I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone -
Scramble?
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Guess I have to. I really wanted that extra plane but it died in Normandy. Should have thought about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British win, taking 97 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 23
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Gibraltar
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Bryansk
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to West IndiaPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 2 mech_infantrys placed in Persia
2 fighters placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry -
Will do a quick ncm edit, returning dd to sz81 I think…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British win, taking 97 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 23
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Gibraltar
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Bryansk
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to West IndiaPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 2 mech_infantrys placed in Persia
2 fighters placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Nm use the version you already dl… :roll:
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I’ll keep the dd in sz71. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 aaGun and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry and 1 mech_infantry moved from Libya to TobrukPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
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Hope you don’t mind if I edit it back to sz71? :roll:
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It wasn’t you dl as much as me remembering why I put it there to begin with…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 aaGun and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry and 1 mech_infantry moved from Libya to TobrukPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to India
1 destroyer and 1 transport moved from 60 Sea Zone to 55 Sea Zone
1 armour moved from New South Wales to Northern Territory
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 41 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to ArchangelCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
5 artilleries and 7 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 armour and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from 110 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to ArchangelCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
5 artilleries and 7 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 armour and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from 110 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 bombers
EDIT: Adding units owned by Germans to Western Germany: 4 bombers
EDIT: Turning off Edit Mode -
edit to the ncm. Use 2nd file please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 fighters and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour, 2 artilleries and 7 infantry moved from Russia to Bryansk
5 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Kazakhstan to SamaraPlace Units - Russians
3 fighters and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
edit to the ncm. Use 2nd file please.
Whoops didn’t update before I did Russia. Do you mind if I edit in my original buy as well before I bought 3 figs in response to the bmb in SBR range?
5 inf, 4 art, 3 mech, arm instead of 6 inf, 3 fig.