No scramble.
16L G40 Majikforce (Axis) vs VonAlba (Allies +23)
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suicide attack in philippine sea?
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No thanks. And just an FYI for you. Kamikaze’s cannot target transports, subs or air force. So you dont need to bring the anzac ships during the combat phase and risk losing them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
Battle in 17 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from 17 Sea Zone to New GuineaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 armour moved from Volgograd to Russia
13 armour, 6 artilleries, 7 bombers, 2 fighters, 30 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Japan to 26 Sea ZoneCombat - Germans
Battle in 26 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Germans attack with 16 armour, 6 artilleries, 7 bombers, 2 fighters, 31 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter; British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 43 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 bomber and 5 fighters
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 7 bombers and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 13 armour, 6 artilleries, 2 fighters, 31 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 artilleries, 43 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber and 5 fightersNon Combat Move - Germans
2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Bryansk to Rostov
3 tactical_bombers moved from Russia to Rostov
1 aaGun moved from Bryansk to Rostov
7 bombers moved from Russia to Volgograd
3 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 aaGuns moved from Western Germany to France
10 mech_infantrys moved from Germany to Romania
1 bomber moved from 26 Sea Zone to Marshall Islands
2 bombers moved from Japan to French Indo ChinaPlace Units - Germans
3 infantry placed in Volgograd
Germans undo move 1.
1 fighter and 2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 submarines placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,5,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (7 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
6 infantry moved from Yenisey to TimguskaNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 3 destroyers, 1 fighter, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Kansu
2 mech_infantrys moved from Suiyuyan to Kansu
1 bomber moved from India to Kansu
6 armour and 4 mech_infantrys moved from Kazakhstan to Caucasus
1 bomber moved from India to Persia
1 tactical_bomber moved from French Indo China to West India
1 armour moved from India to West India
1 infantry moved from India to West India
1 artillery moved from India to West India
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 5 carriers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to JapanCombat - Japanese
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Kansu
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Philippines
Japanese attack with 2 fighters
ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery
Battle in Caucasus
Japanese attack with 6 armour, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 armour and 2 mech_infantrys
Japanese win, taking Caucasus from Russians with 6 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 3 armour and 2 mech_infantrys
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 7 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from West India to India
1 bomber moved from Persia to India
1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Kansu to Kweichow
1 armour and 3 mech_infantrys moved from Hunan to Burma
1 infantry moved from Kiangsi to KwangtungPlace Units - Japanese
1 harbour placed in French Indo China
2 destroyers and 1 transport placed in 36 Sea Zone
1 bomber and 1 fighter placed in Japan
2 armour and 1 mech_infantry placed in India
Japanese undo move 4.
1 armour and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
1 armour placed in Kwangtung
Japanese undo move 6.
1 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Japanese collect 71 PUs (1 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Tobruk to Egypt
2 bombers moved from Tunisia to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 artilleries moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Marshall Islands
1 tactical_bomber moved from Johnston Island to Queensland
1 fighter moved from Johnston Island to Queensland
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Borneo
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Marshall Islands
Americans attack with 1 bomber
Germans defend with 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans win with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Borneo to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Marshall Islands to Caroline IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 37 PUs;
British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - British
1 fighter moved from Iceland to United Kingdom
8 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 bomber moved from Persia to West India
6 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in West India
British attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Caucasus
British attack with 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 6 armour and 1 mech_infantry
1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 armour owned by the British and 4 infantry owned by the British retreated to Northwest Persia
Japanese win with 2 armour remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Japanese: 4 armour and 1 mech_infantryNon Combat Move - British
1 bomber moved from West India to Persia
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 artilleries moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-JordanPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Yugoslavia to France
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,3,4,3,1,2,4
Italians collect 8 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
2 fighters moved from New South Wales to Queensland
1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
1 submarine moved from 39 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 35 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
3 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
2 bombers moved from Volgograd to Persia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Germans
Germans creates battle in territory 97 Sea Zone
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
1 infantry moved from Western Germany to France
3 aaGuns moved from France to Western Germany
1 bomber moved from Volgograd to French Indo China
4 bombers moved from Volgograd to Western Germany
3 armour moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
1 fighter moved from Volgograd to Slovakia Hungary
10 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 bombers moved from Persia to Volgograd
5 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in France
1 artillery placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,5,5,6,6,3,5
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 mech_infantrys moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 mech_infantrys moved from India to West India
1 artillery moved from India to West India
1 bomber moved from India to West India
1 tactical_bomber moved from India to West India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from Americans
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
7 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
7 fighters moved from 43 Sea Zone to Borneo
4 tactical_bombers moved from 43 Sea Zone to Borneo
2 fighters moved from Japan to 19 Sea Zone
1 bomber and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 bomber moved from Kweichow to West India
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Novosibirsk to Kazakhstan
2 armour moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Volgograd to Yunnan
1 armour moved from Burma to India
3 mech_infantrys moved from Burma to IndiaCombat - Japanese
Battle in Borneo
Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win, taking Borneo from Americans with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from West India to India
2 bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from 19 Sea Zone to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 bomber and 2 fighters placed in Japan
1 artillery and 2 infantry placed in India
1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 23:41:08
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People have been having trouble loading game files from the forum, so you can just email me the game file when you are ready with US,China, UK. majikforce@yahoo.com
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i’m ok, today i do :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Caucasus
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to Caucasus
1 fighter moved from Egypt to Caucasus
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Morocco to Tunisia
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 101 Sea Zone to 28 Sea Zone