16L G40b2 majikforce vs pete (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Russia to Vologda
                1 armour moved from Urals to Novosibirsk
                2 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Vologda
                2 infantry moved from Samara to Vologda
                1 armour moved from Russia to Vologda
                1 mech_infantry moved from Russia to Novosibirsk
                5 armour and 6 mech_infantrys moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 6 armour, 2 infantry and 7 mech_infantrys
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 6 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                29 infantry moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun moved from Russia to Vologda

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    triplea_38172_Rus13.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 14 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
                1 marine moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                4 fighters moved from Amur to Soviet Far East
                4 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to Soviet Far East
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Shensi to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kweichow to Sikang
                1 artillery moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                1 artillery moved from India to 39 Sea Zone
                1 marine moved from West India to 79 Sea Zone
                1 cruiser and 1 marine moved from 79 Sea Zone to 72 Sea Zone
                1 marine moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                1 carrier moved from 39 Sea Zone to 72 Sea Zone
                2 fighters moved from 39 Sea Zone to 72 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Hunan to Shensi
                1 bomber moved from Yunnan to Suiyuyan
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Kiangsu to Anhwe
                3 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                2 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Malaya to Yunnan
                2 infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 marine
                    Americans defend with 1 artillery, 6 bombers and 1 infantry
                    Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 68
                    Casualties for Japanese: 2 infantry and 1 marine
                    Casualties for Americans: 1 artillery, 6 bombers and 1 infantry
                Battle in French Madagascar
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking French Madagascar from British, taking 6 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Eastern Persia
                    Japanese attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    retreated to Hopei
                    Chinese win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hopei to Yunnan
                1 bomber moved from Suiyuyan to Yunnan
                1 fighter moved from Eastern Persia to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                4 fighters moved from Soviet Far East to Amur
                1 bomber moved from Soviet Far East to Japan
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                4 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                1 fighter placed in India
                10 infantry placed in Japan
                1 infantry placed in India
                3 infantry placed in Kiangsu
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_38172_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                9 fighters and 1 tactical_bomber moved from 17 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 17 Sea Zone to 5 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 11 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers and 1 transport
                    Casualties for Americans: 3 fighters
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 infantry and 1 transport
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 4 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters and 3 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Southern France
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Gibraltar to Southern France
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                8 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                9 carriers, 4 destroyers and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                5 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 bomber moved from 6 Sea Zone to Iwo Jima

    Place Units - Americans
                1 armour and 2 infantry placed in Southern France
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer and 3 transports placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
                Americans collect 70 PUs; end with 70 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38172_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                2 infantry moved from Hopei to Shensi

    Combat - Chinese
                Chinese creates battle in territory Tsinghai
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Tsinghai from Germans, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_38172_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 105 Sea Zone

    Non Combat Move - British
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 infantry moved from Rhodesia to Union of South Africa
                5 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Trans-Jordan to Egypt
                1 battleship, 2 carriers, 3 destroyers and 5 transports moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern France to Gibraltar
                2 fighters moved from United Kingdom to Southern France
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to Egypt

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,1,4,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_38172_UK_13.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 105 Sea Zone

    Non Combat Move - British
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 infantry moved from Rhodesia to Union of South Africa
                5 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Trans-Jordan to Egypt
                1 battleship, 2 carriers, 3 destroyers and 5 transports moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern France to Gibraltar
                2 fighters moved from United Kingdom to Southern France
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to Egypt

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,1,4,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to Southern France: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38172_UK_13.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,2,5,5,1,6,4,5
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total

    triplea_38172_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 battleship, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Celebes to 42 Sea Zone
                1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the ANZAC
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 6 Sea Zone to Hawaiian Islands
                2 fighters moved from 35 Sea Zone to Iwo Jima
                1 fighter moved from Philippines to Guam
                2 bombers moved from Celebes to 35 Sea Zone
                2 bombers moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38172_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    triplea_38172_Fre13.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 6 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 mech_infantry moved from Persia to Trans-Jordan
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Southern Italy to Holland Belgium
                1 armour and 2 mech_infantrys moved from Novgorod to Vologda
                1 infantry moved from Smolensk to Vologda
                2 bombers, 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
                1 mech_infantry moved from Bryansk to Vologda
                3 artilleries and 3 infantry moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Kansu to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Germany to Eastern Poland
                3 infantry moved from Bulgaria to Yugoslavia
                3 armour moved from Iraq to Trans-Jordan
                17 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Northwest Persia

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Germans win, taking Vologda from Russians with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Holland Belgium to Southern Italy
                1 cruiser, 1 submarine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                2 aaGuns moved from France to Western Germany
                8 infantry moved from France to Western Germany
                6 artilleries moved from France to Western Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                2 artilleries and 1 mech_infantry placed in Persia
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Western Germany
                3 armour placed in Western Germany
                1 infantry placed in Western Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6,5,1,5,3,3,6
                Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_38172_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Novosibirsk to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                      Russians take Timguska from Japanese
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                1 armour moved from Novosibirsk to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                1 mech_infantry moved from Novosibirsk to Urals
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Urals from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 armour
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Kansu
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                    Russians win, taking Kansu from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Evenkiyskiy
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win, taking Evenkiyskiy from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Samara
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38172_Rus14.tsvg

  • '22 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 armour moved from Sikang to Kazakhstan
                3 mech_infantrys moved from Szechwan to Kazakhstan
                1 fighter moved from India to Kazakhstan
                2 infantry moved from Anhwe to Hopei
                1 bomber moved from Japan to Hopei
                1 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Suiyuyan to Hopei
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Buryatia
                1 infantry moved from Amur to Buryatia
                4 fighters moved from Amur to Japan
                1 carrier and 2 fighters moved from 72 Sea Zone to 76 Sea Zone
                1 carrier and 2 fighters moved from 76 Sea Zone to 81 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in 81 Sea Zone
                    Japanese attack with 1 carrier and 2 fighters
                    British defend with 1 destroyer
                    Japanese win, taking Ceylon from UK_Pacific with 1 carrier and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 armour and 2 mech_infantrys
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Hopei
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    triplea_38172_Jap14.tsvg

  • '22 '16

    OOL in sz 42?  I got 4 hits.


  • max d

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 armour moved from Sikang to Kazakhstan
                3 mech_infantrys moved from Szechwan to Kazakhstan
                1 fighter moved from India to Kazakhstan
                2 infantry moved from Anhwe to Hopei
                1 bomber moved from Japan to Hopei
                1 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Suiyuyan to Hopei
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Manchuria to Buryatia
                1 infantry moved from Amur to Buryatia
                4 fighters moved from Amur to Japan
                1 carrier and 2 fighters moved from 72 Sea Zone to 76 Sea Zone
                1 carrier and 2 fighters moved from 76 Sea Zone to 81 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in 81 Sea Zone
                    Japanese attack with 1 carrier and 2 fighters
                    British defend with 1 destroyer
                    Japanese win, taking Ceylon from UK_Pacific with 1 carrier and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 armour and 2 mech_infantrys
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Hopei
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber
                    Casualties for ANZAC: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from Kazakhstan to Sikang
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from 42 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 marine moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan
                2 fighters moved from 81 Sea Zone to Trans-Jordan
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Korea
                1 bomber moved from Hopei to Anhwe

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 fighter placed in Malaya
                1 artillery placed in India
                1 submarine placed in 39 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                1 fighter placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,2,6,2,1,4,5,4,3,3,3,3,1,5,1,1,5,5,2,2,1,3,5,2,1,1,5,2,4,3,6,5,5,4,4,1,5,2,4,3,1,3
                Japanese collect 51 PUs (12 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 fighter
                EDIT: Adding units owned by Japanese to Malaya: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38172_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 10 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Southern France to Normandy Bordeaux
                4 fighters moved from Southern France to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Southern France to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 bomber moved from Iwo Jima to 1 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                9 carriers, 4 destroyers, 16 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Formosa
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking Formosa from Japanese, taking 1 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 1 Sea Zone to Alaska
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Normandy Bordeaux to Southern France
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                4 fighters moved from Holland Belgium to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 fighter moved from Eastern United States to Gibraltar
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Americans
                1 airfield, 1 artillery and 2 infantry placed in Southern France
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                4 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs

    triplea_38172_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_38172_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Southern France to Northern Italy
                6 fighters moved from Southern France to Northern Italy

    Combat - British
                Battle in Northern Italy
                    British attack with 6 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    British win, taking Northern Italy from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                6 fighters moved from Northern Italy to Egypt
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                5 transports moved from 91 Sea Zone to 110 Sea Zone
                3 aaGuns and 7 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Southern France
                1 artillery and 7 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                5 infantry moved from Southern France to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    triplea_38172_UK_14.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,1,4,4,6,1,6,4
                Italians collect 3 PUs (3 lost to blockades); end with 5 PUs total

    triplea_38172_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Philippines to French Indo China
                1 bomber moved from Philippines to Kiangsu

    Combat - ANZAC
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Kiangsu to Formosa
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Guam to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38172_ANZ14.tsvg

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