Well it looks like that evened things out at least a bit!! yeesh 🤣
16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from Sumatra to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,1,2,4,3,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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How could I forget to move up those German inf G1!? A couple of bad mistakes this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Poland to Novgorod
7 infantry moved from Karelia to Novgorod
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
EDIT: 1 submarine moved from 96 Sea Zone to 97 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
Russians win with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -21
Casualties for Germans: 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 6 infantry
2 tactical_bombers owned by the Germans, 3 bombers owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
3 aaGuns and 19 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
7 artilleries and 2 infantry moved from Western Germany to Germany
3 bombers moved from Novgorod to Western Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Baltic States
1 fighter moved from Tobruk to Southern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Germans
5 infantry and 5 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
Scramble if you attack the DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 tactical_bomber
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 4 : 1/2 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 armour moved from Novgorod to Bryansk
1 aaGun and 1 artillery moved from Belarus to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
4 artilleries and 4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Karelia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Ukraine
6 artilleries and 4 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
How could I forget to move up those German inf G1!? A couple of bad mistakes this game.
They made me scared of a Sealion. Up until the point that the original plan was to keep both British transport by Canada. Something I forgot about in the ncm phase. In hindsight I’m happy about that mistake. :roll:
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Even from Poland they can move back to Germany, board TTs in SZ113 and contribute to a Sea Lion.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kweichow to Yunnan
Japanese take Szechwan from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to YunnanCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 3 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Chinese defend with 2 artilleries and 11 infantry
Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 artilleries and 11 infantry
Casualties for Japanese: 1 armour, 3 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
3 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun and 7 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
2 marines placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs total -
I didn’t really think about it last turn; you left a inland China space open and I just wrote it off as a mistake. Now I feel a need to ask:
Are you aware of the new China rules in bm2? That you will be giving China three free infantry units? If you didn’t and/or you didn’t intend to give China three pockets of resistance fighters, feel free to change your ncm. :-) -
Even from Poland they can move back to Germany, board TTs in SZ113 and contribute to a Sea Lion.
Yes and it has the added advantage of not telegraphing the Sea Lion. But holding units back so you can stage your attack from sz112 can have advantages on the Sea Lion and the aftermath, if the board conditions are right. I don’t know if that applied to our game, what I know is that it increased my fear of the Sea Lion, but I sidestep that fear by forgetting about keeping my transport back. :roll:
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I didn’t really think about it last turn; you left a inland China space open and I just wrote it off as a mistake. Now I feel a need to ask:
Are you aware of the new China rules in bm2? That you will be giving China three free infantry units? If you didn’t and/or you didn’t intend to give China three pockets of resistance fighters, feel free to change your ncm. :-)I did forget about that. Probably have to live with it for Szechwan though. I’ll edit and repost.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kweichow to Yunnan
Japanese take Szechwan from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to YunnanCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 3 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Chinese defend with 2 artilleries and 11 infantry
Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 artilleries and 11 infantry
Casualties for Japanese: 1 armour, 3 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
3 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun and 7 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
2 marines placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode -
The guerilla fighters is one of the rules that I hate in BM even if it has some merit in historical accuracy which I imagine it does.
It regresses to the risk rule that you can’t leave a territory unoccupied.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in French West Africa
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Gibraltar from Italians, taking French West Africa from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
3 fighters and 2 infantry placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Hopei
1 artillery moved from Suiyuyan to Hopei
1 fighter moved from Kansu to YunnanCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 armour
Japanese win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 unit repaired.
1 fighter moved from Scotland to 126 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone -
Scramble and OOL in sz97, please. :-)
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Full scramble and Max D.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 36 PUs;
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 36 PUs;Combat Move - British
1 unit repaired.
1 fighter moved from Scotland to 126 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 126 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Morocco
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship in Morocco, round 2 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in British Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 armour
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the British retreated to Burma
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/7 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 5/6 hits
1 carrier owned by the British, 1 submarine owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 2 cruisers owned by the British, 2 cruisers owned by the Italians, 2 destroyers owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber
Casualties for Italians: 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transportsNon Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Morocco to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 aaGuns and 5 infantry moved from Scotland to United Kingdom
1 fighter moved from 126 Sea Zone to KareliaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Eastern Persia: 3 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
1 destroyer placed in 71 Sea Zone
1 submarine placed in 81 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 14 PUs; end with 50 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 40 / 48
Russians : 37 / 49
Japanese : 42 / 43
Americans : 51 / 71
Chinese : 7 / 9
British : 34 / 43
UK_Pacific : 14 / 53
Italians : 13 / 18
ANZAC : 14 / 19
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0