Scramble sz6 and if you scramble does the sub fight?
L16 G40 StuckTojo (Allies +17) vs Simon33 (Axis) Game IV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Southern France to Tunisia
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Tunisia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 61 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,3,5,2,3,1,6
ANZAC collect 14 PUs (4 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
4 bombers and 1 fighter moved from Novgorod to Russia
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 submarine moved from 118 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia -
Intercept in Moscow? 5 on 1 against you. I’m going to assume no.
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Yep.
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I mean “yep” you’re right. no intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
4 bombers and 1 fighter moved from Novgorod to Russia
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 submarine moved from 118 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun, 5 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Russia to Belarus
4 bombers moved from Russia to Novgorod
1 artillery and 5 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Smolensk to Belarus
10 artilleries moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from France to Western Germany
2 fighters moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Karelia to Novgorod
2 tactical_bombers moved from Western Germany to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from ItaliansCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Ukraine to Russia
4 aaGuns, 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Vologda to UralsPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
1 infantry moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Japan to 18 Sea Zone
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 armour
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 artillery and 2 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers moved from Hunan to Kiangsu
1 bomber moved from 18 Sea Zone to Kiangsu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 4 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 artilleries
EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Midway to 19 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 3 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 25 Sea Zone to 3 Sea Zone
1 carrier moved from 25 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 3 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 19 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 bomber moved from Eastern United States to French West Africa
1 bomber moved from Eastern United States to MidwayPlace Units - Americans
4 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
4 artilleries, 1 fighter and 10 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 71 Sea Zone to 81 Sea ZoneCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Caucasus
1 infantry moved from Iraq to Trans-Jordan
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,4,4
UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
British defend with 1 battleship and 1 cruiser; French defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship remaining. Battle score for attacker is -22
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 1 cruiser
Casualties for French: 1 destroyerNon Combat Move - Italians
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 bomber moved from Queensland to Sumatra
1 submarine moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,4,3,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,4,1,6
ANZAC collect 10 PUs (8 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Oh, I actually meant to place that inf in Ukraine. I trust its not too late to edit. Can’t imagine its been affected by ANZAC or France.
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No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Belarus to Archangel
EDIT: 1 infantry moved from Southern Italy to Ukraine
1 fighter moved from Belarus to Russia
3 bombers moved from Novgorod to Russia
2 fighters moved from Southern Italy to 98 Sea Zone
5 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Poland to Western Ukraine
10 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Archangel to Bryansk
1 armour, 2 artilleries and 3 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Bryansk
Germans attack with 5 armour, 4 artilleries, 29 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 armour, 4 artilleries, 29 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 10 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 10 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 fighters
British defend with 1 battleship; ANZAC defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters
Casualties for British: 1 battleship
Casualties for ANZAC: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 fighter moved from Russia to Belarus
1 aaGun moved from Belarus to Smolensk
5 artilleries and 2 infantry moved from Novgorod to Belarus
2 bombers moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 submarines moved from 105 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from Western Germany to Germany
8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Poland to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery, 2 infantry and 7 mech_infantrys placed in Germany
Germans undo move 2.
1 fighter and 1 infantry placed in Western Germany
1 artillery, 1 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
I assumed no interception in Moscow @ 5 on 2.