Brain-burner for ya.
UK has a small fleet in SZ35 (off India - note that India is the only territory that this seazone borders). The fleet includes an Aircraft Carrier with a Fighter on it.
Japan attacks the fleet with its own fleet, and also attacks UK-owned India with some land units from French-IndoChina. No amphibious assault involved.
Japan chooses to resolve the sea-combat first. It sinks all UK boats (including the UK Carrier), leaving only the UK Fighter alive, survives the final defensive fire with at least 1 boat intact, then retreats (or submerges, it doesn’t matter which). The UK Fighter uses its 1-space emergency-landing movement to land in India (the only option in range), which is still a friendly territory.
The land combat in India is now resolved. The Fighter that came from the Carrier is now in the unusual situation of participating in 2 combats in a single turn.
Thoughts? Is that possible? The scenario could also happen at sea, if the only emergency-landing-spot for a Fighter that has lost its Carrier is an adjacent sea-zone (with a friendly Carrier that has room for a Fighter to land) where Combat has been declared but not yet resolved.
It all hinges on one of two issues that I believe are unclarified:
1) When the emergency-landing must take place. If it must happen immediately after the combat during which the Carrier is destroyed, then the Fighter can legally fight twice. If it happens at the end of Japan’s Non-combat Movement, then the Fighter must wait to see whether India falls before discovering if it has a safe emergency-landing-spot or not.
2) Whether a “contested area” (a territory or seazone that has had enemy forces combat-moved into it, but the combat is not yet resolved) counts as a “friendly” space for Fighters to emergency-land in.
What do you think?
~Josh