newpaintbrush:Â But instead of attacking Karelia on G2, you COULD have attacked Archangel on G2
BTW, I generally do not advocate attacking Archangel on G2. Woops (?)
newpaintbrush:Â The trick is threatening Russia on the north and the south.
I wonder if I’m doing something wrong, because the numbers don’t add up for me to threaten both north and south.
And that’s the trick. It is damn difficult to threaten Russia on north and south. But I should elaborate on what I wrote. It’s not really a matter of ATTACKING Russia so much as pulling Russia into Germany’s infantry. (I think). By that, I mean - let us say that Germany had a big stack at Ukraine that Russia couldn’t attack (because of lots of German infantry). Then let us say that if Russia can’t really afford to attack, Russia must then decide between protecting EITHER West Russia or Caucasus (because Russia should not have enough infantry to protect BOTH West Russia AND Caucasus against a big German stack). So Russia is forced to choose ONE, and Germany takes the OTHER. And when Germany DOES take the other, then Russia is forced to decide between protecting the territory it’s in, or Russia itself (because regardless of whether Germany controls Caucasus or West Russia, it threatens Russia for the next turn). So if Russia still cannot attack the German stack, Russia must pull back to Moscow, and Germany controls Europe and west Asia. Note that I’m not all that great with Axis (at least, judging by my results; I’m not BAD, but I’m not great with em either).
With that said, my AAR for today: heading into J3 things are so-so for the Axis. Panzers took all Africa except S.Afr, and Trans-Jordan fell, but Norway was lost, and R holds Ukr, Belo, W.Rus, Kar. J has not hit its stride yet; just the simple move UK1 destroy J DD in SZ59 makes a significant impact on J’s early game! R3 took Sink back, so J has not made much headway. IC in Kwang and 3trn in SZ61 should get things rolling soon. UK has abandoned India, and US has all but abandoned Pacific due to KGF, so J should now expand.
So you have how many transports total for Japan? I think five is a good minimum.
Back to Germany: once I had a real navy, I wasn’t sure exactly what to do with it. Don’t know if this was a huge mistake or not, but I decided to go for fleet unification. G2 moved from SZ5 to SZ7; Russia went for block by moving sub to SZ12, preventing G3 unification in SZ13. G3 moved SZ7 to SZ12, sinking sub wol. 1BB 1trn moved SZ15 to SZ13. Can the Allies prevent unification?
The Allies shouldn’t be able to stop German fleet unification with just a couple boats/ships, because if they try, German air can just blast those “blockers” away, then Germany’s navy unites during noncombat movement. However, if the Allies have plenty of air, they could potentially just blow up one of Germany’s little fleets before Germany has the chance to unify.
Well, US has 1BB 1DD 3trn in SZ10, plus 4ftr from ACs in SZ8, so the Kriegsmarine will probably be sunk US3, albeit at a high price for the Americans. The long-term consequences of that battle remain to be seen…
Build some German fighters, maybe one a turn. You will see that Germany becomes weakened against the Russians (which is a problem), but IF you kept some German navy intact, the Allies will find it really really difficult to crack either the Baltic or Mediterranean (as soon as they get navy in range, you can suicide the German navy in that area and attack with Luftwaffe, trading your wee navy and perhaps a fighter for the entire combined Allied fleet.