Inno(Allies) vs MagicQ (Axis) 42 2E
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 :mrgreen: 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Karelia S.S.R. to Belorussia
 1 infantry moved from Karelia S.S.R. to Belorussia
 1 artillery moved from Karelia S.S.R. to Belorussia
 1 fighter moved from Karelia S.S.R. to Belorussia
 2 infantry moved from Karelia S.S.R. to West Russia
 1 infantry moved from Archangel to West Russia
 3 infantry moved from Caucasus to West Russia
 1 artillery moved from Caucasus to West Russia
 4 infantry moved from Russia to West Russia
 1 artillery moved from Russia to West Russia
 1 armour moved from Archangel to West Russia
 1 armour moved from Caucasus to West Russia
 1 armour moved from Russia to West Russia
 1 armour moved from Russia to West RussiaCombat - Russians 
 Battle in Belorussia
 Russians attack with 1 artillery, 1 fighter and 2 infantry
 Germans defend with 3 infantry
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 0/4 hits
 Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits
 1 infantry owned by the Russians lost in Belorussia
 Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 2/3 hits
 Germans roll dice for 3 infantry in Belorussia, round 3 : 2/3 hits
 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
 retreated to Belorussia
 Germans win with 1 infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 artillery and 2 infantry
 Battle in West Russia
 Russians attack with 4 armour, 2 artilleries and 10 infantry
 Germans defend with 1 armour, 1 artillery and 3 infantry
 Russians roll dice for 4 armour, 2 artilleries and 10 infantry in West Russia, round 2 : 5/16 hits
 Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
 3 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
 Russians win, taking West Russia from Germans with 4 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
 Casualties for Germans: 1 armour, 1 artillery and 3 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Russians 
 1 fighter moved from Belorussia to Russia
 1 aaGun moved from Caucasus to West Russia
 1 aaGun moved from Russia to West Russia
 2 infantry moved from Evenki National Okrug to Archangel
 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
 2 infantry moved from Soviet Far East to Yakut S.S.R.
 1 fighter moved from Russia to Egypt
 1 infantry moved from Novosibirsk to Russia
 1 submarine moved from 4 Sea Zone to 7 Sea Zone
 1 infantry moved from Kazakh S.S.R. to SzechwanPlace Units - Russians 
 2 armour and 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians : 7 Sea Zone : 1 submarine 
 Archangel : 2 infantry
 Caucasus : 1 factory
 Egypt : 1 fighter
 Evenki National Okrug : 1 infantry
 Karelia S.S.R. : 1 factory
 Russia : 2 armour, 1 factory, 1 fighter and 5 infantry
 Szechwan : 1 infantry
 West Russia : 1 flag, 2 aaGuns, 4 armour, 2 artilleries and 7 infantry
 Yakut S.S.R. : 4 infantryProduction/PUs Summary : Russians : 26 / 26 
 Germans : 39 / 41
 British : 31 / 31
 Japanese : 30 / 30
 Americans : 42 / 42
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 My Russia sub will fight till he has no choice but submerge 
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 Unlucky in Belorussia. 1 fighter to Egypt? interesting. 
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 Usually, as far as I remember, people get extra bid for allies for their weakness. Do you want extra bid? 
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 Hey no worry - let start from bid zero first. I want to see how far my allies could go ;-) 
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 OK, good luck and have fun. 
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 Test summary from TripleA, engine version: 1.8.0.9, time: 22:12:14 
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 Test 
 Contacting dice.tripleawarclub.org
 An error has occured!
 Possible reasons the error could have happened:
 1: An invalid e-mail address
 2: Firewall could be blocking TripleA from connecting to the Dice Server
 3: The e-mail address does not exist
 4: An unknown error, please see the error console and consult the forums for help
 Visit http://tripleadev.org for extra help:? :? :? 
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 I got your dice 
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 Um…do you mean you cannot use the dice server? Did this happen when you were in that 42 2E tournament? 
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 Did you register your email address here http://dice.tripleawarclub.org/? 
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 I did register. It was fine when I played tournament. I will try it tomorrow evening. 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 3 bombers; Remaining resources: 5 PUs;Combat Move - Germans 
 1 infantry moved from Baltic States to Karelia S.S.R.
 Germans take Karelia S.S.R. from Russians
 2 submarines moved from 9 Sea Zone to 7 Sea Zone
 2 submarines moved from 5 Sea Zone to 7 Sea Zone
 1 battleship moved from 15 Sea Zone to 14 Sea ZoneCombat - Germans 
 Battle in 14 Sea Zone
 Germans attack with 1 battleship
 British defend with 1 cruiser
 Germans win with 1 battleship remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in 7 Sea Zone
 Germans attack with 4 submarines
 Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
 Germans win with 4 submarines remaining. Battle score for attacker is 33
 Casualties for Russians: 1 submarine
 Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans Place Units - Germans 
 3 bombers placed in GermanyTurn Complete - Germans 
 Germans collect 41 PUs; end with 46 PUs total
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 Please disregard above. I just want to try and see if it works on my side. (The G submarine were very powerful!) 
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 OK. Your side seems fine. ignore my next dice. only a test. 
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 test success :lol: didn’t change anything :evil: weird. 
 Game on.
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 TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 submarines moved from 9 Sea Zone to 11 Sea Zone
 1 infantry moved from Finland to Karelia S.S.R.
 Germans take Karelia S.S.R. from Russians
 2 submarines moved from 5 Sea Zone to 7 Sea Zone
 1 infantry moved from Ukraine S.S.R. to Caucasus
 Germans take Caucasus from Russians
 1 battleship moved from 15 Sea Zone to 14 Sea Zone
 1 fighter moved from Norway to 7 Sea Zone
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
 1 infantry moved from 14 Sea Zone to Gibraltar
 1 fighter moved from Germany to 14 Sea Zone
 1 fighter moved from Northwestern Europe to 7 Sea Zone
 1 bomber moved from Germany to 17 Sea Zone
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 submarines moved from 9 Sea Zone to 11 Sea Zone
 1 infantry moved from Finland to Karelia S.S.R.
 Germans take Karelia S.S.R. from Russians
 2 submarines moved from 5 Sea Zone to 7 Sea Zone
 1 infantry moved from Ukraine S.S.R. to Caucasus
 Germans take Caucasus from Russians
 1 battleship moved from 15 Sea Zone to 14 Sea Zone
 1 fighter moved from Norway to 7 Sea Zone
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
 1 infantry moved from 14 Sea Zone to Gibraltar
 1 fighter moved from Germany to 14 Sea Zone
 1 fighter moved from Northwestern Europe to 7 Sea Zone
 1 bomber moved from Germany to 17 Sea ZoneCombat - Germans 
 Battle in 14 Sea Zone
 Germans attack with 1 battleship, 1 fighter and 1 transport
 British defend with 1 cruiser
 Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in 7 Sea Zone
 Germans attack with 2 fighters and 2 submarines
 Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
 Units damaged: 1 battleship owned by the British
 2 submarines owned by the Germans Submerged
 1 submarine owned by the Russians Submerged
 Germans win with 2 fighters remaining. Battle score for attacker is 27
 Casualties for British: 1 battleship and 1 transport
 Battle in 11 Sea Zone
 Germans attack with 2 submarines
 Americans defend with 1 destroyer and 2 transports
 Germans win with 2 submarines remaining. Battle score for attacker is 22
 Casualties for Americans: 1 destroyer and 2 transports
 Battle in Gibraltar
 Battle in 17 Sea Zone
 Germans attack with 1 bomber
 British defend with 1 destroyer
 Germans win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyerNon Combat Move - Germans 
 1 artillery and 1 infantry moved from Algeria to Libya
 1 infantry moved from Morocco to Algeria
 1 bomber moved from 17 Sea Zone to Germany
 1 infantry moved from Northwestern Europe to 5 Sea Zone
 1 infantry moved from Norway to 5 Sea Zone
 2 infantry moved from 5 Sea Zone to Baltic States
 1 infantry moved from Norway to Finland
 2 armour moved from France to Poland
 1 armour moved from Ukraine S.S.R. to Poland
 1 infantry moved from Ukraine S.S.R. to Poland
 1 artillery moved from Ukraine S.S.R. to Poland
 1 fighter moved from Ukraine S.S.R. to Poland
 1 armour moved from Bulgaria Romania to Poland
 2 infantry moved from Bulgaria Romania to Poland
 1 fighter moved from Bulgaria Romania to Poland
 2 armour moved from Germany to Poland
 1 armour moved from Baltic States to Poland
 1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
 1 armour moved from Italy to Poland
 1 aaGun moved from Italy to Germany
 1 armour moved from Northwestern Europe to Poland
 2 fighters moved from 7 Sea Zone to France
 1 aaGun moved from Germany to Baltic States
 1 infantry moved from France to Germany
 2 infantry moved from Poland to Baltic States
 3 infantry moved from Germany to Baltic States
 1 fighter moved from Poland to Libya
 1 fighter moved from 14 Sea Zone to LibyaPlace Units - Germans 
 2 armour, 2 artilleries and 6 infantry placed in Germany
 1 infantry placed in ItalyTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs total
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 Did I deal with russian sub correctly? If not, we can always dice again. 


 
		 
		






