@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
16L BM 2.0 Mr Green vs Karl7 (allies) game4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 marine moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 bomber moved from Queensland to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in French West Africa
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese, taking French West Africa from Neutral_Axis, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to 77 Sea Zone
1 destroyer moved from 76 Sea Zone to 77 Sea Zone
1 fighter moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to 36 Sea ZoneCombat - British
Battle in 77 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Burma
British attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 4 transports
British win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 77 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Alexandria to EgyptPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 1 fighter placed in Persia
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry -
Transports are overrated right? :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Algeria
1 bomber and 2 fighters moved from Southern Italy to Algeria
1 bomber moved from Western Germany to Algeria
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Algeria
Italians attack with 1 armour, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
Italians win, taking Algeria from Americans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 2 infantry, 1 marine and 1 mech_infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Libya
2 fighters moved from Algeria to Libya
2 bombers moved from Algeria to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to France
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
2 bombers placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 20 PUs (3 lost to blockades); end with 22 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Sumatra
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Finland to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Romania to Rostov
1 bomber moved from Germany to Rostov
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 armour moved from Eastern Poland to UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 15 armour, 11 artilleries and 25 infantry moved from Western Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 infantry moved from Baltic States to Belarus
3 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 bomber moved from Archangel to Germany
3 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 cruiser and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
3 infantry moved from Finland to KareliaPlace Units - Germans
3 armour placed in Novgorod
2 fighters and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Nenetsia to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
2 infantry moved from Timguska to Novosibirsk
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
2 infantry moved from Vologda to Russia
2 armour, 7 infantry and 4 mech_infantrys moved from Samara to Russia
2 aaGuns and 20 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Archangel to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 fighter moved from Shan State to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to SzechwanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 fighters and 3 tactical_bombers
British defend with 1 fighter; Americans defend with 1 carrier
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier
Casualties for Japanese: 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 2 bombers and 1 marine
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Shan State
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Szechwan to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 37 Sea Zone to Shan State
8 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Szechwan to Shan State
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Hopei to Kweichow
1 aaGun, 1 artillery and 12 infantry moved from Amur to Buryatia
1 mech_infantry moved from Dzavhan to Buryatia
1 mech_infantry moved from Central Mongolia to Suiyuyan
1 fighter moved from Amur to Kweichow
1 infantry moved from Manchuria to Jehol
2 bombers moved from Sumatra to Shan State
2 artilleries and 1 infantry moved from Shan State to Yunnan
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to KweichowPlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
2 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 bomber moved from New Guinea to 42 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser and 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers -
Need OOL off Java
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Another turn with Japan, another silly mistake. :roll:
I’ll lose 2 carriers and two cruisers. :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 bomber moved from New Guinea to 42 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser and 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans retreated to 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 carriers and 2 cruisers
Casualties for Americans: 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans win, taking Algeria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 bomber and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Northern Territory
1 bomber moved from 55 Sea Zone to Queensland
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 destroyers, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 2 fighters
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter and 9 infantry moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 55 Sea Zone
1 battleship moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 55 Sea Zone
British attack with 1 battleship and 1 bomber
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 bomber moved from 55 Sea Zone to Queensland
1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Persia to India
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to French Equatorial Africa
2 armour moved from Egypt to Iraq
1 armour moved from Egypt to IraqPlace Units - British
1 submarine placed in 81 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 bombers moved from Southern Italy to Russia
1 armour moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Libya to Algeria -
Intercept?
Also do air battle & air raids count as one battle or two separate events when it comes to re-rolls?I have no opinion on the matter but I figure we should determine the details before I possibly would want to spend a re-roll on such a thing…
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 bombers moved from Southern Italy to Russia
1 armour moved from Bryansk to Tambov
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Libya to Algeria
1 mech_infantry moved from Western Ukraine to Tambov
1 armour moved from Western Ukraine to Rostov -
Swapped position of the Italian mech, but the old questions still apply:
Intercept?
Also do air battle & air raids count as one battle or two separate events when it comes to re-rolls?I have no opinion on the matter but I figure we should determine the details before I possibly would want to spend a re-roll on such a thing…
:-)