16L G40b2 majikforce vs pete (allies)


  • he’s got allies w + 35, and my G1 just flopped! hopefully japan can make up for it, he bid everything in the med.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Japan to 22 Sea Zone
                2 mech_infantrys moved from Yunnan to Malaya
                1 fighter and 1 tactical_bomber moved from India to Sumatra
                1 bomber moved from India to Sumatra
                1 bomber moved from Japan to Malaya
                1 mech_infantry moved from Amur to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 fighters moved from Sakha to Yenisey
                2 mech_infantrys moved from Kansu to Timguska
                2 mech_infantrys moved from Timguska to Yenisey
                1 armour moved from Kansu to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Olgiy to Yenisey

    Combat - Japanese
                Japanese creates battle in territory 80 Sea Zone
                Japanese creates battle in territory 71 Sea Zone
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Japanese win, taking Malaya from ANZAC with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Sumatra
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 bomber; Americans defend with 1 artillery and 1 infantry
                    Americans win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Russians defend with 2 armour and 1 mech_infantry
                    Japanese win, taking Yenisey from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys
                    Casualties for Russians: 2 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hunan
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 mech_infantry moved from Korea to Jehol
                1 fighter moved from Yenisey to Timguska
                1 submarine moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from 22 Sea Zone to Paulau Island
                1 infantry moved from French Indo China to Siam
                2 infantry moved from Yunnan to Burma
                1 bomber moved from Malaya to Shan State

    Place Units - Japanese
                1 fighter and 1 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                2 submarines placed in 19 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,4,3,5,5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
                Japanese collect 47 PUs (14 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_38172_Jap17.tsvg

  • '22 '16

    Holy Crap!  Not to complain. But I will :wink: I know I’m behind and struggling to stay afloat but these late game dice have been kinda crappy for me.  Japan has gotten sketchy dice all game.  Man!  Pretty interesting map though.  Won’t be long now.


  • It would be a totally different game if Japan hadn’t been so screwed over every single round. It was a miracle I could keep retaking India as we both know…

  • '22 '16

    Yeah probably, but I also did pull a brain cramp and let Italy get taken very early.  I got them back but I’ve had to protect them ever since.  They’ve been quite the hindrance to Germany.  Not take away from your play which has been stellar. You’ve worked hard to get that giant allied income and basically push me around.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 bomber, 7 infantry and 7 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 bomber moved from Guam to French Indo China

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in Malaya
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking 17 Sea Zone from Japanese, taking Malaya from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 bomber
                    Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Iraq
                    Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    Americans win, taking Iraq from Germans with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                5 transports moved from 98 Sea Zone to 92 Sea Zone
                8 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Central United States to 101 Sea Zone
                8 artilleries, 7 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                8 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 bomber moved from French Indo China to Borneo
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 carriers moved from 41 Sea Zone to 37 Sea Zone
                3 fighters moved from Malaya to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                5 carriers, 5 destroyers and 7 fighters moved from 41 Sea Zone to 79 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                4 fighters moved from Egypt to Cyprus
                1 fighter moved from 92 Sea Zone to Cyprus
                3 fighters moved from Algeria to Cyprus

    Place Units - Americans
                6 artilleries and 4 infantry placed in Eastern United States
                3 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 35 Sea Zone: 3 carriers, 1 destroyer and 6 fighters
                EDIT: Removing units owned by Americans from 17 Sea Zone: 3 carriers, 1 destroyer and 6 fighters
                EDIT: Turning off Edit Mode
                6 transports placed in 101 Sea Zone
                Americans undo move 4.
                6 transports placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Americans collect 75 PUs (2 lost to blockades); end with 76 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs

    triplea_38172_Ame17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                4 fighters moved from Egypt to 81 Sea Zone
                1 artillery and 7 infantry moved from Rhodesia to Union of South Africa
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                4 fighters moved from 98 Sea Zone to Syria
                3 fighters moved from Trans-Jordan to Syria
                1 fighter moved from Trans-Jordan to Syria
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Trans-Jordan to Syria

    Combat - British
                British creates battle in territory 80 Sea Zone
                British creates battle in territory 71 Sea Zone
                Battle in Syria
                    British attack with 8 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                    British win, taking Syria from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Union of South Africa
                    British attack with 1 artillery, 7 infantry and 2 mech_infantrys
                    Japanese defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine
                    2 mech_infantrys owned by the British and 1 artillery owned by the British retreated to Rhodesia
                    Japanese win with 2 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 7 infantry
                Battle in 71 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    Japanese win with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in 81 Sea Zone
                    British attack with 1 battleship and 5 fighters
                    Japanese defend with 1 carrier
                    British win with 1 battleship and 5 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier

    Non Combat Move - British
                8 fighters moved from Syria to Iraq
                5 armour, 6 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                5 fighters moved from 81 Sea Zone to Iraq
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to Algeria
                1 fighter moved from Scotland to Algeria
                2 carriers, 2 destroyers and 6 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                1 airfield placed in Cyprus

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_38172_UK_17.tsvg


  • I got a bit greedy. There might be some fun next turn to have in iraq…  :-P

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Place Units - Italians
                1 aaGun placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,1,5,5,4
                Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total

    triplea_38172_Ita17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    triplea_38172_Fre17.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                3 armour and 1 mech_infantry moved from Volgograd to Vologda
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Volgograd to Smolensk
                1 fighter and 1 tactical_bomber moved from Volgograd to Urals
                1 tactical_bomber moved from Volgograd to Vologda
                3 artilleries, 5 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                7 mech_infantrys moved from Eastern Poland to Novgorod
                3 bombers moved from Volgograd to Novgorod
                2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
                1 marine moved from Western Germany to 113 Sea Zone
                1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries, 4 infantry and 1 marine moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 5 artilleries, 4 bombers, 9 infantry, 1 marine and 9 mech_infantrys
                    Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 2 mech_infantrys
                    Germans win, taking Novgorod from Russians with 5 artilleries, 4 bombers, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Germans: 9 infantry and 5 mech_infantrys
                    Casualties for Russians: 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 4 fighters and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Urals
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Urals from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Vologda from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Urals to Novosibirsk
                1 tactical_bomber moved from Vologda to Volgograd
                2 infantry moved from Tambov to Samara
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Rostov to Bryansk
                1 fighter moved from Smolensk to Belarus
                1 bomber moved from Novgorod to Germany
                3 bombers moved from Novgorod to Vyborg
                5 infantry moved from Ukraine to Rostov
                2 infantry moved from Western Ukraine to Ukraine
                4 armour and 14 mech_infantrys moved from Northwest Persia to Rostov
                8 armour and 9 mech_infantrys moved from Persia to Caucasus
                1 artillery moved from Persia to Eastern Persia
                1 artillery moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                3 artilleries and 7 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                4 fighters moved from 112 Sea Zone to Southern Italy
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                10 mech_infantrys placed in Germany
                1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,1,1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,5,1,6,4
                Germans collect 64 PUs (9 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    triplea_38172_Ger18.tsvg

  • '22 '16

    Finally got those pesky russians boxed in.  But it might be to little to late.  The Green monster has colonies everywhere and UK air to back em up!  Crazy game.  I’m just trying to make it to 20 rounds!!!  LOl.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 2 armour
                    Russians win, taking Vologda from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 armour, 3 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs

    triplea_38172_Rus18.tsvg


  • Allied income in BM is truly nutso… Even Adam offers a 5 PU bid to the axis these days! You’ve played tenaciously in the face of some decisive dice against you. I tip my pickelhaube to you, good sir  :-P

  • '22 '16

    Thanks for the vote of confidence!  Not gonna lie I had to google picklehaube.  Brilliant!! :lol:

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 armour, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 marine moved from Union of South Africa to Rhodesia
                2 artilleries moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Rhodesia
                1 carrier, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Burma to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Yenisey to Tsagaan Olom
                      Japanese take Dzavhan from Russians
                      Japanese take Tsagaan Olom from Russians

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in Rhodesia
                    Japanese attack with 2 artilleries, 1 fighter and 1 marine
                    British defend with 1 artillery and 2 mech_infantrys
                    Japanese win, taking 19 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 artilleries and 1 marine
                    Casualties for British: 1 artillery and 2 mech_infantrys
                Battle in 81 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Shan State
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Timguska to Yunnan
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from Jehol to Hunan
                1 mech_infantry moved from Soviet Far East to Amur
                1 mech_infantry moved from French Indo China to Yunnan
                1 fighter moved from Rhodesia to Union of South Africa
                2 transports moved from 71 Sea Zone to 70 Sea Zone
                1 fighter moved from Paulau Island to French Indo China
                7 fighters moved from Japan to French Indo China
                1 infantry moved from Siam to French Indo China
                2 submarines moved from 19 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                1 bomber placed in Japan
                1 infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 infantry placed in Union of South Africa
                2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,1,4,5,5,3,6,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,5,1,5,1,3
                Japanese collect 42 PUs (16 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_38172_Jap18.tsvg

  • '22 '16

    Bump.  Not because I’m impatient.  Please take your time.  Just wanted you to get the full experience on your looming win.  My competitive spirit will not let me concede just yet while a glimmer of hope remains.  Need someting decisive to happen and break my spirit!  LOL.  Cheers!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 artilleries, 6 bombers and 7 infantry; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                2 artilleries and 5 infantry moved from Iraq to Persia
                2 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 bomber moved from Borneo to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                2 fighters moved from 37 Sea Zone to India
                2 fighters moved from 79 Sea Zone to India

    Combat - Americans
                Americans creates battle in territory 79 Sea Zone
                Battle in Burma
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking 79 Sea Zone from Japanese, taking Burma from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Americans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Persia from Germans with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in India
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking India from Japanese, taking Burma from Americans, taking Malaya from Americans, taking Borneo from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                3 fighters moved from India to 39 Sea Zone
                2 carriers moved from 79 Sea Zone to 39 Sea Zone
                5 fighters moved from 79 Sea Zone to Syria
                1 bomber moved from Western United States to Caroline Islands
                1 bomber moved from Caroline Islands to Philippines
                3 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                7 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer, 2 fighters and 8 transports moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Burma to Malaya
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 carrier moved from 79 Sea Zone to 39 Sea Zone
                2 carriers and 5 destroyers moved from 79 Sea Zone to 38 Sea Zone
                2 fighters moved from 35 Sea Zone to Malaya
                3 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone

    Place Units - Americans
                3 artilleries and 7 infantry placed in Western United States
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 77 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs

    triplea_38172_Ame18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                2 fighters moved from Algeria to 104 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                2 fighters moved from Iraq to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                3 fighters moved from Iraq to Northwest Persia
                8 fighters moved from Iraq to 81 Sea Zone
                2 fighters moved from Egypt to 81 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Eastern Persia
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 artillery
                    British win, taking Eastern Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery
                    British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 81 Sea Zone
                    British attack with 10 fighters
                    Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    British win with 8 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for British: 2 fighters

    Non Combat Move - British
                4 fighters moved from 81 Sea Zone to Syria
                3 fighters moved from Northwest Persia to Syria
                4 fighters moved from 81 Sea Zone to Syria
                2 fighters moved from Eastern Persia to Iraq
                5 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 aaGun, 1 airfield and 1 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 bomber and 1 infantry
                EDIT: Turning off Edit Mode
                2 bombers placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total

    triplea_38172_UK_18.tsvg


  • Dude! I’m sorry about the wait, I thought it was your turn for some reason still.

Suggested Topics

  • 15
  • 102
  • 31
  • 70
  • 88
  • 77
  • 78
  • 200
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.5k

Topics

1.8m

Posts