16L BM2 Karl7 (Allies) vs Simon33 (Axis)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Americans buy 1 airfield, 1 carrier, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Algeria to Morocco
                      Americans take Morocco from Germans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Libya
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    triplea_38340_Ame5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    need scramble and kamakaze orders for sz 6…

    also I see I mistakenly dragged my transport w/my fleet.  I will just edit out later.  :-P

  • '19 '17 '16

    Full scramble.
    Kamikaze:
    1Cruiser
    1 DD
    2ea CV

    dent all the capital ships first then take the sub.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Americans buy 1 airfield, 1 carrier, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Algeria to Morocco
                      Americans take Morocco from Germans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Libya
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    1 cruiser owned by the Americans and 1 transport owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is -31
                    Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 2 carriers, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
                Battle in Libya
                Battle in Celebes
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Korea
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 airfield placed in Korea
                3 submarines placed in 6 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Midway: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_38340_Ame5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Wow!  I rolled horribly in 6.  You whiffed the Kamakazes but then I fubbed the battle…  :-P

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    triplea_38340_Chi5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 4 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 armour moved from Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to Caucasus
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from British Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 artilleries and 4 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 mech_infantry moved from Suriname to French Guiana
                      British take French Guiana from Neutral_Axis

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 3 infantry
                    British win, taking Yunnan from Japanese with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 armour; Italians defend with 1 armour
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 armour
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to British Somaliland
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                2 fighters moved from Caucasus to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 aaGun and 1 infantry moved from Shan State to Burma
                3 fighters and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Malta to Gibraltar

    Place Units - British
                3 armour placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_38340_UK_5.tsvg

  • '19 '17 '16

    @Karl7:

    Wow!  I rolled horribly in 6.  You whiffed the Kamakazes but then I fubbed the battle…  :-P

    Partly evens out. I was surprised you made that attack. I didn’t think you’d expose your surface fleet to the Kamikazes. Even if you won, you couldn’t have fought the air retaliate barring exceptional dice.

    With a marginally worse than average kamikaze of 2 hits on the CVs, that battle favoured you 56% with a +10TUV swing. Pretty line ball really. But if you roll well you still lose your fleet on counter attack.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians
                1 fighter moved from Egypt to Iraq
                1 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 bomber and 2 fighters moved from Southern Italy to Iraq
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Iraq
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 infantry and 1 mech_infantry
                    Italians win, taking Iraq from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 artilleries, 2 fighters and 2 infantry
                    Casualties for British: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                2 aaGuns and 3 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                5 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_38340_Ita5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @simon33:

    @Karl7:

    Wow!  I rolled horribly in 6.  You whiffed the Kamakazes but then I fubbed the battle…  :-P

    Partly evens out. I was surprised you made that attack. I didn’t think you’d expose your surface fleet to the Kamikazes. Even if you won, you couldn’t have fought the air retaliate barring exceptional dice.

    With a marginally worse than average kamikaze of 2 hits on the CVs, that battle favoured you 56% with a +10TUV swing. Pretty line ball really. But if you roll well you still lose your fleet on counter attack.

    Yeah, it was mostly just about whittling Japan down.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Shan State to India

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Sumatra

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38340_ANZ5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    triplea_38340_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 artillery and 6 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
                3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 bombers, 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                3 aaGuns, 12 artilleries, 22 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
                4 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Baltic States to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 infantry and 1 marine moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Gold Coast to French West Africa
                1 fighter moved from 125 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Bryansk

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 infantry and 7 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_38340_Ger6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians

    Combat - Russians

    Non Combat Move - Russians
                2 armour moved from Volgograd to Russia
                4 infantry moved from Samara to Russia
                4 infantry moved from Vologda to Russia

    Place Units - Russians
                3 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_38340_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
                1 bomber and 2 fighters moved from Japan to 16 Sea Zone
                1 bomber moved from Shantung to Korea
                1 bomber moved from Shantung to Korea
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter, 3 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Strategic bombing raid in Korea
                    Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Korea causes 8 damage total.  Damaged units is as follows: airfield = 5, factory_minor = 3
                Battle in Yunnan
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 3 infantry
                    retreated to Yunnan
                    Chinese win with 2 artilleries remaining. Battle score for attacker is -14
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 4 infantry and 1 tactical_bomber
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    Americans defend with 1 cruiser
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from 16 Sea Zone to Japan
                2 bombers moved from Korea to Japan
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from French Indo China to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Shantung
                1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Hopei
                1 aaGun moved from Hunan to Anhwe
                1 mech_infantry moved from Shantung to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,1,3
                Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs total

    triplea_38340_Jap6.tsvg

  • '19 '17 '16

    Both Japan and Moscow are dying. Which will happen first?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans repair damage of 3x factory_minor, 3x airfield; Remaining resources: 80 PUs;
                Americans buy 1 armour, 1 destroyer, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in French West Africa
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Philippines from Japanese, taking French West Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 armour and 3 infantry placed in Eastern United States
                3 fighters placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_38340_Ame6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                6 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_38340_Chi6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 2 PUs;

    Combat Move - British
                3 armour moved from Persia to Iraq
                2 infantry moved from Kenya to 72 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from British Somaliland to Iraq
                1 infantry moved from Siam to French Indo China
                2 artilleries moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China
                1 fighter moved from India to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 3 armour, 2 fighters and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Iraq from Italians with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in French Indo China
                    British attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                3 aaGuns and 11 infantry moved from Burma to Yunnan
                1 artillery moved from India to Burma
                3 infantry moved from India to Burma
                1 fighter moved from Shan State to India
                2 fighters moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 armour and 1 fighter placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 2 armour

    triplea_38340_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 bomber moved from Egypt to Caucasus
                1 armour moved from Bryansk to Caucasus
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 mech_infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Bryansk
                2 aaGuns, 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 artillery and 2 fighters placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_38340_Ita6.tsvg

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