Forgot to Blitz Alexandria so I did it during NCM.
StuckTojo (Axis) vs. Simon33 (Allies +16) G40
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
4 armour, 1 artillery and 8 mech_infantrys moved from Kweichow to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
6 fighters and 6 tactical_bombers moved from Hunan to Yunnan
2 bombers moved from Kiangsu to Kwangtung
1 fighter moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 5 armour, 1 artillery, 7 fighters, 10 mech_infantrys and 6 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 4 infantry; Chinese defend with 4 artilleries, 1 fighter and 5 infantry
Japanese win, taking Yunnan from Chinese with 5 armour, 1 artillery, 5 fighters, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 2 fighters and 7 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Casualties for Chinese: 4 artilleries, 1 fighter and 5 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Soviet Far East to Siberia
3 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from Jehol to Shantung
5 fighters and 6 tactical_bombers moved from Yunnan to Kiangsi
2 bombers moved from Kwangtung to KiangsiPlace Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Switzerland: 3 infantry
EDIT: Adding units owned by Germans to France: 3 infantry -
Would you mind if I moved my three dudes in Switzerland to France?
Forgot to do that.Go for it.
Thanks. 2nd file, please.
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Wow. Did I underrate the strength of the Japanese forces to go overland. At least I can buy a lot of inf, so for now Calcutta is safe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Portugal to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
2 destroyers moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Spain
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Spain from Germans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Colombia to Brazil
1 artillery moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Central America to Colombia
3 artilleries and 4 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Eastern United States to Portugal
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Normandy Bordeaux to 105 Sea Zone
2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
2 submarines moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 46 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
4 artilleries and 4 infantry placed in Central United States
Americans undo move 4.
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to Shan StateNon Combat Move - British
1 armour moved from Libya to Alexandria
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 destroyers moved from 109 Sea Zone to 105 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
3 infantry placed in Egypt
1 artillery and 2 fighters placed in United Kingdom
1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from British Guiana: 1 infantry
EDIT: Adding units owned by British to 88 Sea Zone: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour, 5 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 5 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Smolensk
Italians take Smolensk from Russians
4 infantry moved from Southern France to SpainCombat - Italians
Battle in Spain
Italians attack with 4 infantry
Americans defend with 1 artillery
Italians win, taking Spain from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 artillery and 1 infantry moved from Turkey to Syria
1 infantry moved from Turkey to Iraq
2 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 artillery moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
3 armour placed in Turkey
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,3,6,4,3,1,6,6,3
Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 19 PUs;Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
ANZAC attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
ANZAC win, taking Iraq from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to Sumatra
1 fighter moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 carrier and 2 destroyers moved from 45 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 38 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
7 armour moved from Bryansk to Volgograd
7 mech_infantrys moved from Bryansk to Volgograd
9 mech_infantrys moved from Bryansk to Archangel
1 tactical_bomber moved from Turkey to 80 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 fighter moved from Turkey to Iraq
2 bombers moved from Turkey to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
2 fighters moved from Western Germany to Belarus
3 infantry moved from France to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
ANZAC defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 91 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
1 artillery owned by the Germans retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Iraq
Germans attack with 2 armour and 1 fighter
ANZAC defend with 1 artillery
Germans win, taking Iraq from ANZAC with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 12 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Archangel from Russians with 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters moved from Belarus to Novgorod
2 bombers moved from Archangel to Novgorod
3 aaGuns, 11 artilleries and 14 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern France to Spain
1 infantry moved from Southern France to Spain
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 armour moved from Ukraine to CaucasusPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Southern France
3 infantry placed in France
1 bomber, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 6.
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,2,2,3,6,3,2,2,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 artillery and 1 tactical_bomber moved from Timguska to Yenisey
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
5 artilleries and 9 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Yenisey
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Yenisey from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 5 artilleries and 20 infantry
Italians defend with 1 artillery
Russians win, taking Smolensk from Italians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Siberia to Amur
1 fighter moved from Siberia to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Sikang
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter moved from Kiangsi to 19 Sea Zone
1 bomber moved from Kiangsi to Shan State
1 bomber moved from Kiangsi to Shan State
3 fighters and 4 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 armour moved from Yunnan to SikangCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 8 Sea Zone and was removed
2 bombers moved from Shan State to Hunan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
F***. Meant to use the bombers to support the Spain Assault. But I’ve already rolled it so I guess it’s too late.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 cruisers and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from 105 Sea Zone to Spain
2 fighters moved from Portugal to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to SpainCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
Germans defend with 5 fighters, 3 infantry and 1 tactical_bomber; Italians defend with 4 infantry
Italians win with 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 2 artilleries, 1 fighter and 2 infantry
3 fighters owned by the Americans retreated
Battle in French Indo China
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 36 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Spain to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Colombia to Brazil
3 artilleries and 4 infantry moved from Southeast Mexico to Central America
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
Americans undo move 1.
1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
2 artilleries and 2 infantry placed in Central United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to EgyptCombat - British
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in HainanNon Combat Move - British
2 fighters moved from United Kingdom to Scotland
1 infantry moved from 91 Sea Zone to PortugalPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 2 fighters -
F***. Meant to use the bombers to support the Spain Assault. But I’ve already rolled it so I guess it’s too late.
I’d be OK if you want to re-roll it. Unfortunately I went to bed after doing Italy last night, so I wasn’t able to interject before you finished the rest of your turn.
It’s up to you, if you want to figure out a solution that’s reasonable, I’m OK with letting you re-roll it…
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Was thinking of a 1-2 punch with the UK but it seems to be a brain damaged idea which I should have re-thought. Probably best to leave it.
Looks like I also forgot to move the UK DDs in SZ103. I’ll edit that one and repost.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to EgyptCombat - British
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in HainanNon Combat Move - British
2 fighters moved from United Kingdom to Scotland
1 infantry moved from 91 Sea Zone to PortugalPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 3 destroyers
EDIT: Adding units owned by British to 91 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
1 artillery and 1 infantry moved from Southern France to Spain
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Southern France to Spain
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
3 armour placed in Turkey
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 12 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Queensland to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs





