@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
Omega1759 (Allies +12) vs. StuckTojo (Axis) No VCs; no Tech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Urals
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
2 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Volgograd to Kazakhstan
3 artilleries and 9 infantry moved from Tambov to Samara
1 infantry moved from Russia to Tambov
2 aaGuns, 3 artilleries and 18 infantry moved from Buryatia to Amur
2 infantry moved from Tambov to Russia
1 artillery moved from Russia to Samara
2 infantry moved from Tambov to Russia
4 armour, 3 artilleries, 9 infantry and 5 mech_infantrys moved from Tambov to Samara
2 aaGuns moved from Tambov to SamaraPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns, 3 artilleries and 18 infantry
Kazakhstan : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 36 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns, 4 armour, 7 artilleries, 18 infantry and 5 mech_infantrys
113 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 48 / 44
Americans : 54 / 77
Chinese : 7 / 8
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 17 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
Flawless turn with the Soviets this morning!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
3 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 bombers moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 3 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 armour moved from Malaya to French Indo China
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 battleships, 2 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
2 bombers moved from Shensi to Anhwe
1 tactical_bomber moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 6 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to France
2 bombers moved from Russia to Ukraine
3 fighters moved from United Kingdom to Normandy Bordeaux -
Intercept in Ukraine? 2 on 2!
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Sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 6 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to France
2 bombers moved from Russia to Ukraine
3 fighters moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/9 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Germans launches 2 interceptors out of Ukraine
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 6,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Ukraine to Russia
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 6 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
3 carriers, 2 cruisers, 4 destroyers and 2 fighters moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
33 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
26 Sea Zone : 1 submarine
10 Sea Zone : 3 submarines
19 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Gibraltar : 2 aaGuns and 8 infantry
United Kingdom : 3 artilleries, 4 bombers, 3 fighters and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Russia : 3 bombers
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 3 mech_infantrys
101 Sea Zone : 3 submarines and 3 transports
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
110 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 51 / 47
Americans : 56 / 77
Chinese : 4 / 8
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 15 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.639
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Germans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 50 / 47
Americans : 56 / 77
Chinese : 5 / 7
British : 38 / 41
UK_Pacific : 10 / 7
Italians : 15 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.639
Median : 4.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Germans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
4 fighters moved from India to Shan StateCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 5 infantry
Germans defend with 2 infantry; Italians defend with 1 artillery and 4 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 : 1/9 hits
Germans roll dice for 1 artillery and 6 infantry in Holland Belgium, round 2 : 3/7 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 3 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 4 : 1/5 hits
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 : 2/5 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 3 infantry
3 fighters owned by the British retreated
Battle in Shan State
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 4 fighters and 1 mech_infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
5 aaGuns moved from Scotland to United Kingdom
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
4 fighters moved from Shan State to India
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
3 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
3 artilleries placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 mech_infantry
Burma : 1 aaGun, 1 artillery and 8 infantry
India : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Sumatra : 1 flag
39 Sea Zone : 1 battleship and 1 transport
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 1 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 3 armour, 1 artillery, 3 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Persia : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 48 / 47
Americans : 56 / 77
Chinese : 6 / 7
British : 38 / 38
UK_Pacific : 11 / 11
Italians : 15 / 20
ANZAC : 14 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.978
Median : 4.000
Variance : 1.614
Standard Deviation : 1.270
Total rolls : 45Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18British Combat
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.308
Median : 4.500
Variance : 1.680
Standard Deviation : 1.296
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 5 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Normandy Bordeaux
Italians attack with 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from Holland Belgium to France
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 mech_infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,3,1
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 artillery, 2 infantry and 1 mech_infantry
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 6 fighters and 2 transports
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 destroyer and 2 submarines
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 44 / 47
Americans : 54 / 77
Chinese : 6 / 7
British : 38 / 38
UK_Pacific : 15 / 11
Italians : 17 / 20
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 2 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 23
Japanese : 44 / 47
Americans : 54 / 77
Chinese : 6 / 7
British : 38 / 38
UK_Pacific : 15 / 11
Italians : 17 / 20
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 1 armour, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 infantry moved from Bryansk to Tambov
2 infantry moved from Rostov to Volgograd
9 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Tambov
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Smolensk to Ukraine
1 infantry moved from Ukraine to Bryansk
1 armour moved from Rostov to Ukraine
1 armour moved from Rostov to Caucasus
11 mech_infantrys moved from Rostov to Caucasus
3 aaGuns moved from Rostov to Ukraine
5 artilleries moved from Rostov to Caucasus
4 armour moved from Rostov to Caucasus
2 armour moved from Rostov to Ukraine
17 infantry moved from Rostov to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Holland Belgium to France
1 bomber moved from Greece to Southern Italy
1 bomber moved from Tambov to Novgorod
1 mech_infantry moved from Karelia to ArchangelPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Ukraine: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 13 infantry moved from Amur to Korea
5 infantry moved from Amur to Korea
3 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Samara to Volgograd
7 artilleries and 14 infantry moved from Samara to Tambov
12 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 4/6 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 7 artilleries and 26 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 26 infantry in Tambov, round 2 : 10/33 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 artilleries and 26 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 artilleries and 18 infantry
Japanese defend with 4 aaGuns, 1 artillery and 9 infantry
Russians roll dice for 3 artilleries and 18 infantry in Korea, round 2 : 7/21 hits
Japanese roll dice for 4 aaGuns, 1 artillery and 9 infantry in Korea, round 2 : 5/10 hits
5 infantry owned by the Russians, 3 infantry owned by the Japanese and 4 aaGuns owned by the Japanese lost in Korea
Russians roll dice for 3 artilleries and 13 infantry in Korea, round 3 : 4/16 hits
Japanese roll dice for 1 artillery and 6 infantry in Korea, round 3 : 3/7 hits
3 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
Russians roll dice for 3 artilleries and 10 infantry in Korea, round 4 : 4/13 hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 4 aaGuns, 1 artillery and 9 infantry
Casualties for Russians: 9 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
4 armour and 5 mech_infantrys moved from Samara to Russia
2 aaGuns moved from Samara to Russia
13 infantry moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 tactical_bomber moved from Volgograd to Northwest Persia
1 infantry moved from Russia to Vologda
2 fighters moved from Archangel to Russia
2 fighters moved from Volgograd to Russia
5 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,3,5,5,5,6,1,2,5,6,5,6,4,4,4,1,6,5,5,2,1,4,2,5,2,6
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 3 artilleries and 9 infantry
Kazakhstan : 1 infantry
Bryansk : 1 artillery and 1 infantry
Nenetsia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 4 fighters, 5 infantry and 5 mech_infantrys
Tambov : 7 artilleries and 48 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 tactical_bomber
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 74
Russians : 24 / 21
Japanese : 41 / 47
Americans : 54 / 77
Chinese : 6 / 7
British : 38 / 38
UK_Pacific : 15 / 11
Italians : 17 / 20
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 34 times
2 was rolled 40 times
3 was rolled 19 times
4 was rolled 35 times
5 was rolled 50 times
6 was rolled 29 times
Average roll : 3.551
Median : 4.000
Variance : 2.636
Standard Deviation : 1.624
Total rolls : 207Null / Other
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 6 times
Average roll : 3.653
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 49Japanese Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 6 times
Average roll : 3.653
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 49Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.125
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 21 times
2 was rolled 19 times
3 was rolled 8 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 15 times
Average roll : 3.406
Median : 4.000
Variance : 1.170
Standard Deviation : 1.082
Total rolls : 101 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Removing units owned by Japanese from Szechwan: 3 armour
EDIT: Adding units owned by Japanese to Sikang: 3 armour
EDIT: Changing ownership of Sikang from Chinese to Japanese
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
EDIT: Adding units owned by Japanese to Tsinghai: 2 mech_infantrys
EDIT: Changing ownership of Tsinghai from Chinese to Japanese
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 mech_infantrys
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
EDIT: Removing units owned by British from Shan State: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 armour moved from French Indo China to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to KweichowPlace Units - Japanese
1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs total -
OK, I think that’s right. I forgot what I had bought yesterday until I started doing non-combat, then realized "damn, I meant to buy a carrier, not two destroyers’ I fixed that after the placement.
Everything should be the way it was. We’ll never know what the original convoy rolls were because that’s the moment when it crashed.
Thanks for your patience.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
4 bombers moved from United Kingdom to 110 Sea Zone
4 bombers and 7 fighters moved from 110 Sea Zone to Western GermanyCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
2 fighters owned by the Americans retreated
Air Battle in Western Germany
Americans attacks with 11 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/4 hits
Bombing raid in Western Germany rolls: 4,4,7,4 and causes: 19 damage to unit: factory_major
Bombing raid in Western Germany causes 19 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Western Germany to United Kingdom
2 bombers moved from Novgorod to Russia
1 bomber moved from Russia to Northwest Persia
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
5 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
3 carriers and 2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 cruisers and 4 destroyers moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - Americans
2 bombers and 6 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
37 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 tactical_bomber
36 Sea Zone : 1 submarine
26 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 submarine
7 Sea Zone : 1 submarine
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 1 aaGun, 1 fighter and 10 infantry
United Kingdom : 3 artilleries, 5 bombers, 3 fighters and 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 aaGun and 2 infantry
Russia : 2 bombers
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 3 transports
Northwest Persia : 1 armour, 1 bomber and 3 mech_infantrys
91 Sea Zone : 2 destroyers, 3 submarines and 5 transports
110 Sea Zone : 4 carriers, 1 cruiser, 9 fighters and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 74
Russians : 23 / 21
Japanese : 46 / 43
Americans : 57 / 77
Chinese : 3 / 7
British : 38 / 38
UK_Pacific : 14 / 11
Italians : 17 / 20
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 17 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.423
Median : 4.000
Variance : 2.353
Standard Deviation : 1.534
Total rolls : 52Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.524
Median : 4.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 3.167
Standard Deviation : 1.780
Total rolls : 7Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.524
Median : 4.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 34 PUs;
British buy 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from JapaneseCombat - British
Battle in Malaya
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Malaya from Japanese, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
British roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 mech_infantry moved from India to Burma
3 fighters moved from India to Northwest Persia
2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery
Shan State : 1 infantry
Burma : 1 aaGun, 3 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship and 1 transport
Belgian Congo : 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 2 infantry
Gibraltar : 1 aaGun, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Holland Belgium : 1 aaGun
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 3 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 3 armour, 1 artillery, 6 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
Persia : 1 flag
91 Sea Zone : 1 cruiser and 1 destroyer
110 Sea Zone : 2 carriers, 3 fighters and 4 transportsProduction/PUs Summary :
Germans : 50 / 74
Russians : 23 / 21
Japanese : 41 / 43
Americans : 57 / 77
Chinese : 4 / 4
British : 40 / 40
UK_Pacific : 18 / 19
Italians : 15 / 20
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 25 times
5 was rolled 13 times
6 was rolled 5 times
Average roll : 3.455
Median : 4.000
Variance : 3.013
Standard Deviation : 1.736
Total rolls : 77Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.524
Median : 4.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 3.167
Standard Deviation : 1.780
Total rolls : 7British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Italians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.524
Median : 4.000
Variance : 1.650
Standard Deviation : 1.285
Total rolls : 21 -
I assumed no intercept in Western Germany since you were outnumbered. Total of 25 bombing damage this turn!
This Italian Normandy guy won on US turn, could not believe it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Holland Belgium
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 aaGun; Americans defend with 1 aaGun and 2 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 artillery and 1 infantry moved from France to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,4,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs





