@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 armour, 6 artilleries, 8 infantry and 6 mech_infantrys moved from Burma to India
2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Yunnan to India
2 bombers moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to India
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Urals
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Urals
Japanese attack with 1 infantry
Russians defend with 2 aaGuns
Japanese win, taking Urals from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in India
Japanese attack with 4 armour, 8 artilleries, 2 bombers, 2 fighters, 10 infantry, 7 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour, 24 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 8 artilleries, 1 fighter, 10 infantry and 7 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery, 24 infantry and 3 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 bombers moved from India to Yunnan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
Japanese undo move 6.
Japanese undo move 1.
Japanese undo move 1.
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
That’s it for me now dawg until I get back from my holiday.
Hope you have a happy and healthy week :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 cruiser and 2 destroyers moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Combat - Americans
scramble orders please
No thanks dawg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 cruiser and 2 destroyers moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Combat - Americans
Battle in Sumatra
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 13 Sea Zone
1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 30 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 97 Sea Zone to 95 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Germans defend with 2 armour and 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Northwest Persia to Iraq
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to Albania
Italians take Albania from British
2 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 armour moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 artillery moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Caucasus to Southern Italy
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,4,3,6,3,5,1,1,4,5,3,5,3,2,3,4,3
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Gibraltar to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
3 fighters moved from Novgorod to Russia
2 fighters moved from Caucasus to Russia
1 fighter moved from Bryansk to Russia
1 artillery moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Caucasus to Smolensk
2 mech_infantrys moved from Volgograd to Vologda
1 tactical_bomber moved from Caucasus to Vologda
1 tactical_bomber moved from Caucasus to Russia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
Wayne - do you wish to intercept in Russia?
As I remember it triple A gives casualty options on combined bomber + TB raids where it should not?
If that is correct I propose to take the first dice as AAA hits or misses on the bombers, then the last as the TB. Does that deal with the problem?
Cheers
Adam
please leave my planes on the ground
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
3 fighters moved from Novgorod to Russia
2 fighters moved from Caucasus to Russia
1 fighter moved from Bryansk to Russia
1 artillery moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Caucasus to Smolensk
2 mech_infantrys moved from Volgograd to Vologda
1 tactical_bomber moved from Caucasus to Vologda
1 tactical_bomber moved from Caucasus to Russia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 9, airfield = 4
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from Russia to Novgorod
6 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Southern France to France
1 artillery moved from Southern France to France
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from India to West India
Japanese take West India from UK_Pacific
3 armour moved from India to West India
1 armour moved from Burma to West India
4 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Malaya
1 bomber moved from 37 Sea Zone to Malaya
2 infantry moved from Burma to India
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Evenkiyskiy to Timguska
1 armour moved from Kweichow to Sikang
3 mech_infantrys moved from Malaya to Burma
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 artilleries placed in India
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Malaya: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
Japanese undo move 1.
Japanese undo move 1.
EDIT: Turning off Edit Mode
1 carrier placed in 36 Sea Zone
Japanese undo move 1.
1 artillery and 1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Please forgive all the edits dawg - I got myself into a mess!
Wayne - If you are up for any A&A action this w/e - I will be about today, but then away Sunday & Monday - Adam