L16 G40 StuckTojo (Allies +17) vs Simon33 (Axis) Game IV

  • '19 '17 '16

    Oops. I see you downloaded the file already. In that case just ignore the second file.  I’ll just lose the AA gun.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    retreated to 99 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 99 Sea Zone to Southern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                2 aaGuns, 1 artillery and 4 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_38312_Ita11.tsvg

  • '19 '17 '16

    I can’t see why you’ve never jumped on Dutch New Guinea?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                1 bomber moved from 37 Sea Zone to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_38312_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan

    Turn Complete - French

    triplea_38312_Fre11.tsvg

  • '19 '17 '16

    @simon33:

    I can’t see why you’ve never jumped on Dutch New Guinea?

    Well, I thought about it, but it would have meant buying a transport, and it was always vulnerable to attack from the fleet and planes off Java. It’s only been the last round or two that the threat has dissipated.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 transports moved from 111 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 111 Sea Zone
                2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
                1 bomber moved from Novgorod to Scotland
                3 bombers and 1 fighter moved from Western Germany to Scotland
                4 fighters moved from 111 Sea Zone to Scotland
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Scotland
                    Germans attack with 2 artilleries, 4 bombers, 5 fighters and 2 infantry
                    British defend with 1 airfield, 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry; Americans defend with 1 artillery
                    3 bombers owned by the Germans and 3 fighters owned by the Germans retreated
                    British win with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Casualties for British: 9 infantry
                    Turning on Edit Mode
                    EDIT: Adding units owned by Germans to 111 Sea Zone: 1 fighter
                    EDIT: Turning off Edit Mode
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Germans
                3 bombers moved from Scotland to Western Germany
                3 fighters moved from Scotland to 111 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                1 artillery and 2 mech_infantrys moved from Finland to Norway
                2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
                3 infantry moved from Volgograd to Kazakhstan
                1 armour moved from Kansu to Kazakhstan
                1 artillery moved from Kansu to Tsinghai
                1 artillery and 1 infantry moved from Vologda to Samara
                1 armour moved from Russia to Volgograd
                2 infantry moved from Russia to Samara
                1 mech_infantry moved from Vyborg to Norway
                1 infantry moved from Novgorod to Baltic States
                3 artilleries and 5 infantry moved from Baltic States to Poland
                2 artilleries moved from Poland to Germany
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                4 mech_infantrys moved from France to Normandy Bordeaux

    Place Units - Germans
                3 artilleries placed in Normandy Bordeaux
                1 carrier and 2 destroyers placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                3 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_38312_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Yunnan to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Shan State to Burma
                2 armour and 2 artilleries moved from Yunnan to Burma
                1 fighter and 3 mech_infantrys moved from Shantung to Anhwe
                2 tactical_bombers moved from Kiangsi to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 2 armour, 2 artilleries and 1 infantry
                    British defend with 1 aaGun
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                3 artilleries moved from Kwangtung to Kwangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 fighters placed in Japan
                3 mech_infantrys placed in Shantung
                Japanese undo move 3.
                2 artilleries and 1 mech_infantry placed in Kwangtung
                2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_38312_Jap12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Eastern United States to 111 Sea Zone
                2 bombers moved from United Kingdom to 111 Sea Zone
                6 fighters moved from 109 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                6 fighters moved from 25 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 17 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 111 Sea Zone
                    Americans attack with 4 bombers, 2 carriers, 1 destroyer, 6 fighters and 1 submarine
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 2 carriers owned by the Americans
                    Americans win with 4 bombers, 1 carrier, 5 fighters and 1 submarine remaining. Battle score for attacker is 113
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - Americans
                2 bombers moved from 111 Sea Zone to United Kingdom
                2 bombers moved from 111 Sea Zone to Scotland
                5 fighters moved from 111 Sea Zone to Scotland
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 carrier and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                6 fighters moved from 17 Sea Zone to 25 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                3 fighters moved from West India to Iraq
                4 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 25 Sea Zone to 8 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery, 3 fighters and 2 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_38312_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 28 PUs;
                British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                5 fighters moved from India to Burma
                1 bomber moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 armour, 2 artilleries and 1 infantry
                    British win, taking Burma from Japanese with 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 armour, 2 artilleries and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                6 artilleries moved from Persia to Northwest Persia
                1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from India to West India
                1 bomber moved from Burma to Persia
                1 fighter and 1 tactical_bomber moved from Burma to India
                5 fighters moved from Burma to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from Scotland to United Kingdom
                1 mech_infantry moved from Scotland to United Kingdom
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 artillery
                EDIT: Adding units owned by British to Eire: 1 artillery
                EDIT: Changing ownership of Eire from Germans to British
                EDIT: Turning off Edit Mode
                8 infantry placed in United Kingdom
                1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38312_UK_12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking Egypt from British, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_38312_Ita12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 battleship and 1 destroyer
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 battleship and 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from Hawaiian Islands to Queensland
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_38312_ANZ12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                      French take Caucasus from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_38312_Fre12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to Iraq
                2 fighters moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from Kazakhstan to Caucasus
                1 armour and 1 infantry moved from Kazakhstan to Caucasus
                1 armour moved from Volgograd to Caucasus

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 carrier, 2 destroyers and 3 fighters
                    Americans defend with 1 carrier and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 1 carrier, 2 destroyers and 3 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 carrier and 1 submarine
                Battle in Iraq
                    Germans attack with 3 bombers
                    British defend with 1 factory_minor; Americans defend with 3 fighters
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 3 fighters
                Battle in Caucasus
                    Germans attack with 2 armour and 3 infantry
                    French defend with 1 infantry
                    Germans win, taking Caucasus from French with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 artillery and 3 infantry moved from Samara to Kazakhstan
                2 fighters moved from Western Germany to Egypt
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                3 fighters moved from 111 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Western Germany
                2 armour and 1 fighter placed in France

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_38312_Ger13.tsvg

  • '19 '17 '16

    You have to claim a victory city this round. I have 8.

  • '19 '17 '16

    Looks like that’s that, then.

    Good game. I’ll post it.

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