Intercept SBR on UK?
Ktylu (Allies +20) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 submarine and 3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to WarTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield and 2 infantry; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 3 artilleries and 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery moved from 81 Sea Zone to Egypt
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,3
British collect 27 PUs (6 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry; British defend with 2 infantry
French win with 3 infantry remaining. Battle score for attacker is -16
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 aaGun moved from Romania to Yugoslavia
1 armour moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
4 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Damn that was stupid of me to go after Morocco! :-P
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Damn that was stupid of me to go after Morocco! :-P
Nah, i think that is one of those good if you get it, bad luck if you dont. really wasnt bad, i would of done the same thing… not sure about the bomber though… the TUV was huge though…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to Yunnan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Java to YunnanPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to Egypt
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Southern France to 125 Sea ZoneCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
British defend with 1 submarine; Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber and 2 fighters moved from 125 Sea Zone to Western Germany
3 aaGuns moved from France to Western Germany
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 aaGuns, 8 armour, 5 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
10 artilleries moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Egypt to Greece
4 infantry moved from Finland to NorwayPlace Units - Germans
1 bomber and 3 mech_infantrys placed in Western Germany
1 infantry placed in France
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
4 fighters moved from Russia to Yunnan
1 artillery and 1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Archangel to Belarus
1 artillery and 3 infantry moved from Archangel to Vologda
1 armour, 6 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
1 armour, 6 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 bomber moved from Kiangsu to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Korea
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsu to Tsinghai
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Hopei
1 bomber moved from Tsinghai to Hopei
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 aaGun moved from Manchuria to Korea
2 artilleries moved from Manchuria to Korea
9 infantry moved from Manchuria to Korea
2 aaGuns moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Japan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneNon Combat Move - Americans
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 battleship placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 38 PUs;
British buy 3 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to United Kingdom
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 artillery moved from Egypt to Alexandria
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Shan State to Siam
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Yunnan
1 tactical_bomber moved from Burma to Siam
2 fighters moved from Burma to SiamCombat - British
Battle in Siam
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 fighter and 1 tactical_bomber
British win, taking Siam from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Siam to Yunnan
1 aaGun moved from Burma to India
2 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
5 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 artillery and 1 infantry
EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 98 Sea Zone
3 armour placed in Persia
1 fighter placed in Egypt
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,5
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 fighters
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,5,6,6,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Bessarabia to Belarus
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking 97 Sea Zone from British, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
Sorry, friend. I completely didn’t realize it was my turn. I’ve been wondering when you’re going to take your turn for the last two days when it was my turn all along.
Getting old, the brain doesn’t work like it used to… :-P
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Sorry, friend. I completely didn’t realize it was my turn. I’ve been wondering when you’re going to take your turn for the last two days when it was my turn all along.
Getting old, the brain doesn’t work like it used to… :-P
Reminds me of this russian guy…… oh yeah! :-D

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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 fighter could not land in 54 Sea Zone and was removedPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 carrier placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
1 bomber and 1 fighter moved from Greece to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to IcelandCombat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 3 bombers remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Novgorod
Germans attack with 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in IcelandNon Combat Move - Germans
1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 aaGuns, 10 armour, 5 artilleries, 2 fighters, 20 infantry and 2 tactical_bombers moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
10 artilleries moved from Eastern Poland to Belarus
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
3 bombers moved from 98 Sea Zone to Southern Italy
1 fighter moved from Western Germany to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in France
Germans undo move 1.
1 armour and 7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
3 infantry placed in France
2 artilleries placed in Western Germany
Germans undo move 3.
2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs





