@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L BM2.0 Giallo (Allies) vs Simon33 (Axis)
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No scramble. Looks like the fighter is more valuable on defence than blocking the bombardment.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 carrier, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 fighters moved from Egypt to Southern Italy
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Central Africa
British take French Central Africa from Germans
1 armour moved from Nigeria to French West Africa
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
Battle in French West Africa
British attack with 1 armour
Germans defend with 1 infantry
British win, taking Sumatra from Japanese, taking French West Africa from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British captures 14PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 21
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 3 infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to ItaliansNon Combat Move - British
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier and 2 transports placed in 81 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 44 PUs; end with 59 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 62 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 65 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
2 artilleries and 1 infantry moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
3 artilleries and 3 infantry moved from Bulgaria to YugoslaviaTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 3 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries and 3 infantry moved from Southern France to Northern Italy
2 bombers moved from Novgorod to Russia
2 bombers and 4 fighters moved from Bryansk to Russia
1 armour and 9 mech_infantrys moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 armour and 8 mech_infantrys moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Bryansk to SmolenskCombat - Germans
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Intercept in Russia?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries and 3 infantry moved from Southern France to Northern Italy
2 bombers moved from Novgorod to Russia
2 bombers and 4 fighters moved from Bryansk to Russia
1 armour and 9 mech_infantrys moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 armour and 8 mech_infantrys moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Bryansk to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4,6,6 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Northern Italy
Germans attack with 3 artilleries and 4 infantry
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns, 17 artilleries and 20 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Tambov to Rostov
4 bombers and 4 fighters moved from Russia to Novgorod
2 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Archangel to Novgorod
3 artilleries moved from Western Ukraine to Ukraine
3 artilleries moved from Ukraine to Rostov
2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern France to Western GermanyPlace Units - Germans
3 infantry placed in Southern France
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
Germans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 mech_infantry placed in Germany
1 submarine placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,3,5,5,2,6,5,3,1,2,6,5,3,3,2,2
Germans collect 51 PUs (9 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 29 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Russia to Smolensk
5 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to VologdaTurn Complete - Russians
Russians collect 21 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs -
That cheesy move extension of the ANZAC fighters was a bit annoying!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 artilleries, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber and 1 fighter moved from Yunnan to India
1 submarine moved from 43 Sea Zone to 42 Sea Zone -
Intercept in India?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 artilleries, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber and 1 fighter moved from Yunnan to India
1 submarine moved from 43 Sea Zone to 42 Sea ZoneCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the attackers have all died
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win, taking 35 Sea Zone from Americans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 armour and 2 mech_infantrys moved from Kansu to Kweichow
1 mech_infantry moved from Kweichow to Shan State
3 artilleries moved from Malaya to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 artilleries, 2 infantry and 1 marine moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
2 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
2 fighters moved from Kweichow to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Kweichow to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Shensi to Shantung
1 tactical_bomber moved from Shensi to Shantung
3 fighters moved from Shensi to French Indo ChinaPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 artilleries placed in Malaya
3 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
2 artilleries and 1 mech_infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
1 transport placed in 6 Sea Zone
3 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from 95 Sea Zone to Northern Italy
5 fighters moved from Norway to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
1 armour moved from Finland to Norway
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 9 fighters and 1 infantry
Germans defend with 3 artilleries, 1 factory_minor and 4 infantry
Americans win, taking Northern Italy from Germans with 1 artillery and 8 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in PhilippinesNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
2 fighters moved from Hawaiian Islands to 62 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Northern Italy to 95 Sea Zone
4 fighters moved from Northern Italy to Southern Italy
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 aaGun moved from Algeria to TunisiaPlace Units - Americans
1 aaGun and 2 armour placed in Norway
1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 54 PUs;
British buy 1 armour, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 armour moved from Gold Coast to French West Africa
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
1 armour moved from Southern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 fighter moved from Russia to Iraq
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Sicily
Battle in Sardinia
Battle in Celebes
British attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 tactical_bomber moved from Union of South Africa to EgyptPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 armour and 2 infantry placed in Southern Italy
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 49 PUs; end with 49 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUsPlace Units - UK_Pacific
4 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 4 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to BryanskCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour
Italians win, taking Greater Southern Germany from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tambov
Italians attack with 1 artillery
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Southern France to FranceTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneCombat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French