inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 armour, 4 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 4 infantry, 3 mech_infantrys, 4 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to India
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sakha: 1 infantry
EDIT: Adding units owned by Americans to Siberia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 mech_infantry
EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers placed in Eastern United States
2 destroyers, 3 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to French Indo China
2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from India to French Indo China
1 bomber moved from French Equatorial Africa to 98 Sea Zone
1 fighter moved from Northwest Persia to 98 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter and 2 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber and 1 fighter moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Persia to Northwest Persia
4 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from India to Shan State
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from French Indo China to Shan State
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
Place Units - British
2 fighters placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,2,5,1,4,5,1,1,2,1,2,1
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Some Units in India change ownership: 3 infantry and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Tunisia to Libya
Italians take Libya from British
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Smolensk to Russia
5 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
4 mech_infantrys moved from Bryansk to Rostov
4 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter and 2 tactical_bombers moved from Bryansk to Russia
3 tactical_bombers moved from Bryansk to Volgograd
3 fighters moved from Novgorod to 114 Sea Zone
1 bomber moved from Bryansk to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers and 3 fighters
Russians defend with 1 cruiser
Germans win with 4 bombers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Russia
Germans attack with 1 fighter, 7 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
4 bombers and 3 fighters moved from 114 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
12 armour and 20 mech_infantrys moved from Bryansk to Rostov
3 armour moved from Ukraine to Rostov
8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Germany to Eastern Poland
3 tactical_bombers moved from Volgograd to Rostov
1 fighter and 2 tactical_bombers moved from Russia to Rostov
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
9 infantry moved from Timguska to Kansu
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Caucasus
1 fighter moved from Samara to Caucasus
1 artillery and 1 infantry moved from Samara to Volgograd
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
2 fighters moved from Samara to Caucasus
9 infantry moved from Timguska to Kansu
21 artilleries and 29 infantry moved from Samara to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
2 fighters moved from Samara to Caucasus
9 infantry moved from Timguska to Kansu
21 artilleries and 29 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 21 artilleries and 29 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 21 artilleries and 29 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 9 infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Novosibirsk
1 aaGun moved from Timguska to Novosibirsk
1 aaGun moved from Samara to Novosibirsk
3 aaGuns moved from Samara to Volgograd
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Siberia
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Sikang to Kansu
1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Kweichow to Kansu
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Siberia
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 8 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 8 infantry
Casualties for Japanese: 2 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Kwangsi to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 bomber moved from 37 Sea Zone to India
3 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 destroyer and 4 submarines placed in 101 Sea Zone
1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
1 artillery moved from Shan State to French Indo China
1 mech_infantry moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
1 artillery moved from Shan State to French Indo China
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 3 mech_infantrys
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Shan State to India
3 infantry moved from India to Burma
7 mech_infantrys moved from Northwest Persia to Volgograd
3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Egypt to India
Place Units - British
1 airfield, 1 armour and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 fighter and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
Place Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Shan State to Hunan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Shan State to Hunan
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Non Combat Move - ANZAC
3 fighters moved from Hunan to Shan State
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 113 PUs;
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 infantry, 8 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
5 tactical_bombers moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 5 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 tactical_bombers moved from Caucasus to Rostov
1 fighter moved from Caucasus to Russia
1 infantry moved from Bryansk to Tambov
3 aaGuns, 4 artilleries, 11 infantry and 8 mech_infantrys moved from Bryansk to Rostov
3 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Rostov
1 bomber moved from 113 Sea Zone to Western Germany
3 fighters moved from 113 Sea Zone to Western Germany
1 carrier and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
2 destroyers and 5 submarines placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
Germans undo move 6.
2 submarines placed in 93 Sea Zone
2 destroyers and 3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs