No problem. I will ask you next month for W@W game.
JuanSpain (Axis) vs AlbertoRelonchis (Allies) A&A Classic LL forfun
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber and 1 fighter; Remaining resources: 7 PUs;Combat Move - Americans
1 armour moved from Syria Jordan to Kazakh S.S.R.
British take Persia from Japanese
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
2 infantry moved from New Guinea to New Guinea Sea Zone
2 infantry and 1 transport moved from New Guinea Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island Sea Zone to Wake Island
Americans take Wake Island from JapaneseCombat - Americans
Battle in Kazakh S.S.R.
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
2 infantry moved from Syria Jordan to Persia
1 infantry moved from Caucasus to Russia
2 infantry moved from East Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to Karelia Sea Zone
2 infantry moved from Karelia Sea Zone to Karelia S.S.R.
2 submarines moved from New Guinea Sea Zone to Wake Island Sea Zone
3 carriers moved from New Guinea Sea Zone to Wake Island Sea Zone
5 fighters moved from New Guinea Sea Zone to Wake Island Sea Zone
1 fighter moved from East US to Karelia Sea Zone
1 fighter moved from East US to Karelia Sea Zone
1 bomber moved from East US to RussiaPlace Units - Americans
1 bomber and 1 fighter placed in West USTurn Complete - Americans
Americans collect 33 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Evenki National Okrug
2 fighters moved from Karelia S.S.R. to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Evenki National Okrug to Karelia S.S.R.
1 infantry, 1 submarine and 1 transport moved from East Canada Sea Zone to Karelia Sea ZonePlace Units - Russians
1 infantry placed in Russia
4 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
4 fighters moved from East Europe to Ukraine S.S.R.
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Ukraine S.S.R.
Germans attack with 4 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Ukraine S.S.R. from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
4 fighters moved from Ukraine S.S.R. to East Europe
10 infantry moved from Germany to East Europe
1 bomber moved from Karelia S.S.R. to GermanyPlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 28 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Europe: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 8 infantry; Remaining resources: 7 PUs;Combat Move - British
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
3 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.Combat - British
Battle in Ukraine S.S.R.
British attack with 5 fighters and 1 infantry
Germans defend with 2 infantry
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Ukraine S.S.R. to Russia
3 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
8 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia Sea Zone to Karelia S.S.R.
4 transports moved from Karelia Sea Zone to North Sea Zone
7 infantry moved from United Kingdom to North Sea Zone
7 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone
7 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
2 armour moved from Anglo Sudan Egypt to Persia
1 infantry moved from Anglo Sudan Egypt to Syria JordanPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier and 8 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 bomber moved from Japan to Russia
1 bomber moved from Japan to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from French Indo China to Evenki National OkrugCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 bomber moved from Kazakh S.S.R. to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 fighter moved from Evenki National Okrug to Novosibirsk
6 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from French Indo China to India
5 infantry moved from French Indo China to Sinkiang
1 armour moved from French Indo China to Novosibirsk
1 fighter moved from French Indo China to Novosibirsk
1 fighter moved from French Indo China to Novosibirsk
2 battleships, 2 carriers, 3 fighters, 1 submarine and 4 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 fighter moved from French Indo China to Japan Sea Zone
5 infantry moved from Japan to Japan Sea Zone
5 infantry moved from Japan Sea Zone to ManchuriaPlace Units - Japanese
1 carrier placed in Japan Sea Zone
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
3 carriers moved from Wake Island Sea Zone to Japan Sea Zone
2 submarines moved from Wake Island Sea Zone to Japan Sea Zone
5 fighters moved from Wake Island Sea Zone to Japan Sea Zone
1 fighter moved from West US to Japan Sea Zone
1 bomber moved from West US to Japan Sea Zone
1 bomber moved from Russia to Japan Sea ZoneCombat - Americans
Battle in Japan Sea Zone
Americans attack with 2 bombers, 3 carriers, 6 fighters, 1 infantry, 2 submarines and 1 transport
Japanese defend with 2 battleships, 3 carriers, 4 fighters, 1 submarine and 4 transports
retreated to Japan Sea Zone
Japanese win with 2 battleships and 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 3 carriers, 3 fighters, 1 submarine and 4 transports
Casualties for Americans: 3 carriers, 5 fighters, 1 infantry, 2 submarines and 1 transport
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 bombers moved from Japan Sea Zone to Wake Island
1 fighter moved from Japan Sea Zone to Wake Island
2 infantry moved from Persia to Caucasus
1 fighter moved from Karelia Sea Zone to Karelia S.S.R.Place Units - Americans
1 fighter and 6 infantry placed in East US
1 transport placed in East US Sea ZoneTurn Complete - Americans
Americans collect 33 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Russians take Ukraine S.S.R. from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from East Europe to Persia
1 fighter moved from East Europe to Ukraine S.S.R.
2 infantry moved from East Europe to Ukraine S.S.R.
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Persia
Germans attack with 4 fighters
British defend with 2 armour
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 2 armourNon Combat Move - Germans
3 fighters moved from Persia to India
1 fighter moved from Ukraine S.S.R. to India
1 bomber moved from Karelia S.S.R. to Germany
10 infantry moved from Germany to East EuropePlace Units - Germans
1 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from Karelia Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
British take West Europe from Germans
2 fighters moved from Russia to India
4 fighters moved from Karelia S.S.R. to India
3 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.Combat - British
Battle in Kazakh S.S.R.
British attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
British win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 6 fighters
Japanese defend with 1 infantry; Germans defend with 4 fighters
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Germans: 4 fighters
Casualties for British: 4 fightersNon Combat Move - British
2 fighters moved from India to Persia
1 infantry moved from Syria Jordan to Persia
9 infantry moved from Karelia S.S.R. to Russia
3 transports moved from Karelia Sea Zone to North Sea Zone
6 infantry moved from United Kingdom to North Sea Zone
6 infantry and 3 transports moved from North Sea Zone to Karelia Sea Zone
6 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 carrier and 1 fighter moved from Karelia Sea Zone to North Sea ZonePlace Units - British
1 fighter and 8 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 bombers moved from Novosibirsk to Persia
3 fighters moved from Novosibirsk to Persia
1 armour moved from Novosibirsk to Kazakh S.S.R.
5 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 7 infantry
British defend with 1 armour and 2 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Persia
Japanese attack with 2 bombers and 3 fighters
British defend with 2 fighters and 1 infantry
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 fighters
Casualties for British: 2 fighters and 1 infantryNon Combat Move - Japanese
1 fighter moved from Persia to Novosibirsk
2 bombers moved from Persia to Novosibirsk
5 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Japan to NovosibirskPlace Units - Japanese
1 carrier and 3 transports placed in Japan Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - Americans
1 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.Combat - Americans
Battle in Ukraine S.S.R.
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from Caucasus to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.
1 transport moved from Karelia Sea Zone to North Sea Zone
1 fighter moved from North Sea Zone to Karelia S.S.R.
1 fighter moved from East US to Finland Norway
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
4 infantry moved from East US to East Canada
1 fighter moved from Wake Island to West US
2 bombers moved from Wake Island to RussiaPlace Units - Americans
6 infantry placed in East US
1 transport placed in East US Sea ZoneTurn Complete - Americans
Americans collect 33 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Non Combat Move - Russians
2 infantry moved from Russia to Karelia S.S.R.
1 transport moved from Karelia Sea Zone to North Sea ZonePlace Units - Russians
5 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Germany to Karelia S.S.R.
4 infantry moved from Germany to West Europe
12 armour moved from Germany to West EuropeCombat - Germans
Battle in West Europe
Germans attack with 12 armour and 4 infantry
British defend with 1 infantry
Germans win, taking West Europe from British with 12 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUsNon Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
1 aaGun moved from East Europe to Ukraine S.S.R.
60 infantry moved from East Europe to Ukraine S.S.R.
14 infantry moved from East Europe to Germany
3 infantry moved from Germany to West EuropePlace Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;Non Combat Move - British
6 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from United Kingdom to Russia
3 transports moved from Karelia Sea Zone to North Sea Zone
8 infantry moved from United Kingdom to North Sea Zone
8 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone
8 infantry moved from Karelia Sea Zone to Karelia S.S.R.Place Units - British
1 fighter and 7 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 bombers moved from Novosibirsk to Russia
1 armour moved from Kazakh S.S.R. to Syria Jordan
Japanese take Persia from British
Japanese take Syria Jordan from BritishCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1,3 and costs: 4 PUs.
Bombing raid costs 4 PUsNon Combat Move - Japanese
6 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
5 infantry moved from Yakut S.S.R. to Novosibirsk
2 bombers moved from Russia to Novosibirsk
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to ManchuriaPlace Units - Japanese
1 bomber and 6 infantry placed in Japan
1 transport placed in Japan Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 8 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
2 bombers moved from Russia to Syria Jordan
1 infantry moved from Karelia S.S.R. to East Europe
2 fighters moved from Karelia S.S.R. to East EuropeCombat - Americans
Battle in East Europe
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking East Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria Jordan
Americans attack with 2 bombers
Japanese defend with 1 armour
Americans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Americans
2 bombers moved from Syria Jordan to Russia
2 fighters moved from East Europe to Karelia S.S.R.
5 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Finland Norway to Karelia S.S.R.
2 infantry moved from Finland Norway to Karelia S.S.R.
2 transports moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
2 infantry moved from East Canada to East Canada Sea Zone
1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to Finland Norway
2 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
4 infantry moved from East US to East Canada
1 fighter moved from West US to North Sea ZonePlace Units - Americans
1 transport placed in East US Sea Zone
1 armour and 8 infantry placed in East USTurn Complete - Americans
Americans collect 36 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
1 submarine moved from Karelia Sea Zone to North Sea Zone
20 infantry moved from Karelia S.S.R. to Russia
7 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
60 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
24 infantry moved from Germany to East Europe
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Battle in East Europe
Germans attack with 24 infantry
Americans defend with 1 infantry
Germans win, taking East Europe from Americans with 24 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PUNon Combat Move - Germans
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Karelia S.S.R. to Germany
6 infantry moved from West Europe to Germany
12 armour moved from West Europe to East EuropePlace Units - Germans
4 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from East Europe: 6 armour
EDIT: Adding units owned by Germans to Germany: 6 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 10 infantry; Remaining resources: 1 PUs;Non Combat Move - British
8 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from United Kingdom to Russia
4 transports moved from Karelia Sea Zone to North Sea Zone
8 infantry moved from United Kingdom to North Sea Zone
8 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone
8 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 carrier and 1 fighter moved from North Sea Zone to Karelia Sea ZonePlace Units - British
10 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
2 bombers moved from Novosibirsk to Russia
1 bomber moved from Japan to RussiaCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 1,4 and costs: 5 PUs.
Bombing raid costs 5 PUsNon Combat Move - Japanese
2 bombers moved from Russia to Kazakh S.S.R.
6 infantry moved from Persia to Kazakh S.S.R.
17 infantry moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
6 infantry moved from Manchuria to Yakut S.S.R.
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to ManchuriaPlace Units - Japanese
2 transports placed in Japan Sea Zone
9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total