@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Kazakhstan to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 artillery moved from Vologda to Russia
2 fighters moved from Rostov to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Persia to Northwest Persia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
4 mech_infantrys moved from Hunan to French Indo China
1 bomber moved from Hunan to Sikang
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Szechwan to Sikang
2 artilleries and 2 infantry moved from Szechwan to Yunnan
1 bomber and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Shensi to Sikang
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Caroline Islands to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
4 mech_infantrys moved from Hunan to French Indo China
1 bomber moved from Hunan to Sikang
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Szechwan to Sikang
2 artilleries and 2 infantry moved from Szechwan to Yunnan
1 bomber and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 infantry moved from Shensi to Sikang
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Caroline Islands to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry; British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 submarine and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from Japan to Philippines
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Sikang to Hunan
1 infantry moved from Sakha to Siberia
1 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 artillery placed in Japan
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
3 infantry placed in Eastern United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to French West Africa
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 artillery, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 9 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in French West Africa
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery
Casualties for British: 1 tactical_bomber
Non Combat Move - British
1 fighter moved from French West Africa to French Central Africa
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Egypt to Iraq
3 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 fighter and 1 tactical_bomber moved from Yunnan to India
5 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
Place Units - British
2 mech_infantrys placed in Persia
2 fighters placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Libya
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Libya from British, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 artillery placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Java to Yunnan
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Bryansk to Smolensk
Intercept in Moscow?
Nay.
No thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Bryansk to Smolensk
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
3 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Smolensk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 5 infantry moved from Belarus to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Tunisia to 94 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Bessarabia
Place Units - Germans
3 armour placed in Ukraine
3 fighters placed in Novgorod
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Wow! 3/4 hits - that’s a game changer… good fortune for you!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Novosibirsk
2 fighters moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians win, taking Rostov from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Novosibirsk to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Wow! 3/4 hits - that’s a game changer… good fortune for you!
Yeah!!
It did not look good for me at all. But now I have a real Chance. :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 mech_infantrys moved from Hunan to Yunnan
2 bombers and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery and 3 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
2 fighters moved from Philippines to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 battleship moved from 35 Sea Zone to 47 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 mech_infantrys moved from Hunan to Yunnan
2 bombers and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery and 3 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
2 fighters moved from Philippines to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 battleship moved from 35 Sea Zone to 47 Sea Zone
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 8 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 armour, 1 artillery, 9 infantry and 5 mech_infantrys
retreated to Yunnan
Chinese win with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -51
Casualties for Japanese: 1 artillery, 4 fighters, 8 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 9 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kweichow
1 artillery moved from Sikang to Szechwan
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangtung
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
Place Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 47 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in Caroline Islands
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking French West Africa from Germans, taking Caroline Islands from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits
1 carrier owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 2 fighters and 3 transports in 91 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 1 bomber, 2 carriers, 1 fighter and 3 transports remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry; Italians defend with 1 harbour
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 47 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 battleship in 47 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 91 Sea Zone to British Guiana
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 47 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in Caroline Islands
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking French West Africa from Germans, taking Caroline Islands from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits
1 carrier owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 2 fighters and 3 transports in 91 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 1 bomber, 2 carriers, 1 fighter and 3 transports remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry; Italians defend with 1 harbour
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 47 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 battleship in 47 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 91 Sea Zone to British Guiana
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode