16L G40 Balanced Mod 2.0 JDOW (Allies) vs Shin Ji (Axis)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Northwest Persia to Eastern Persia
                      Russians take Persia from Italians
                      Russians take Eastern Persia from Italians
                1 armour moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 armour moved from Iraq to Northwest Persia

    Combat - Russians

    Non Combat Move - Russians
                2 armour and 5 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 fighters moved from Russia to Rostov
                2 aaGuns, 19 artilleries and 48 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bryansk
                6 armour and 6 mech_infantrys moved from Russia to Rostov
                1 infantry moved from Vologda to Smolensk
                1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                4 artilleries, 1 bomber and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_38237_Rus9.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Northwest Persia to Eastern Persia
                      Russians take Persia from Italians
                      Russians take Eastern Persia from Italians
                1 armour moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 armour moved from Iraq to Northwest Persia

    Combat - Russians

    Non Combat Move - Russians
                2 armour and 5 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 fighters moved from Russia to Rostov
                2 aaGuns, 19 artilleries and 48 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bryansk
                6 armour and 6 mech_infantrys moved from Russia to Rostov
                1 infantry moved from Vologda to Smolensk
                1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                4 artilleries, 1 bomber and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38237_Rus9.tsvg

  • '15 '14

    @Shin:

    Well, it would have been neat if it had worked!

    neat, but imo not the killer. With the Luftwaffe gone the need for fleet would have been gone, too. and there were replacements 91. However Germany in a tough spot for sure. Can’t say what I would have done instead.

    I decided to take the fighter down and keep the DD instead. I believe it was certain at this point that I am not gonna lose the battle so I am certain I do not take advantage of the fact that I know how the battle ended.

  • '15

    That’s fair.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 mech_infantrys moved from French Indo China to Yunnan
                5 armour moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangsi to Kweichow
                      Japanese take Kweichow from Chinese
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                8 armour, 2 infantry and 2 mech_infantrys moved from Amur to Buryatia
                8 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                4 fighters moved from 36 Sea Zone to Kwangsi
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 fighters moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from Kwangsi to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone

    triplea_38237_Jap9.tsvg

  • '15

    Scramble off India?

  • '15 '14

    no thanks.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 mech_infantrys moved from French Indo China to Yunnan
                5 armour moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangsi to Kweichow
                      Japanese take Kweichow from Chinese
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                8 armour, 2 infantry and 2 mech_infantrys moved from Amur to Buryatia
                8 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                4 fighters moved from 36 Sea Zone to Kwangsi
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 fighters moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from Kwangsi to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 5 armour and 7 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 8 fighters and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Buryatia
                    Japanese attack with 9 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 9 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shantung to Anhwe
                7 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 39 Sea Zone to Siam
                1 bomber moved from 39 Sea Zone to Sumatra

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 airfield placed in Kwangsi
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_38237_Jap9.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                1 marine moved from United Kingdom to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway

    Combat - Americans
                Battle in Holland Belgium
                Battle in Norway
                Battle in Iwo Jima
                Battle in Midway
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Iwo Jima from Japanese, taking Midway from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 carrier and 2 transports moved from 91 Sea Zone to 64 Sea Zone
                2 fighters moved from 91 Sea Zone to Mexico
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                1 bomber moved from Scotland to United Kingdom
                5 bombers moved from Scotland to Western United States
                1 bomber moved from Eastern United States to New Zealand
                4 transports moved from 107 Sea Zone to 101 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                7 infantry and 1 mech_infantry placed in Central United States
                1 fighter and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 86 to 91
                EDIT: Turning off Edit Mode

    triplea_38237_Ame9.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Tsinghai
                Chinese undo move 1.
                1 infantry placed in Kansu
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_38237_Chi9.tsvg

  • '15 '14

    Change Pacific buy to arty instead of mech.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from India to Sumatra
                3 artilleries and 7 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery moved from Burma to Yunnan

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the British
                    British win, taking 39 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Sumatra
                    British attack with 1 bomber
                    Japanese defend with 1 bomber
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Yunnan
                    British attack with 4 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                    Japanese defend with 5 armour and 6 mech_infantrys
                    4 artilleries owned by the British and 3 infantry owned by the British retreated to Burma
                    Japanese win with 1 armour remaining. Battle score for attacker is 36
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 4 armour and 6 mech_infantrys

    Non Combat Move - British
                1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
                1 bomber moved from Sumatra to Burma
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 cruiser moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from French West Africa to Gold Coast

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 mech_infantry
                EDIT: Adding units owned by British to India: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_38237_UK_9.tsvg

  • '15 '14

    There was a bug when counting the US income.

    "*5 PUs if Allies control at least 2 of: Normandy Bordeaux, Holland Belgium, Southern France, and USA has at least one land unit in any of these territories. "

    I am convinced I met the criteria for the Holland Beachhead NO. However, he didn’t count it. Maybe tripleA got confused because the only land unit was a Marine? I edited it to the US income.

  • '15 '14

    And crazy dice at Yunnan. I was complaining about the early dice because I believe they are often decisive. However, I have no reason to complain anymore. All recent major battles went great for me (and the smaller ones, too)!

  • '15 '14

    And 1 thing for future reference. In Turn 4 Japan declared war on Russia but did actually not attack Russia. Was this an accident?
    This leads now to the Russian lend lease NOs counting twice.

    If you wouldn’t have declared war I would have done it in R5 as I attacked Manchuria and Korea (and frankly, I would have done it regardless of neglecting the NOs).

    So was your DOW on Russia with japan just a missclick and should we adjust the Russian income?

  • '15

    No, it was not a misclick.  I wanted to block the Aumr money with a Japan sub.

    May not have been the best idea, but hey…

  • '15 '14

    Does Japan have to declare war on Japan in order to block Amur income? Didn’t know that. If so, then I learned something. I was always wondering why some players “generously” left my Russians the Amur money:D

    Glad we talked about it!

  • '15

    Yea, they actually do.  It’s not intuitive, but it makes sense when you think about it.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Union of South Africa
                1 artillery, 4 infantry and 2 mech_infantrys moved from Rhodesia to Union of South Africa
                1 mech_infantry moved from Tanganyika Territory to Union of South Africa
                1 infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from Americans
                1 artillery and 1 infantry moved from French Central Africa to French West Africa
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    retreated to Union of South Africa
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 artillery, 4 infantry and 3 mech_infantrys
                    Casualties for British: 5 infantry

    Non Combat Move - Italians
                1 fighter moved from Union of South Africa to Rhodesia
                3 mech_infantrys moved from Tobruk to Egypt
                2 fighters moved from Anglo Egyptian Sudan to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 8 transports moved from 81 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                9 infantry placed in Northern Italy
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_38237_Ita9.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to Shan State
                1 fighter moved from India to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 bomber and 1 fighter
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 bomber and 1 fighter moved from Shan State to Burma
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

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