DD…
16L G40 Balanced Mod 2.0 JDOW (Allies) vs Shin Ji (Axis)
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At least I can pride the Allies to have liberated their British brothers. Their “wealth” won’t last long I’m afraid but the dice were supportive during that turn.
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You must be seeing something I’m not. Perhaps tomorrow I’ll be able to see the best way out of this.
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I see that the Italians are making more gains in the next turns and that the British income will decline significantly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 8 infantry, 1 submarine and 5 transports moved from 95 Sea Zone to 81 Sea Zone
2 fighters moved from 95 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Iraq to Anglo Egyptian Sudan
3 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 mech_infantry moved from Kenya to Rhodesia
Italians take Rhodesia from British
1 artillery and 4 infantry moved from Belgian Congo to Rhodesia
1 mech_infantry moved from French Equatorial Africa to Rhodesia
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery and 1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Americans
3 mech_infantrys moved from Egypt to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Tobruk from British with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 artilleries and 8 infantry moved from 81 Sea Zone to Trans-Jordan
4 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 armour and 3 mech_infantrys placed in Northern Italy
3 transports placed in 81 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,3
Italians collect 28 PUs (3 lost to blockades); end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 62 PUs;
Germans buy 2 armour, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 1 submarine
British defend with 1 transport; Americans defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 2 transports
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
2 submarines owned by the Americans Submerged
Americans win with 1 battleship, 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is -38
Casualties for Germans: 2 bombers, 4 fighters and 1 submarine
Casualties for Americans: 1 carrier and 2 destroyers
1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour and 8 mech_infantrys moved from Poland to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 9 mech_infantrys placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Well, it would have been neat if it had worked!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Northwest Persia to Eastern Persia
Russians take Persia from Italians
Russians take Eastern Persia from Italians
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Northwest PersiaCombat - Russians
Non Combat Move - Russians
2 armour and 5 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters moved from Russia to Rostov
2 aaGuns, 19 artilleries and 48 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
6 armour and 6 mech_infantrys moved from Russia to Rostov
1 infantry moved from Vologda to Smolensk
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
4 artilleries, 1 bomber and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Northwest Persia to Eastern Persia
Russians take Persia from Italians
Russians take Eastern Persia from Italians
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Northwest PersiaCombat - Russians
Non Combat Move - Russians
2 armour and 5 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters moved from Russia to Rostov
2 aaGuns, 19 artilleries and 48 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
6 armour and 6 mech_infantrys moved from Russia to Rostov
1 infantry moved from Vologda to Smolensk
1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
4 artilleries, 1 bomber and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Belarus: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
@Shin:
Well, it would have been neat if it had worked!
neat, but imo not the killer. With the Luftwaffe gone the need for fleet would have been gone, too. and there were replacements 91. However Germany in a tough spot for sure. Can’t say what I would have done instead.
I decided to take the fighter down and keep the DD instead. I believe it was certain at this point that I am not gonna lose the battle so I am certain I do not take advantage of the fact that I know how the battle ended.
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That’s fair.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from French Indo China to Yunnan
5 armour moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
8 armour, 2 infantry and 2 mech_infantrys moved from Amur to Buryatia
8 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
4 fighters moved from 36 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone -
Scramble off India?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from French Indo China to Yunnan
5 armour moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
8 armour, 2 infantry and 2 mech_infantrys moved from Amur to Buryatia
8 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
4 fighters moved from 36 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 5 armour and 7 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 8 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Buryatia
Japanese attack with 9 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 9 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shantung to Anhwe
7 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 39 Sea Zone to Siam
1 bomber moved from 39 Sea Zone to SumatraPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to MidwayCombat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Iwo Jima
Battle in Midway
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Iwo Jima from Japanese, taking Midway from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 carrier and 2 transports moved from 91 Sea Zone to 64 Sea Zone
2 fighters moved from 91 Sea Zone to Mexico
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
5 bombers moved from Scotland to Western United States
1 bomber moved from Eastern United States to New Zealand
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
7 infantry and 1 mech_infantry placed in Central United States
1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
Change Pacific buy to arty instead of mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to Sumatra
3 artilleries and 7 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Burma to YunnanCombat - British
Battle in 39 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 39 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Sumatra
British attack with 1 bomber
Japanese defend with 1 bomber
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Yunnan
British attack with 4 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Japanese defend with 5 armour and 6 mech_infantrys
4 artilleries owned by the British and 3 infantry owned by the British retreated to Burma
Japanese win with 1 armour remaining. Battle score for attacker is 36
Casualties for British: 4 infantry
Casualties for Japanese: 4 armour and 6 mech_infantrysNon Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from Sumatra to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 mech_infantry moved from French West Africa to Gold CoastPlace Units - British
1 artillery and 1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit Mode