@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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Kamikazes?
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Send one Kami to z22
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
3 fighters moved from Eastern United States to 87 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
Americans win, taking Philippines from Japanese with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 2 marines moved from 55 Sea Zone to Northern Territory
3 fighters moved from 87 Sea Zone to French West Africa
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
3 artilleries, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Iraq
1 bomber moved from French Equatorial Africa to Egypt
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Syria to Iraq
1 fighter moved from Union of South Africa to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Egypt to Iraq
1 battleship moved from 33 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Iraq
1 bomber moved from French Equatorial Africa to Egypt
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Syria to Iraq
1 fighter moved from Union of South Africa to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Egypt to Iraq
1 battleship moved from 33 Sea Zone to 55 Sea ZoneCombat - British
Non Combat Move - British
1 aaGun, 2 infantry and 1 mech_infantry moved from Burma to IndiaPlace Units - British
3 artilleries placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
3 artilleries moved from Northern Italy to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 4 transports moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 armour, 3 artilleries and 4 infantry moved from 96 Sea Zone to TobrukPlace Units - Italians
4 infantry placed in Northern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to IndiaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking Java from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 aaGun moved from Queensland to Northern Territory
1 submarine moved from 44 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 bombers moved from Gibraltar to Western Germany
2 fighters moved from Gibraltar to Southern Italy
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Germany to Western GermanyCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from France to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Belarus: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Kenya
British take Kenya from Italians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
16 infantry moved from Amur to ManchuriaCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Kenya
British take Kenya from Italians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
16 infantry moved from Amur to ManchuriaCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Kwangsi to 55 Sea Zone
3 bombers moved from Kwangsi to 55 Sea Zone
6 artilleries and 9 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Kwangsi to 44 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 57 Sea Zone
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 57 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from Hunan to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to AnhweCombat - Japanese
Battle in Western Australia
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win, taking Western Australia from ANZAC with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Casualties for Japanese: 2 fighters and 4 tactical_bombersNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Paulau Island
3 bombers moved from 55 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from Anhwe to KwangsiPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
I just realized I forgot to move my German stuff in North Africa. Mind if I do that now?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Kwangsi to 55 Sea Zone
3 bombers moved from Kwangsi to 55 Sea Zone
6 artilleries and 9 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Kwangsi to 44 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 57 Sea Zone
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 57 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from Hunan to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to AnhweCombat - Japanese
Battle in Western Australia
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win, taking Western Australia from ANZAC with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Casualties for Japanese: 2 fighters and 4 tactical_bombersNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Paulau Island
3 bombers moved from 55 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from Anhwe to KwangsiPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 artillery
EDIT: Adding units owned by Germans to Algeria: 1 artillery
EDIT: Removing units owned by Germans from Tunisia: 1 infantry
EDIT: Adding units owned by Germans to Libya: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 2 marines moved from Northern Territory to Western Australia
2 submarines moved from 26 Sea Zone to 63 Sea ZoneCombat - Americans
-
Kamikaze in 35.
I was afraid of that kill ANZAC move, but didn’t have much that I could to prevent it.
-
Send two Kamis to 35
And actually, your defense was better than I expected there. Might have been a good move anyway.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 2 marines moved from Northern Territory to Western Australia
2 submarines moved from 26 Sea Zone to 63 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in Western Australia
Americans attack with 1 infantry and 2 marines
Japanese defend with 1 artillery and 2 infantry
1 marine owned by the Americans retreated to Northern Territory
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 marine
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 2 transports
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Gibraltar from Italians, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 26
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship and 2 transportsNon Combat Move - Americans
3 fighters moved from French West Africa to Egypt
1 fighter moved from Eastern United States to French West Africa
1 armour moved from French West Africa to French Equatorial AfricaPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 destroyer and 2 fighters placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total