@donutgold hey there, all ok?
Odonis (Axis) vs Private Panic BM V2 - Rematch!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Malta to Trans-Jordan
1 fighter moved from Southern Italy to Morocco
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 armour; Americans defend with 1 armour and 1 infantry
Italians win, taking Morocco from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Syria
1 battleship and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to Algeria
2 fighters moved from Southern Italy to Syria
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
2 fighters moved from Queensland to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
2 fighters moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 2 fighters moved from Finland to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Syria to Iraq
Germans take Iraq from British
1 fighter and 1 tactical_bomber moved from Romania to Belarus
3 mech_infantrys moved from Baltic States to Belarus -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 2 fighters moved from Finland to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Syria to Iraq
Germans take Iraq from British
1 fighter and 1 tactical_bomber moved from Romania to Belarus
3 mech_infantrys moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport -
keep or submerge your SS in 112?
:)
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Submerge please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 2 fighters moved from Finland to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Syria to Iraq
Germans take Iraq from British
1 fighter and 1 tactical_bomber moved from Romania to Belarus
3 mech_infantrys moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 bombers, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 artilleries
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 112 Sea Zone to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Romania to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
1 artillery moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Novgorod
2 aaGuns, 13 armour, 4 artilleries, 15 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 tactical_bomber moved from Syria to Western Germany
1 aaGun moved from Baltic States to Eastern PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
6 mech_infantrys placed in Germany
1 airfield placed in Syria
1 destroyer placed in 112 Sea Zone
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGunNon Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
2 fighters moved from Novgorod to Bryansk
8 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Timguska to Novosibirsk
12 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
Odonis - am off for the w/e shortly - back Monday
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 2 marines and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from French Indo China to 55 Sea Zone
1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 fighter moved from French Indo China to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 cruiser moved from 35 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 2 marines and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from French Indo China to 55 Sea Zone
1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 fighter moved from French Indo China to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 cruiser moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Battle in Gilbert Islands
Battle in Persia
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win, taking West India from UK_Pacific, taking Gilbert Islands from UK_Pacific, taking Persia from British with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 cruiser
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 46 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Java to Malaya
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 mech_infantry moved from Kwangsi to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 2 marines placed in India
1 artillery and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
Japanese undo move 5.
1 artillery and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert IslandsCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 48 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gilbert Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 cruiser and 1 submarine
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer and 1 tactical_bomber
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 48 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
3 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 fighter placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 15 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-JordanCombat - British
Battle in 112 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 76 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 80 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - British
3 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from 80 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
3 fighters moved from 112 Sea Zone to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
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I scrambled into sz112 for you against the US but not the UK. Both decisions seemed obvious which is why I did not ask, but do let me know if I got them wrong.
Cheers
PP -
Hi Odonis
I go on holiday for a week on Friday, but will take any goes I can before I depart.
Cheers
PP -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 fighter moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Syria
1 fighter moved from Algeria to Southern Italy
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_AxisPlace Units - Italians
2 artilleries and 1 marine placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Were you lucky in TJ Odonis or did I miss something?