16L BM 2.0 Mr Green vs Karl7 (allies) game3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 bomber moved from Queensland to 44 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from 44 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_38356_Ame8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 artillery and 6 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_38356_Chi8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 5 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Persia
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Persia
                9 fighters and 2 tactical_bombers moved from Iraq to Persia
                1 bomber moved from Gibraltar to France

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Persia
                    British attack with 1 armour, 9 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Persia from Germans with 1 armour, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                3 aaGuns, 1 armour, 4 artilleries and 19 infantry moved from West India to Eastern Persia
                9 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
                7 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 8 infantry moved from Iraq to Persia
                1 armour moved from Trans-Jordan to Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Iraq
                1 battleship, 1 carrier, 2 cruisers and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from France to United Kingdom
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38356_UK_8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, didn’t see your mech in Persia!  It was buried under my stuff. I thought it was a walk in.  I redid the battle but edited your hit back in from the original dice.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, one more NCM – move US ftrs to carrier in middle east.  I can edit on Anzac as I don’t think it iwll matter to anything.


  • @Karl7:

    Hey, one more NCM – move US ftrs to carrier in middle east.  I can edit on Anzac as I don’t think it iwll matter to anything.

    Can’t spot a carrier in the middle east.  :wink:
    Did you mean two figs sz92 -> Iraq?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Iraq: 2 fighters
                EDIT: Turning off Edit Mode
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                2 armour, 1 bomber and 3 fighters moved from Rostov to Caucasus
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    triplea_38356_Ita8.tsvg


  • In that case this is my move, feel free to play it out.  :-)

    Combat:
    Retreat in Holland after all infantry is dead.
    In the unlikely event that all my armour dies in Caucasus without killing your infantry I’ll request that you halt so I can curse my luck and decide if I want to press on.  :|

    Ncm:
    All in Bulgaria > Yugoslavia
    8 inf, 2 aa S.ita > N.Ita
    Bmb land in S.ita
    Fighters land in W.Ger and Ukraine.

    No placement since I saved up.  :-)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no, no, I meant fly  my ftrs from Iraq to the US carrier off Gib, but I can’t do it anyway.

    Sorry, that was a confusing message.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Iraq: 2 fighters
                EDIT: Turning off Edit Mode
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 armour, 1 bomber and 3 fighters moved from Rostov to Caucasus
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    retreated to Holland Belgium
                    Americans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Caucasus
                    Italians attack with 2 armour, 1 bomber and 3 fighters
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
                8 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 bomber moved from Caucasus to Southern Italy
                2 fighters moved from Caucasus to Ukraine
                1 fighter moved from Caucasus to Ukraine
                1 fighter moved from Holland Belgium to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,6,6,4,4
                Italians collect 18 PUs (1 lost to blockades); end with 28 PUs total

    triplea_38356_Ita8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_38356_ANZ8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_38356_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                2 mech_infantrys moved from Rostov to Volgograd
                3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                7 armour moved from Ukraine to Russia
                10 armour and 8 mech_infantrys moved from Rostov to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Ukraine to Smolensk
                6 armour, 19 artilleries, 16 infantry and 7 mech_infantrys moved from Bryansk to Russia

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 14 armour, 19 artilleries, 16 infantry and 7 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 4 infantry
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 14 armour, 19 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour and 4 infantry
                Battle in Volgograd
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 11 armour and 8 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries and 8 infantry
                    6 mech_infantrys owned by the Germans and 11 armour owned by the Germans retreated to Caucasus
                    Russians win with 2 artilleries remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 8 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Russia
                2 mech_infantrys moved from Ukraine to Russia
                1 mech_infantry moved from Ukraine to Caucasus
                9 armour moved from Rostov to Caucasus
                3 fighters and 3 tactical_bombers moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                3 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
                3 aaGuns moved from Western Germany to France
                7 mech_infantrys moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                1 bomber moved from Yunnan to Philippines

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
                1 fighter placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,6,5,4,1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 56 PUs (2 lost to blockades); end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_38356_Ger9.tsvg


  • In light of renewed American fighter presence in The Mediterranean Sea Italy left some aa guns behind in the capital.  :-)
    Also you may want to alter your loss in Khazakstan.  :|

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                2 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Samara to Volgograd
                2 fighters moved from Samara to Tambov
                10 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 10 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 aaGuns, 6 armour, 3 artilleries, 49 infantry and 1 mech_infantry moved from Samara to Kazakhstan
                2 aaGuns moved from Novosibirsk to Kazakhstan
                8 infantry moved from Novosibirsk to Timguska
                2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
                2 fighters moved from Tambov to Northwest Persia

    Turn Complete - Russians

    triplea_38356_Rus9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Hopei
                2 fighters moved from Manchuria to Hopei
                1 fighter moved from Kwangtung to Hopei
                1 fighter and 2 tactical_bombers moved from Kwangsi to Hopei
                2 bombers moved from Philippines to Hopei
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                6 fighters and 5 tactical_bombers moved from 35 Sea Zone to Celebes
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    triplea_38356_Jap9.tsvg


  • No scramble request or such.  :wink:
    Only informing that instead of saving an pu I’ll upgrade one of my infantry to a mech. Gotta give’em some wheels.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Hopei
                2 fighters moved from Manchuria to Hopei
                1 fighter moved from Kwangtung to Hopei
                1 fighter and 2 tactical_bombers moved from Kwangsi to Hopei
                2 bombers moved from Philippines to Hopei
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                6 fighters and 5 tactical_bombers moved from 35 Sea Zone to Celebes
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Ceylon
                Battle in Celebes
                    Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Celebes from ANZAC with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 7 infantry
                    1 infantry owned by the Japanese retreated to Anhwe
                    Chinese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Anhwe
                1 aaGun moved from Burma to India
                2 bombers moved from Hopei to Yunnan
                4 fighters and 2 tactical_bombers moved from Hopei to Anhwe
                1 fighter moved from Japan to Manchuria
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                6 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone
                1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                3 armour and 8 mech_infantrys moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from French Indo China to Burma

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                2 destroyers and 1 transport placed in 37 Sea Zone
                2 artilleries and 1 fighter placed in India
                1 bomber and 1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangtung: 1 mech_infantry
                EDIT: Changing PUs for Japanese from 1 to 0
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38356_Jap9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 4 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 bomber moved from New Guinea to 44 Sea Zone
                2 transports moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 92 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Paulau Island
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Guam
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                    3 fighters owned by the Americans retreated
                Battle in Marianas

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 carriers and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Libya to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 44 Sea Zone to New Guinea

    Place Units - Americans
                7 submarines and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_38356_Ame9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery and 2 infantry moved from Hopei to Chahar
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_38356_Chi9.tsvg

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