@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Shan State to Hunan
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Non Combat Move - ANZAC
3 fighters moved from Hunan to Shan State
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 113 PUs;
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 infantry, 8 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
5 tactical_bombers moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 5 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 tactical_bombers moved from Caucasus to Rostov
1 fighter moved from Caucasus to Russia
1 infantry moved from Bryansk to Tambov
3 aaGuns, 4 artilleries, 11 infantry and 8 mech_infantrys moved from Bryansk to Rostov
3 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Rostov
1 bomber moved from 113 Sea Zone to Western Germany
3 fighters moved from 113 Sea Zone to Western Germany
1 carrier and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
2 destroyers and 5 submarines placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
Germans undo move 6.
2 submarines placed in 93 Sea Zone
2 destroyers and 3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
20 artilleries and 28 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 fighters moved from Novosibirsk to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
20 artilleries and 28 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 fighters moved from Novosibirsk to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 fighter and 1 infantry
Battle in Samara
Russians attack with 20 artilleries and 28 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 20 artilleries and 28 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
2 aaGuns moved from Volgograd to Samara
1 fighter moved from Caucasus to Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Kweichow to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kiangsi
5 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Sakha to Buryatia
1 bomber moved from Yakut S.S.R. to Buryatia
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 7 destroyers, 4 fighters and 8 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
1 fighter moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 fighters, 4 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 7 destroyers, 4 fighters and 8 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
1 fighter moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 fighters, 4 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Caroline Islands
Americans attack with 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 3 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 mech_infantrys
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 bomber and 1 fighter
Battle in 91 Sea Zone
Americans attack with 3 bombers, 2 carriers, 7 destroyers, 4 fighters and 8 submarines
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 submarines; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 transports
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 7 destroyers, 4 fighters and 8 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
1 fighter moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 fighters, 4 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Caroline Islands
Americans attack with 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 3 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 mech_infantrys
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 bomber and 1 fighter
Battle in 91 Sea Zone
Americans attack with 3 bombers, 2 carriers, 7 destroyers, 4 fighters and 8 submarines
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 submarines; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Germans
What’s you OOL for SZ91?
7 hits first round.
Hit 1 1st hit on Italian B.S
Hit 2 1st hit on Italian CV
Hit 3 & 4 1st hit on German CVs
Hit 5, 6 and 7 on German Subs
Hit 8 Italian Sub
Hit 9 & 10 Italian DD
Hit 11 German DD
Hit 12 2nd Hit on Italian CV
Hit 13 Italian DD
Hit 14 & 15 2nd Hits on German CVs
Hit 16 German CA
Hit 17 & 18 Italian CAs
Hit 19, 20 & 21 Italian FIG
Hit 22, 23, 24, 25, 26, & 27 German FIG
Hit 28 2nd Hit on Italian BS
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 7 destroyers, 4 fighters and 8 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
1 fighter moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
4 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 fighters, 4 infantry, 3 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Caroline Islands
Americans attack with 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 3 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 mech_infantrys
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 bomber and 1 fighter
Battle in 91 Sea Zone
Americans attack with 3 bombers, 2 carriers, 7 destroyers, 4 fighters and 8 submarines
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 submarines; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Germans
Units damaged: 1 carrier owned by the Italians and 1 carrier owned by the Germans
Germans win with 1 battleship, 6 fighters and 3 transports remaining. Battle score for attacker is -42
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 3 submarines
Casualties for Italians: 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 3 bombers, 2 carriers, 7 destroyers, 4 fighters and 8 submarines
6 fighters owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 armour
EDIT: Turning off Edit Mode
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
3 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
2 armour and 2 mech_infantrys moved from Shan State to Kweichow
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Kweichow
1 bomber moved from India to Kweichow
1 fighter moved from Egypt to Tobruk
1 infantry moved from French Indo China to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
2 armour and 2 mech_infantrys moved from Shan State to Kweichow
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Kweichow
1 bomber moved from India to Kweichow
1 fighter moved from Egypt to Tobruk
1 infantry moved from French Indo China to Kwangsi
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kweichow
British attack with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British win, taking Kweichow from Japanese with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Japanese: 1 aaGun, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
3 mech_infantrys moved from India to Shan State
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
1 bomber moved from Kweichow to India
3 mech_infantrys moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
1 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Tobruk to Egypt
Place Units - British
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
1 submarine placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
2 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Caucasus to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 armour moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tunisia
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 82 PUs;
Germans buy 3 armour, 2 carriers and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
18 armour, 1 bomber, 25 mech_infantrys and 5 tactical_bombers moved from Rostov to Samara
1 infantry moved from Tambov to Samara
1 fighter, 4 infantry and 3 mech_infantrys moved from Russia to Samara
1 armour and 3 mech_infantrys moved from Bryansk to Samara
Combat - Germans
Battle in Volgograd
Germans attack with 1 infantry
Russians defend with 1 aaGun and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Samara
Germans attack with 19 armour, 1 bomber, 1 fighter, 5 infantry, 31 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 20 artilleries and 28 infantry
Germans win, taking Samara from Russians with 19 armour, 1 bomber, 17 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 1 fighter, 5 infantry, 14 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 20 artilleries and 28 infantry
Non Combat Move - Germans
3 aaGuns, 4 artilleries and 10 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
4 tactical_bombers moved from Samara to Caucasus
3 fighters moved from Western Germany to Caucasus
1 bomber moved from Samara to Caucasus
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 destroyers and 3 submarines moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to Southern Italy
2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Western Germany
Place Units - Germans
2 carriers placed in 112 Sea Zone
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians