Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
16L BM2.0 Giallo (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 infantry moved from Vologda to Smolensk
2 aaGuns and 9 infantry moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
2 artilleries moved from Russia to TambovPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber and 3 fighters moved from Yunnan to India
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
3 armour and 1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Shensi
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Burma to Yunnan
3 mech_infantrys moved from French Indo China to Szechwan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Shantung to Anhwe
1 fighter moved from Shantung to Yunnan
2 fighters and 2 tactical_bombers moved from Sikang to Kweichow
1 bomber and 3 fighters moved from India to Yunnan
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 20 Sea Zone to KwangtungPlace Units - Japanese
1 fighter and 3 transports placed in 6 Sea Zone
1 factory_minor placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 bomber moved from India to 20 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 armour moved from Norway to Finland
4 fighters moved from Norway to Finland
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Finland
Americans attack with 1 armour and 4 fighters
Germans defend with 1 artillery
Americans win, taking Finland from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 submarines
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 2 carriers, 1 cruiser, 4 destroyers and 4 fighters remaining. Battle score for attacker is 61
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Casualties for Americans: 3 submarinesNon Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
4 transports moved from 110 Sea Zone to 102 Sea Zone
4 fighters moved from Finland to Norway
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 20 Sea Zone to GuamPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Norway
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
4 fighters placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 13 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Belgian Congo to Nigeria
British take Nigeria from Germans
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Alexandria to Tobruk
3 fighters moved from Egypt to Tobruk
1 armour moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
3 fighters moved from Tobruk to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Libya
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 52 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry -
im out till thursday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 artilleries and 3 infantry moved from Greece to BulgariaPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 14 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers and 3 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 3 submarines
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Japanese -
attacking sz 44 got 2 hits did one the bb and the dd or do you wanne take the cr out. You got 2 hits on defense
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Lose the DD.
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No wait, lose the Cruiser.
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k ill finish it here
so 3 subs vs dd and damaged bb
Rolls: 3@2; Total Hits: 13@2: (1, 4, 3)
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (3)
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Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@4; Total Hits: 11@4: (2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers and 3 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 3 submarines
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 submarines owned by the ANZAC retreated to 42 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
2 fighters moved from Queensland to 26 Sea Zone
1 artillery and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 98 Sea Zone to 77 Sea ZoneNon Combat Move - French
Turn Complete - French
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Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@4; Total Hits: 11@4: (2)
dBat survived? That was unexpected.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 bomber moved from Poland to Rostov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Poland to Rostov
1 bomber moved from Poland to Smolensk
1 artillery moved from Belarus to Smolensk
6 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 mech_infantry moved from Karelia to Finland
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to ArchangelCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 7 mech_infantrys
Americans defend with 1 armour
Germans win, taking Finland from Americans with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Archangel
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
2 artilleries moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Bryansk
3 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
2 bombers moved from Rostov to Bryansk
3 aaGuns, 2 armour, 16 artilleries, 21 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk
2 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 5 infantry moved from Poland to Eastern Poland
4 fighters moved from Western Germany to Bryansk
2 fighters moved from France to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Southern France
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 bomber moved from Poland to Rostov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Poland to Rostov
1 bomber moved from Poland to Smolensk
1 artillery moved from Belarus to Smolensk
6 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 mech_infantry moved from Karelia to Finland
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to ArchangelCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 7 mech_infantrys
Americans defend with 1 armour
Germans win, taking Finland from Americans with 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Archangel
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
2 artilleries moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Bryansk
3 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
2 bombers moved from Rostov to Bryansk
3 aaGuns, 2 armour, 16 artilleries, 21 infantry and 16 mech_infantrys moved from Western Ukraine to Bryansk
2 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 5 infantry moved from Poland to Eastern Poland
4 fighters moved from Western Germany to Bryansk
2 fighters moved from France to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Southern France
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Americans to Germans
EDIT: Removing units owned by Germans from French Central Africa: 1 infantry
EDIT: Adding units owned by Germans to French West Africa: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Tambov to Rostov
5 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns, 13 artilleries and 28 infantry moved from Tambov to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery, 7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs