StuckTojo (Axis) vs. Simon33 (Allies +16) G40

  • 19 17 16

    @StuckTojo:

    Man, I really buggered up Italy’s turn. Think I’d best not play at 1:00 AM after a bottle of wine.   :lol:

    Do you want to edit anything?

  • 19 17 16

    @simon33:

    @StuckTojo:

    Man, I really buggered up Italy’s turn. Think I’d best not play at 1:00 AM after a bottle of wine.   :lol:

    Do you want to edit anything?

    Oh, gosh no. Except maybe place a stack of 20 tanks in Italian Somaliland to protect my poor little bomber.  :-P

    Thanks for the offer, though.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour, 2 fighters and 2 mech_infantrys moved from Shensi to Kweichow
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Novgorod to Archangel
                1 aaGun moved from Karelia to Finland
                1 aaGun and 7 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Archangel to Caucasus

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_38273.0_Rus3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 artilleries moved from Kwangsi to Yunnan
                1 armour, 3 artilleries and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Hopei
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                1 infantry moved from Korea to Amur
                1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                2 bombers moved from Anhwe to Amur
                2 fighters and 2 tactical_bombers moved from Anhwe to Amur
                1 tactical_bomber moved from Anhwe to Amur
                2 fighters moved from Anhwe to Amur
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Amur
                    Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 fighter and 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 5 artilleries and 4 infantry
                    British defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 5 artilleries remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 carrier moved from 19 Sea Zone to 5 Sea Zone
                3 fighters moved from Amur to Kiangsu
                2 bombers moved from Amur to Kiangsu
                2 tactical_bombers moved from Amur to Shantung
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Shantung
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                2 battleships moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Amur to 5 Sea Zone
                1 fighter moved from Amur to 5 Sea Zone
                1 fighter and 3 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs total

    triplea_38273.0_Jap3.tsvg

  • 19 17 16

    OK, I’m totally not thinking this weekend.

    I’ll let you have the game if you want it. I thought you had a sub and a destroyer in Hawaii, not a transport. My fault for not double-checking.

    If you’re cool with letting me fix that I’d appreciate it, but don’t feel obligated. I’ve playing like a putz the last couple days and deserve what I get.

  • 19 17 16

    @StuckTojo:

    OK, I’m totally not thinking this weekend.

    I’ll let you have the game if you want it. I thought you had a sub and a destroyer in Hawaii, not a transport. My fault for not double-checking.

    If you’re cool with letting me fix that I’d appreciate it, but don’t feel obligated. I’ve playing like a putz the last couple days and deserve what I get.

    What do you want to do to fix it? Buy a fighter or something?

  • 19 17 16

    How about if I place three units from my original buy on Japan instead of on Asia?

    Put one mobile from Kiangsu on Japan and two mobiles from Shantung on Japan.

    That gives you a sweet opening on the mainland where I’ll deservingly be weak, and you can still try to take Japan with your transport and bomber if you feel lucky with the dice.

    Is that cool?

    By the way, I’ve never seen this strategy with the Allies before. It’s been keeping me hopping. Nicely done.

  • 19 17 16

    Sounds cool.

  • 19 17 16

    I’ll make the edits.

  • 19 17 16

    It’s not possible for the USA to attack Japan. UK DOW’d on Japan, not the other way around, so USA can’t DOW until collect income.

    Still change your placements?

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to Western United States

    Non Combat Move - Americans
                2 carriers, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 15 Sea Zone
                1 fighter moved from Wake Island to 15 Sea Zone
                2 fighters moved from Midway to 15 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                2 artilleries and 1 fighter placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38273.0_Ame3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                11 infantry moved from Kweichow to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 armour and 5 artilleries
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 armour and 5 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_38273.0_Chi3.tsvg

  • 19 17 16

    @simon33:

    It’s not possible for the USA to attack Japan. UK DOW’d on Japan, not the other way around, so USA can’t DOW until collect income.

    Still change your placements?

    Frig.  See what I mean about being a putz this weekend?!

    Thanks, if you could leave my buy the way it was originally, thanks.  All this drama over nothing!!!  :roll:

    Sorry for all the confusion.  I think I have too many games going on at once.  My brain’s getting fried.

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to British Somaliland
                      British take Ethiopia from Italians
                1 artillery and 1 infantry moved from Kenya to Italian Somaliland
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 infantry moved from Siam to French Indo China
                2 infantry moved from Siam to French Indo China
                1 carrier moved from 98 Sea Zone to 97 Sea Zone

    triplea_38273.0_Bri3.tsvg

  • 19 17 16

    Don’t be too hard on yourself. I didn’t see it either at first glance.

    Scramble SZ97 for Taranto II?

  • 19 17 16

    Full scramble, please.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
                British buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to British Somaliland
                      British take Ethiopia from Italians
                1 artillery and 1 infantry moved from Kenya to Italian Somaliland
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 infantry moved from Siam to French Indo China
                2 infantry moved from Siam to French Indo China
                1 carrier moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 bomber
                    British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 bomber
                Battle in French Indo China
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in British Somaliland
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the British
                    British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Battle in Alexandria
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 3 infantry
                    1 artillery owned by the British retreated to Egypt
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
                3 infantry moved from Persia to Eastern Persia
                2 fighters moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                2 artilleries moved from India to Burma
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                1 armour moved from Ontario to Southeast Mexico
                1 artillery and 2 infantry moved from Ontario to Central United States
                1 transport moved from 85 Sea Zone to 65 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,3,4,4
                British collect 27 PUs (6 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 fighter and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,4,4,1,1,6,6
                UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_38273.0_UK_3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 artilleries and 2 infantry moved from Romania to Bessarabia

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Albania to Greece

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_38273.0_Ita3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
                    Units damaged: 2 battleships owned by the Japanese
                    retreated to 42 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from Kweichow to India
                1 fighter moved from 42 Sea Zone to India
                1 fighter moved from 42 Sea Zone to Java
                1 aaGun and 1 infantry moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,1,5
                ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_38273.0_ANZ3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_38273.0_Fre3.tsvg

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