Well it looks like that evened things out at least a bit!! yeesh 🤣
16L BM2.0 Mr Green (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 21 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
1 fighter moved from Western United States to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to Central United States
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
2 artilleries and 9 infantry moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 9 infantry in Yunnan, round 2 : 2/11 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in Kansu
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 21 PUs;Combat Move - British
3 fighters moved from United Kingdom to 124 Sea Zone
1 bomber moved from Nigeria to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 battleship and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Italians: 1 battleship and 1 destroyer
Battle in 124 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 124 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 124 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
1 fighter and 2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
2 fighters moved from 124 Sea Zone to Scotland
2 aaGuns and 5 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship moved from 118 Sea Zone to 109 Sea Zone
1 infantry moved from French Guiana to Suriname
British take Suriname from Dutch
1 armour moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 33 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 43 / 55
Russians : 35 / 42
Japanese : 41 / 44
Americans : 50 / 71
Chinese : 8 / 11
British : 31 / 37
UK_Pacific : 14 / 36
Italians : 11 / 11
ANZAC : 14 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Massive miscue there with the Italian BB. I saw it after I did it but didn’t want to mention it in case I got away with it.
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If you don’t mind I’d like to edit my ncm…
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Forgot to walk into Persia. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 21 PUs;Combat Move - British
3 fighters moved from United Kingdom to 124 Sea Zone
1 bomber moved from Nigeria to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Italians: 1 battleship and 1 destroyer
Battle in 124 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
1 fighter and 2 mech_infantrys moved from India to Yunnan
3 infantry moved from India to Burma
2 fighters moved from 124 Sea Zone to Scotland
2 aaGuns and 5 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship moved from 118 Sea Zone to 109 Sea Zone
1 infantry moved from French Guiana to Suriname
British take Suriname from Dutch
1 armour moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 33 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 37 to 39
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Egypt -
Intercept in Egypt?
I’ll have to download your edits and reapply. But I’ll keep the SBR the same.
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I’ll intercept.
I’ll have to download your edits and reapply. But I’ll keep the SBR the same.
Sounds good. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Poland
1 bomber moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tobruk to AlexandriaCombat - Italians
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
British launches 1 interceptors out of Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
1 bomber moved from Egypt to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from Sumatra to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,1,2,4,3,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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How could I forget to move up those German inf G1!? A couple of bad mistakes this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Poland to Novgorod
7 infantry moved from Karelia to Novgorod
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to Novgorod
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
EDIT: 1 submarine moved from 96 Sea Zone to 97 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
Russians win with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -21
Casualties for Germans: 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 6 infantry
2 tactical_bombers owned by the Germans, 3 bombers owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
3 aaGuns and 19 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
7 artilleries and 2 infantry moved from Western Germany to Germany
3 bombers moved from Novgorod to Western Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Baltic States
1 fighter moved from Tobruk to Southern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Germans
5 infantry and 5 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
Scramble if you attack the DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 tactical_bomber
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 113 Sea Zone, round 4 : 1/2 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 armour moved from Novgorod to Bryansk
1 aaGun and 1 artillery moved from Belarus to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
4 artilleries and 4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Karelia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Ukraine
6 artilleries and 4 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
How could I forget to move up those German inf G1!? A couple of bad mistakes this game.
They made me scared of a Sealion. Up until the point that the original plan was to keep both British transport by Canada. Something I forgot about in the ncm phase. In hindsight I’m happy about that mistake. :roll:
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Even from Poland they can move back to Germany, board TTs in SZ113 and contribute to a Sea Lion.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kweichow to Yunnan
Japanese take Szechwan from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to YunnanCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 3 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Chinese defend with 2 artilleries and 11 infantry
Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 artilleries and 11 infantry
Casualties for Japanese: 1 armour, 3 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
3 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun and 7 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
2 marines placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs total