Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Malta to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 infantry moved from Soviet Far East to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber and 1 cruiser
Italians defend with 1 destroyer
Americans win, taking 99 Sea Zone from Italians with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Amur
Battle in Tobruk
Americans attack with 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
1 mech_infantry owned by the Americans retreated to Libya
Italians win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from 99 Sea Zone to Gibraltar
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 aaGun moved from Soviet Far East to 3 Sea Zone
1 aaGun moved from Soviet Far East to Siberia
1 aaGun and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 aaGun moved from 1 Sea Zone to Alaska
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
2 fighters placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 10 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 5 artilleries and 10 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hunan
2 artilleries and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 fighters moved from Northwest Persia to Kazakhstan
1 armour moved from Northwest Persia to Rostov
1 bomber moved from Iraq to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kazakhstan
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Kazakhstan to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour moved from India to Eastern Persia
1 aaGun and 1 infantry moved from Burma to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
2 aaGuns moved from Kwangsi to Kiangsi
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 transport moved from 60 Sea Zone to 61 Sea Zone
3 infantry moved from United Kingdom to Scotland
2 fighters moved from 119 Sea Zone to United Kingdom
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Persia
1 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Libya
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Libya from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Scotland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Western Germany to 99 Sea Zone
1 destroyer and 2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 carrier moved from 112 Sea Zone to 111 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Vologda to Urals
1 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
1 armour, 13 artilleries and 4 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Kazakhstan
3 artilleries and 13 infantry moved from Samara to Volgograd
Scramble from Scotland?
Intercept in London?
I’m keeping the CV in SZ112 - it won’t let me edit it.
No scramble, no intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Western Germany to 99 Sea Zone
1 destroyer and 2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 carrier moved from 112 Sea Zone to 111 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Vologda to Urals
1 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
1 armour, 13 artilleries and 4 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Kazakhstan
3 artilleries and 13 infantry moved from Samara to Volgograd
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Scotland
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield and 4 infantry; French defend with 1 fighter
British win with 1 fighter and 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in 99 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Urals
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 13 artilleries and 4 infantry
British defend with 1 armour; Russians defend with 3 artilleries and 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 13 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Russians: 3 artilleries and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 artilleries and 5 infantry moved from Russia to Smolensk
2 artilleries moved from Baltic States to Poland
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 99 Sea Zone to Southern Italy
2 fighters moved from 104 Sea Zone to 111 Sea Zone
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 destroyer and 5 transports placed in 113 Sea Zone
1 destroyer placed in 110 Sea Zone
4 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
4 artilleries, 3 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
2 fighters moved from Northwest Persia to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Northwest Persia
4 aaGuns moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Hopei to Suiyuyan
3 bombers moved from Manchuria to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 carrier and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 5 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
3 armour, 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers moved from Kwangtung to Kiangsi
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour moved from Sikang to Suiyuyan
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Amur from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Japanese attack with 3 armour, 6 artilleries, 3 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 aaGuns; Chinese defend with 7 artilleries and 11 infantry
Japanese win, taking Kiangsi from Chinese with 3 armour, 1 artillery, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 aaGuns
Casualties for Chinese: 7 artilleries and 11 infantry
Casualties for Japanese: 5 artilleries, 2 fighters and 5 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
3 bombers and 1 tactical_bomber moved from Kiangsi to Kwangtung
3 artilleries moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 submarine moved from 73 Sea Zone to 71 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Kwangtung
Japanese undo move 2.
2 destroyers placed in 20 Sea Zone
1 artillery placed in Kwangtung
1 artillery and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to Northern Italy
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 25 Sea Zone to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 3 carriers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 93 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 93 Sea Zone to 110 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
8 infantry moved from Gibraltar to 92 Sea Zone
8 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
6 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 aaGun moved from Siberia to Soviet Far East
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
3 submarines placed in 101 Sea Zone
Americans undo move 4.
1 bomber placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Place Units - Chinese
1 infantry placed in Hunan
Chinese undo move 1.
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 29 PUs;
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - British
1 bomber moved from Volgograd to Northwest Persia
4 fighters moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Yunnan
Place Units - British
3 infantry placed in Persia
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
British undo move 1.
1 infantry placed in United Kingdom
1 infantry placed in Persia
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
The Italians breath a sigh of relief.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Tobruk
1 artillery moved from Libya to Tobruk
1 battleship and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer
Americans defend with 5 transports
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 93 Sea Zone
Italians attack with 1 battleship and 1 destroyer
Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tobruk
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tobruk to Libya
2 aaGuns, 1 artillery and 4 infantry moved from Ukraine to Bessarabia
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French