
5 armour and 15 mech_infantrys moved from Caucasus to Samara
1 infantry moved from Rostov to TambovCombat - Germans
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 13 artilleries and 15 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 13 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 5 armour, 10 artilleries, 4 infantry and 22 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 5 armour, 10 artilleries, 4 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Archangel to Finland
1 mech_infantry moved from Novgorod to Finland
2 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
5 artilleries and 2 infantry moved from Rostov to Volgograd
2 aaGuns moved from Volgograd to Samara
6 artilleries moved from Caucasus to Volgograd
1 bomber moved from Southern France to Finland
1 bomber moved from Normandy Bordeaux to FinlandPlace Units - Germans
1 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Western Germany
Germans undo move 3.
3 artilleries, 2 bombers and 5 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 fighter and 1 tactical_bomber moved from Russia to Archangel
4 fighters moved from Russia to Archangel
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Archangel
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Norway
1 fighter moved from Archangel to Norway
2 fighters moved from Archangel to Russia
18 artilleries and 33 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Belarus
4 artilleries and 4 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
6 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to RussiaPlace Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Belarus: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 4 fighters moved from Burma to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers and 4 fighters moved from India to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Szechwan to Burma
2 infantry moved from Shantung to Anhwe
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to French Indo China
1 bomber moved from Japan to Burma
2 transports moved from 6 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Guam to 21 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Burma
6 fighters and 4 tactical_bombers moved from 6 Sea Zone to French Indo China
1 marine moved from Japan to 6 Sea Zone
2 battleships and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
5 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 destroyer and 7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
I think that will get me on Calcutta J13. Guess I should have done such a move a few turns ago.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Yugoslavia to Greater Southern Germany
3 armour moved from Northern Italy to Greater Southern Germany
3 artilleries and 2 infantry moved from Holland Belgium to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
4 fighters moved from Norway to 110 Sea Zone
3 fighters moved from Norway to Greater Southern Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Norway to Greater Southern Germany
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
11 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 fighter moved from Norway to Western GermanyCombat - Americans
Battle in Greater Southern Germany
Americans attack with 3 armour, 1 artillery and 5 fighters
Italians defend with 2 artilleries and 2 infantry
Americans win, taking Greater Southern Germany from Germans with 3 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in 25 Sea Zone
Americans attack with 11 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Western Germany
Americans attack with 3 armour, 3 artilleries, 2 fighters and 2 infantry
Germans defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
retreated to Western Germany
Germans win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 aaGuns, 2 bombers and 3 infantry
Casualties for Americans: 3 armour, 3 artilleries and 2 infantryNon Combat Move - Americans
2 fighters moved from Western Germany to Norway
3 fighters moved from 110 Sea Zone to Norway
1 aaGun moved from Northern Italy to Greater Southern Germany
1 fighter moved from Greater Southern Germany to Northern Italy
4 fighters moved from Greater Southern Germany to Northern Italy
2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 95 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
11 fighters and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 1 infantry, 15 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 tactical_bombers placed in Western United States
3 fighters placed in Norway
3 armour placed in Northern ItalyTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Java to 54 Sea Zone
2 fighters moved from India to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs