Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
3 fighters moved from Gibraltar to Sicily
1 fighter moved from Spain to Sicily
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Ethiopia
Battle in Okinawa
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from Japanese to British
EDIT: Turning off Edit Mode
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to Ceylon
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
3 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to India
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from New South Wales to Shan State
2 fighters moved from New South Wales to New Zealand
2 fighters moved from New Zealand to Brazil
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 fighter, 26 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Northern Italy to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
11 fighters and 7 tactical_bombers moved from Northern Italy to 95 Sea Zone
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
Scramble?
yes all
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 fighter, 26 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Northern Italy to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
11 fighters and 7 tactical_bombers moved from Northern Italy to 95 Sea Zone
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Americans scrambles 3 units out of Sicily to defend against the attack in 95 Sea Zone
Battle in 91 Sea Zone
Germans attack with 4 bombers
British defend with 3 fighters; Americans defend with 4 transports
Germans win with 2 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 2 bombers
Casualties for British: 3 fighters
Casualties for Americans: 4 transports
Battle in 95 Sea Zone
Germans attack with 11 fighters and 7 tactical_bombers
Americans defend with 3 transports; ANZAC defend with 3 fighters
Germans win with 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for Americans: 3 transports
Non Combat Move - Germans
4 mech_infantrys moved from Southern Italy to France
2 aaGuns and 22 infantry moved from Western Germany to France
3 armour and 7 mech_infantrys moved from Germany to France
3 mech_infantrys moved from Poland to Germany
3 infantry moved from Belarus to Novgorod
2 bombers moved from 91 Sea Zone to France
1 artillery and 3 infantry moved from Finland to Vyborg
6 mech_infantrys moved from Bryansk to Novgorod
2 aaGuns, 21 artilleries and 11 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
11 fighters and 5 tactical_bombers moved from 95 Sea Zone to France
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 submarine placed in 127 Sea Zone
1 fighter and 8 infantry placed in Western Germany
10 infantry placed in Germany
2 infantry placed in Novgorod
3 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
OK! OK! UNCLE UNCLE!
:lol: :lol: :lol:
Wow, I got no brakes at all! Basically the Turkey move was the game. All I could hope for was luck, any luck. There was none. None at all. Wow.
What a downer.
:lol: :lol:
So that’s 1 for you 2 for me?
Should we do another?
I’ll post.
Sure thing. What side do you want? :-)
I’m fairly certain had the Turkey gambit failed the Allies would have had this one in the bag. :-)
Oh, I don’t care. I suck as the Axis so I guess I should be them for a change. Unless you want them again.
Nah I’m fine with either so go ahead. :-)
Ok, give me another shot as the Allies. Post me when ready! kILLKILL KILL