No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 armour and 2 mech_infantrys moved from Belarus to Karelia
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Bryansk to Eastern Poland
9 armour, 29 artilleries, 38 infantry and 9 mech_infantrys moved from Belarus to Eastern Poland
4 armour and 6 mech_infantrys moved from Russia to Western Ukraine
2 fighters moved from Belarus to Baltic States
1 submarine moved from 125 Sea Zone to 119 Sea Zone
18 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
4 infantry moved from Siberia to AmurCombat - Russians
Battle in Amur
Russians attack with 23 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 10 armour, 29 artilleries, 38 infantry and 9 mech_infantrys
Italians defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 10 armour, 29 artilleries, 38 infantry and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
4 aaGuns moved from Belarus to Eastern Poland
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun moved from Buryatia to AmurPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 10 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 5 artilleries, 13 infantry, 1 mech_infantry and 10 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 bombers, 8 fighters and 6 tactical_bombers moved from Shan State to India
5 fighters and 1 tactical_bomber moved from Hunan to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 armour moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Yunnan
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone -
one more DD in that sea one next to India (Cruiser, battleship, destroyer). Scramble your 1 plane or not?
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Nah. No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 10 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 5 artilleries, 13 infantry, 1 mech_infantry and 10 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 bombers, 8 fighters and 6 tactical_bombers moved from Shan State to India
5 fighters and 1 tactical_bomber moved from Hunan to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 armour moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Yunnan
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 5 artilleries, 3 bombers, 14 fighters, 13 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 fighter, 1 harbour, 26 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -37
Casualties for British: 3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 26 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 5 artilleries, 8 fighters, 13 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
4 armour and 3 mech_infantrys moved from Shan State to India
6 fighters and 4 tactical_bombers moved from India to 41 Sea Zone
5 carriers moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 5 submarines moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from Japan to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 bomber and 3 fighters placed in Japan
2 artilleries and 1 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
sigh… 7 more planes lost compared with average. That is a big setback for Japan.
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Ouch! You really needed a big win there, too. Sorry.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 17 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 6 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 marine moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone -
Kamis, scrambles?
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one kami on EACH of the DDs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 17 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 6 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 marine moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 2 transports
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Battle in Philippines
Battle in Guam
Battle in Marianas
Battle in KoreaNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 9 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from 101 Sea Zone to Eastern United States
1 fighter moved from Morocco to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
3 fighters moved from Western United States to Midway
1 mech_infantry moved from Morocco to Algeria
3 carriers moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
6 fighters moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
10 infantry placed in Eastern United States
7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to PersiaNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Slovakia Hungary to Germany
1 artillery moved from Slovakia Hungary to GermanyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to NorwayCombat - Germans
Battle in NorwayNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 armour and 9 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 artillery moved from Southern Italy to Northern Italy
1 destroyer, 4 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
EDIT: 1 transport moved from 113 Sea Zone to 110 Sea Zone
EDIT: Germans undo move 5.
EDIT: 1 transport moved from 113 Sea Zone to 112 Sea Zone
5 artilleries and 20 infantry moved from Slovakia Hungary to Germany
4 artilleries and 3 infantry moved from Poland to Germany
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns, 16 armour and 11 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Karelia to Norway
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 armour moved from Western Ukraine to Romania
Russians take Bessarabia from Germans
1 armour moved from Western Ukraine to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
10 armour, 29 artilleries, 36 infantry and 7 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 armour moved from Western Ukraine to Slovakia Hungary
6 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 artillery moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 artilleries and 8 infantry moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 12 armour, 29 artilleries, 36 infantry and 13 mech_infantrys
Germans defend with 1 aaGun
Russians win, taking Slovakia Hungary from Germans with 12 armour, 29 artilleries, 36 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Norway
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Novgorod
3 fighters moved from Belarus to Novgorod
4 aaGuns moved from Eastern Poland to Slovakia Hungary
1 aaGun and 23 infantry moved from Amur to KoreaPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 fighters, 1 harbour and 1 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Anhwe to YunnanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tanganyika Territory
Battle in 34 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 cruiser
Japanese win, taking Tanganyika Territory from British with 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
4 fighters moved from Kiangsu to Japan
4 armour moved from Anhwe to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Yunnan to Manchuria
1 battleship, 1 cruiser, 1 destroyer and 4 submarines moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
5 carriers, 5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 1 cruiser, 1 destroyer and 6 transports moved from 39 Sea Zone to 36 Sea Zone
1 bomber moved from 20 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
EDIT: 1 infantry moved from Anhwe to KiangsiPlace Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
6 fighters placed in Japan
1 harbour placed in Hainan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Adding units owned by Japanese to Buryatia: 1 armour
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,5,5,6,1,6,4,3,1,5,4,6
Japanese collect 63 PUs (8 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 factory_minor, 8 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Kiangsu
8 fighters moved from 21 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from Midway to 5 Sea ZoneCombat - Americans
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You’ve got 2 kamis left, want to send any to the cruiser unloading the marine?
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yeah, send them both.