@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 Majikforce (Axis) vs VonAlba (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
Battle in 17 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from 17 Sea Zone to New GuineaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 armour moved from Volgograd to Russia
13 armour, 6 artilleries, 7 bombers, 2 fighters, 30 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Japan to 26 Sea ZoneCombat - Germans
Battle in 26 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Germans attack with 16 armour, 6 artilleries, 7 bombers, 2 fighters, 31 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter; British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 43 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber and 5 fighters
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 7 bombers and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 13 armour, 6 artilleries, 2 fighters, 31 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 artilleries, 43 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber and 5 fightersNon Combat Move - Germans
2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Bryansk to Rostov
3 tactical_bombers moved from Russia to Rostov
1 aaGun moved from Bryansk to Rostov
7 bombers moved from Russia to Volgograd
3 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 aaGuns moved from Western Germany to France
10 mech_infantrys moved from Germany to Romania
1 bomber moved from 26 Sea Zone to Marshall Islands
2 bombers moved from Japan to French Indo ChinaPlace Units - Germans
3 infantry placed in Volgograd
Germans undo move 1.
1 fighter and 2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 submarines placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (7 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
6 infantry moved from Yenisey to TimguskaNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 3 destroyers, 1 fighter, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Kansu
2 mech_infantrys moved from Suiyuyan to Kansu
1 bomber moved from India to Kansu
6 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 bomber moved from India to Persia
1 tactical_bomber moved from French Indo China to West India
1 armour moved from India to West India
1 infantry moved from India to West India
1 artillery moved from India to West India
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 5 carriers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to JapanCombat - Japanese
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Kansu
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Philippines
Japanese attack with 2 fighters
ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery
Battle in Caucasus
Japanese attack with 6 armour, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 armour and 2 mech_infantrys
Japanese win, taking Caucasus from Russians with 6 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 3 armour and 2 mech_infantrys
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 7 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from West India to India
1 bomber moved from Persia to India
1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Kansu to Kweichow
1 armour and 3 mech_infantrys moved from Hunan to Burma
1 infantry moved from Kiangsi to KwangtungPlace Units - Japanese
1 harbour placed in French Indo China
2 destroyers and 1 transport placed in 36 Sea Zone
1 bomber and 1 fighter placed in Japan
2 armour and 1 mech_infantry placed in India
Japanese undo move 4.
1 armour and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
1 armour placed in Kwangtung
Japanese undo move 6.
1 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Japanese collect 71 PUs (1 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Tobruk to Egypt
2 bombers moved from Tunisia to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 artilleries moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Marshall Islands
1 tactical_bomber moved from Johnston Island to Queensland
1 fighter moved from Johnston Island to Queensland
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Borneo
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Marshall Islands
Americans attack with 1 bomber
Germans defend with 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans win with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Borneo to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Marshall Islands to Caroline IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 37 PUs;
British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - British
1 fighter moved from Iceland to United Kingdom
8 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 bomber moved from Persia to West India
6 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in West India
British attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Caucasus
British attack with 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 6 armour and 1 mech_infantry
1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 armour owned by the British and 4 infantry owned by the British retreated to Northwest Persia
Japanese win with 2 armour remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Japanese: 4 armour and 1 mech_infantryNon Combat Move - British
1 bomber moved from West India to Persia
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 artilleries moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-JordanPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Yugoslavia to France
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,3,4,3,1,2,4
Italians collect 8 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
2 fighters moved from New South Wales to Queensland
1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
1 submarine moved from 39 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 35 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
3 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
2 bombers moved from Volgograd to Persia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Germans
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
1 infantry moved from Western Germany to France
3 aaGuns moved from France to Western Germany
1 bomber moved from Volgograd to French Indo China
4 bombers moved from Volgograd to Western Germany
3 armour moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
1 fighter moved from Volgograd to Slovakia Hungary
10 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 bombers moved from Persia to Volgograd
5 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in France
1 artillery placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,5,5,6,6,3,5
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 mech_infantrys moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 mech_infantrys moved from India to West India
1 artillery moved from India to West India
1 bomber moved from India to West India
1 tactical_bomber moved from India to West India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from Americans
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
7 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
7 fighters moved from 43 Sea Zone to Borneo
4 tactical_bombers moved from 43 Sea Zone to Borneo
2 fighters moved from Japan to 19 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 bomber moved from Kweichow to West India
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Novosibirsk to Kazakhstan
2 armour moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Volgograd to Yunnan
1 armour moved from Burma to India
3 mech_infantrys moved from Burma to IndiaCombat - Japanese
Battle in Borneo
Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win, taking Borneo from Americans with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from West India to India
2 bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from 19 Sea Zone to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 bomber and 2 fighters placed in Japan
1 artillery and 2 infantry placed in India
1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 23:41:08
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People have been having trouble loading game files from the forum, so you can just email me the game file when you are ready with US,China, UK. majikforce@yahoo.com
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i’m ok, today i do :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Caucasus
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to Caucasus
1 fighter moved from Egypt to Caucasus
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Morocco to Tunisia
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 101 Sea Zone to 28 Sea Zone -
scramble in norway?
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No scramble.