@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Ktylu (Allies +20) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Iceland to 124 Sea Zone
1 transport moved from 109 Sea Zone to 123 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to 1 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 2 submarines
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in 124 Sea Zone and were removed
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 bomber moved from 124 Sea Zone to United Kingdom
1 fighter moved from 124 Sea Zone to United KingdomPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 124 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 124 Sea Zone: 1 carrier, 2 fighters and 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 103 Sea Zone to 106 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from India to Yunnan
3 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to Libya
British take Libya from Italians
1 artillery moved from Tobruk to AlexandriaCombat - British
Battle in Yunnan
British attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 2 armourNon Combat Move - British
1 fighter moved from Yunnan to India
1 fighter moved from Egypt to West India
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 factory_minor placed in Iraq
1 destroyer placed in 98 Sea Zone
3 mech_infantrys placed in Persia
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,6,3,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 2 mech_infantrys
British defend with 3 infantry
1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Caucasus
British win with 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Rostov to Caucasus
2 fighters moved from Southern Italy to Caucasus
2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 mech_infantry placed in VolgogradTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
2 armour moved from Caucasus to Northwest Persia
1 bomber moved from Western Germany to 123 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 2 bombers, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 123 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Bryansk
2 bombers moved from 114 Sea Zone to Southern Italy
3 artilleries moved from Normandy Bordeaux to France
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from 123 Sea Zone to NorwayPlace Units - Germans
1 submarine placed in 93 Sea Zone
3 armour placed in Novgorod
6 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Szechwan to Yunnan
3 mech_infantrys moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in French Indo China
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 1 mech_infantryNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from 35 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Sakha to Amur
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
1 bomber and 1 fighter placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 1 Sea Zone to 13 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Java
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 124 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 bomber moved from United Kingdom to Western Germany
2 transports moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to IcelandCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in 35 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 carrier and 4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 3.
1 mech_infantry placed in Eastern United States
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Libya to Tobruk
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from West India to India
1 artillery moved from India to Burma
2 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - British
Battle in Northwest Persia
British attack with 1 fighter, 3 infantry and 3 mech_infantrys
Germans defend with 2 armour
British win, taking Northwest Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for British: 3 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Persia to Eastern PersiaPlace Units - British
3 armour placed in Iraq
3 armour placed in Persia
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Volgograd to Kazakhstan
2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 fighters moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Kazakhstan
Italians attack with 2 armour and 2 mech_infantrys
British defend with 2 armour
Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 2 armour
Casualties for Italians: 2 mech_infantrys
Battle in Northwest Persia
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 3 mech_infantrys
Italians win, taking Northwest Persia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 5 infantry moved from Southern France to France
2 fighters moved from Northwest Persia to BryanskPlace Units - Italians
1 armour and 1 mech_infantry placed in Volgograd
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 battleship and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Northwest Persia
French attack with 2 infantry
Italians defend with 1 artillery and 3 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 1 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 bomber moved from Norway to Scotland
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Urals to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Strategic bombing raid in Scotland
Bombing raid in Scotland rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Scotland causes 6 damage total.
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Germans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Samara
1 armour moved from Novgorod to Karelia
3 infantry moved from Norway to Finland
2 armour moved from Novgorod to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Western Germany
3 artilleries moved from France to Southern France
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Scotland to Western Germany
1 infantry moved from Belarus to Bryansk
5 armour and 5 mech_infantrys moved from Bryansk to CaucasusPlace Units - Germans
3 fighters placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
3 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,4,6,4,3,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
6 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Shantung to Chahar
2 bombers moved from Kwangsi to Chahar
3 artilleries and 1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from French Indo China to Malaya
Japanese take Malaya from UK_Pacific
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kiangsu to ChaharCombat - Japanese
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 2 fighters and 2 transports
1 submarine owned by the Japanese retreated to 41 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Australia
Battle in Sumatra
Battle in Burma
Japanese attack with 6 mech_infantrys
British defend with 1 artillery
Japanese win, taking Western Australia from ANZAC, taking Sumatra from Dutch, taking Burma from UK_Pacific with 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to Yunnan
2 bombers moved from Chahar to Yunnan
2 carriers, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Evenkiyskiy to UralsPlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 13 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Java to India
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 carrier moved from 54 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 carriers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
2 fighters moved from 125 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 123 Sea Zone to 119 Sea Zone
2 fighters moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 fighters moved from 101 Sea Zone to Gibraltar
1 artillery, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in 56 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 transport
Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Western Australia from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese, taking 20 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in French Indo China
Battle in HainanNon Combat Move - Americans
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 2 mech_infantrys moved from 119 Sea Zone to Scotland
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 4 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total





