Use latest map please.
Odonis (Axis) vs StuckTojo (Allies +21) G40L16 No Tech, No VCs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Archangel to Belarus
2 fighters moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Suiyuyan
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
2 infantry moved from Yenisey to Yakut S.S.R.
5 infantry moved from Archangel to Smolensk
5 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
I just realized I have a US sub off the Carolines, which I believe isn’t legal while not at war.
If you want, you can edit it to New Guinnea instead.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 mech_infantrys moved from Kiangsu to Kiangsi
2 fighters moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Kiangsu to Kiangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kwangsi to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 fighter moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 mech_infantrys moved from Kiangsu to Kiangsi
2 fighters moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Kiangsu to Kiangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kwangsi to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 fighter moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Battle in Szechwan
Japanese attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Dutch New Guinea from Dutch, taking Szechwan from Chinese with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Sakha to Buryatia
1 armour moved from Soviet Far East to Sakha
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
Americans undo move 2.
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 83 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Alexandria
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from French Indo China to YunnanCombat - British
Battle in 83 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 artillery and 6 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from Belgian Congo to French Equatorial Africa
1 armour moved from Kenya to French Equatorial Africa
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from 83 Sea Zone to French Equatorial Africa
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from French Indo China to Shan State
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Iceland to Scotland
1 fighter moved from United Kingdom to Scotland
1 aaGun and 2 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 factory_minor placed in Persia
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,6
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Albania to Greece
1 bomber and 1 fighter moved from Tobruk to Greece
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 fighter moved from Tobruk to 94 Sea Zone
1 fighter moved from Tobruk to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Albania to Greece
1 bomber and 1 fighter moved from Tobruk to Greece
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 fighter moved from Tobruk to 94 Sea Zone
1 fighter moved from Tobruk to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter and 1 submarineNon Combat Move - Italians
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to Albania
1 bomber moved from Greece to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from India to SzechwanCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
1 transport owned by the ANZAC retreated to 46 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Szechwan to BurmaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,2
ANZAC collect 17 PUs (2 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser
Italians win with no units remaining. Battle score for attacker is 4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - French
1 infantry moved from French Equatorial Africa to Nigeria
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 56 PUs;
Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Archangel
3 armour and 5 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
3 artilleries, 20 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 artillery moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French -
Intercept in Moscow?
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I’m at work and can’t open any files.
If you’re only bringing the two bombers, and if I have at least two or more fighters in Moscow then go ahead and intercept, otherwise no.
Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 56 PUs;
Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Archangel
3 armour and 5 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
3 artilleries, 20 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 artillery moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from FrenchCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 3 artilleries, 25 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 armour, 3 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Cleaning up after air battlesNon Combat Move - Germans
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod
1 fighter moved from Archangel to Novgorod
4 armour moved from Eastern Poland to Belarus
3 aaGuns moved from Eastern Poland to Belarus
2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Russia to NovgorodPlace Units - Germans
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Shensi
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
4 aaGuns, 1 armour, 3 artilleries, 27 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
2 infantry moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to 46 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kiangsi to Yunnan
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to 46 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kiangsi to Yunnan
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in Siam
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in French Indo China
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 artillery, 1 infantry and 1 transport; Americans defend with 1 submarine
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 bomber moved from 46 Sea Zone to Paulau Island
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Amur
1 armour moved from Sakha to Yakut S.S.R.Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in GibraltarNon Combat Move - Americans
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 16 Sea Zone to MidwayPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total