You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
Holy Crap! Not to complain. But I will :wink: I know I’m behind and struggling to stay afloat but these late game dice have been kinda crappy for me. Japan has gotten sketchy dice all game. Man! Pretty interesting map though. Won’t be long now.
It would be a totally different game if Japan hadn’t been so screwed over every single round. It was a miracle I could keep retaking India as we both know…
Yeah probably, but I also did pull a brain cramp and let Italy get taken very early. I got them back but I’ve had to protect them ever since. They’ve been quite the hindrance to Germany. Not take away from your play which has been stellar. You’ve worked hard to get that giant allied income and basically push me around.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 7 infantry and 7 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 bomber moved from Guam to French Indo China
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Malaya
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking 17 Sea Zone from Japanese, taking Malaya from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Iraq
Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Iraq from Germans with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
5 transports moved from 98 Sea Zone to 92 Sea Zone
8 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
8 artilleries, 7 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
8 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from French Indo China to Borneo
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 carriers moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
5 carriers, 5 destroyers and 7 fighters moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
4 fighters moved from Egypt to Cyprus
1 fighter moved from 92 Sea Zone to Cyprus
3 fighters moved from Algeria to Cyprus
Place Units - Americans
6 artilleries and 4 infantry placed in Eastern United States
3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 carriers, 1 destroyer and 6 fighters
EDIT: Removing units owned by Americans from 17 Sea Zone: 3 carriers, 1 destroyer and 6 fighters
EDIT: Turning off Edit Mode
6 transports placed in 101 Sea Zone
Americans undo move 4.
6 transports placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Americans collect 75 PUs (2 lost to blockades); end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
4 fighters moved from Egypt to 81 Sea Zone
1 artillery and 7 infantry moved from Rhodesia to Union of South Africa
2 mech_infantrys moved from Belgian Congo to Union of South Africa
4 fighters moved from 98 Sea Zone to Syria
3 fighters moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to Syria
1 fighter moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Trans-Jordan to Syria
Combat - British
British creates battle in territory 80 Sea Zone
British creates battle in territory 71 Sea Zone
Battle in Syria
British attack with 8 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Syria from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Union of South Africa
British attack with 1 artillery, 7 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine
2 mech_infantrys owned by the British and 1 artillery owned by the British retreated to Rhodesia
Japanese win with 2 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is -12
Casualties for Japanese: 3 infantry
Casualties for British: 7 infantry
Battle in 71 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Japanese win with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in 81 Sea Zone
British attack with 1 battleship and 5 fighters
Japanese defend with 1 carrier
British win with 1 battleship and 5 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - British
8 fighters moved from Syria to Iraq
5 armour, 6 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
5 fighters moved from 81 Sea Zone to Iraq
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Algeria
1 fighter moved from Scotland to Algeria
2 carriers, 2 destroyers and 6 transports moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 airfield placed in Cyprus
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
I got a bit greedy. There might be some fun next turn to have in iraq… :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Place Units - Italians
1 aaGun placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,1,5,5,4
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
3 armour and 1 mech_infantry moved from Volgograd to Vologda
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Volgograd to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Urals
1 tactical_bomber moved from Volgograd to Vologda
3 artilleries, 5 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
7 mech_infantrys moved from Eastern Poland to Novgorod
3 bombers moved from Volgograd to Novgorod
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 5 artilleries, 4 bombers, 9 infantry, 1 marine and 9 mech_infantrys
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 5 artilleries, 4 bombers, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 9 infantry and 5 mech_infantrys
Casualties for Russians: 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 4 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Urals
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Urals from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Urals to Novosibirsk
1 tactical_bomber moved from Vologda to Volgograd
2 infantry moved from Tambov to Samara
2 infantry moved from Rostov to Tambov
2 infantry moved from Rostov to Bryansk
1 fighter moved from Smolensk to Belarus
1 bomber moved from Novgorod to Germany
3 bombers moved from Novgorod to Vyborg
5 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Ukraine
4 armour and 14 mech_infantrys moved from Northwest Persia to Rostov
8 armour and 9 mech_infantrys moved from Persia to Caucasus
1 artillery moved from Persia to Eastern Persia
1 artillery moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
3 artilleries and 7 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 fighters moved from 112 Sea Zone to Southern Italy
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
10 mech_infantrys placed in Germany
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,1,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,5,1,6,4
Germans collect 64 PUs (9 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Finally got those pesky russians boxed in. But it might be to little to late. The Green monster has colonies everywhere and UK air to back em up! Crazy game. I’m just trying to make it to 20 rounds!!! LOl.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 tactical_bomber
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
1 armour, 3 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Allied income in BM is truly nutso… Even Adam offers a 5 PU bid to the axis these days! You’ve played tenaciously in the face of some decisive dice against you. I tip my pickelhaube to you, good sir :-P
Thanks for the vote of confidence! Not gonna lie I had to google picklehaube. Brilliant!! :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Union of South Africa to Rhodesia
2 artilleries moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
1 carrier, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Burma to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Yenisey to Tsagaan Olom
Japanese take Dzavhan from Russians
Japanese take Tsagaan Olom from Russians
Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Rhodesia
Japanese attack with 2 artilleries, 1 fighter and 1 marine
British defend with 1 artillery and 2 mech_infantrys
Japanese win, taking 19 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries and 1 marine
Casualties for British: 1 artillery and 2 mech_infantrys
Battle in 81 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Shan State
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Timguska to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from Rhodesia to Union of South Africa
2 transports moved from 71 Sea Zone to 70 Sea Zone
1 fighter moved from Paulau Island to French Indo China
7 fighters moved from Japan to French Indo China
1 infantry moved from Siam to French Indo China
2 submarines moved from 19 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 bomber placed in Japan
1 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 infantry placed in Union of South Africa
2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,1,4,5,5,3,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,5,1,5,1,3
Japanese collect 42 PUs (16 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Bump. Not because I’m impatient. Please take your time. Just wanted you to get the full experience on your looming win. My competitive spirit will not let me concede just yet while a glimmer of hope remains. Need someting decisive to happen and break my spirit! LOL. Cheers!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 6 bombers and 7 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 infantry moved from Iraq to Persia
2 artilleries and 5 infantry moved from Iraq to Persia
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Borneo to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
2 fighters moved from 37 Sea Zone to India
2 fighters moved from 79 Sea Zone to India
Combat - Americans
Americans creates battle in territory 79 Sea Zone
Battle in Burma
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking 79 Sea Zone from Japanese, taking Burma from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Persia from Germans with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in India
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking India from Japanese, taking Burma from Americans, taking Malaya from Americans, taking Borneo from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Americans
3 fighters moved from India to 39 Sea Zone
2 carriers moved from 79 Sea Zone to 39 Sea Zone
5 fighters moved from 79 Sea Zone to Syria
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Caroline Islands to Philippines
3 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
7 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 8 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
2 carriers and 5 destroyers moved from 79 Sea Zone to 38 Sea Zone
2 fighters moved from 35 Sea Zone to Malaya
3 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
Place Units - Americans
3 artilleries and 7 infantry placed in Western United States
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 77 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from Algeria to 104 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 fighters moved from Iraq to Northwest Persia
8 fighters moved from Iraq to 81 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Eastern Persia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Eastern Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in 81 Sea Zone
British attack with 10 fighters
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
British win with 8 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier, 1 cruiser and 1 destroyer
Casualties for British: 2 fighters
Non Combat Move - British
4 fighters moved from 81 Sea Zone to Syria
3 fighters moved from Northwest Persia to Syria
4 fighters moved from 81 Sea Zone to Syria
2 fighters moved from Eastern Persia to Iraq
5 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun, 1 airfield and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 bomber and 1 infantry
EDIT: Turning off Edit Mode
2 bombers placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Dude! I’m sorry about the wait, I thought it was your turn for some reason still.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,5,5,3,3,1
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total
No worries!