WWII Surprise attack vs Dawgoneit Axis vs Allies


  • sorry for the delay.
    ended up in the hospital for a couple of days.
    C.O.P.D. (Breathing problems).


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Philippines to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 fighters moved from 44 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                1 carrier moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 mech_infantrys moved from Kweichow to Kansu
                1 artillery and 1 infantry moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 bombers moved from Anhwe to Kansu

    triplea_38210.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Philippines to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 fighters moved from 44 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                1 carrier moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 mech_infantrys moved from Kweichow to Kansu
                1 artillery and 1 infantry moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
                1 artillery and 2 infantry moved from Szechwan to Yunnan
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 bombers moved from Anhwe to Kansu

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 :  5/10 hits
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  3/5 hits
                        5 infantry owned by the Russians, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  6/13 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 cruiser in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 :  5/8 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsu to Japan
                2 fighters and 2 tactical_bombers moved from Kansu to Chahar
                2 bombers moved from Kansu to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to Japan
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Jehol
                2 fighters moved from Dutch New Guinea to 45 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 52

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.184
            Standard Deviation : 1.088
            Total rolls : 39

    triplea_38210.0_Jap5.tsvg


  • War game sat at my place about 4, Scott & Jeff will be here


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
                5 transports moved from 4 Sea Zone to 2 Sea Zone
                1 artillery moved from British Columbia to Alaska
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 2 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 6 fighters moved from 4 Sea Zone to 3 Sea Zone
                1 destroyer moved from 2 Sea Zone to 3 Sea Zone
                1 cruiser moved from 2 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in Siberia
                    Americans attack with 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco

    Non Combat Move - Americans
                1 bomber moved from Siberia to Alaska
                2 mech_infantrys moved from 2 Sea Zone to Alaska
                1 carrier and 2 fighters moved from 3 Sea Zone to 2 Sea Zone
                1 destroyer moved from 3 Sea Zone to 2 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                Americans undo move 4.
                1 destroyer and 1 submarine placed in 2 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_38210.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_38210.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 93 Sea Zone
                1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                    1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Burma
                    Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for British: 8 infantry and 1 mech_infantry
                    Casualties for Japanese: 5 infantry
                Battle in 93 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 2 destroyers
                    Germans defend with 1 destroyer and 2 submarines
                    Units damaged: 1 battleship owned by the British
                    British win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                3 aaGuns moved from Burma to India

    Place Units - British
                2 submarines placed in 81 Sea Zone
                1 destroyer placed in 81 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,5,6
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38210.0_UK_5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Albania to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Gibraltar to Southern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British

    triplea_38210.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Bulgaria to Romania
                1 armour moved from Albania to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Gibraltar to Southern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_38210.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_38210.0_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    triplea_38210.0_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                2 bombers moved from Poland to 93 Sea Zone
                3 tactical_bombers moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Poland to Archangel
                1 destroyer moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    triplea_38210.0_Ger6.tsvg


  • hey man, sorry I haven’t bee socialable. I have been in the hospital 1nce a month for 3-5 days each time since Febuary its getting real old.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                2 bombers moved from Poland to 93 Sea Zone
                3 tactical_bombers moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Poland to Archangel
                1 destroyer moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers in 93 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 destroyer owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 93 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 destroyer and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from Archangel to Novgorod
                1 infantry moved from Karelia to Novgorod
                3 infantry moved from Norway to Finland
                2 bombers moved from 93 Sea Zone to Southern France
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 tactical_bomber moved from 93 Sea Zone to Western Germany
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Western Germany to Denmark
                2 armour moved from Greece to Romania
                2 infantry moved from Slovakia Hungary to Romania
                2 artilleries moved from Bessarabia to Romania
                2 infantry moved from Bessarabia to Romania
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                1 fighter moved from Poland to 112 Sea Zone
                1 aaGun moved from Poland to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in France
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany
                1 infantry placed in Western Germany
                1 mech_infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38210.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Volgograd to Sikang
                      Russians take Kazakhstan from Japanese
                      Chinese take Sikang from Japanese
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 fighter moved from Tambov to Western Ukraine
                1 fighter moved from Smolensk to Western Ukraine
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Central Mongolia
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Russia to Smolensk
                2 aaGuns moved from Novosibirsk to Vologda
                5 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Ukraine to Bryansk

    Place Units - Russians
                2 infantry placed in Ukraine
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    triplea_38210.0_Rus6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 5 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 artilleries and 3 infantry moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from Kwangsi to Burma
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                      Japanese take 54 Sea Zone from ANZAC
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone

    triplea_38210.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 5 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 artilleries and 3 infantry moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from Kwangsi to Burma
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                      Japanese take 54 Sea Zone from ANZAC
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone

    Combat - Japanese
                Battle in 2 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 7 transports
                        Japanese roll dice for 3 submarines in 2 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 7 transports in 2 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 1 carrier owned by the Americans and 2 destroyers owned by the Americans lost in 2 Sea Zone
                        Japanese roll dice for 3 submarines in 2 Sea Zone, round 3 :  2/3 hits
                        2 transports owned by the Americans lost in 2 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 2 Sea Zone, round 3 :  3/7 hits
                        Americans roll dice for 2 fighters in 2 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 2 Sea Zone
                        4 transports owned by the Americans lost in 2 Sea Zone
                        Japanese roll dice for 3 submarines in 2 Sea Zone, round 4 :  1/3 hits
                    Japanese win, taking 2 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 99
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 7 transports
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 mech_infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  4/11 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Burma, round 2 :  1/3 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 :  0/2 hits
                        Chinese roll dice for 1 armour in Sikang, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour in Sikang, round 5 :  1/1 hits
                        Chinese roll dice for 1 armour in Sikang, round 5 :  0/1 hits
                        1 armour owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 carriers moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from 2 Sea Zone to 8 Sea Zone
                2 tactical_bombers moved from 2 Sea Zone to 8 Sea Zone
                1 submarine moved from 16 Sea Zone to 8 Sea Zone
                1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 carrier and 2 fighters moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Jehol to Suiyuyan
                2 bombers moved from Jehol to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                2 fighters and 2 tactical_bombers moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.804
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 56

    Americans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.875
            Median : 5.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    UK_Pacific Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.537
            Median : 4.000
            Variance : 0.725
            Standard Deviation : 0.851
            Total rolls : 41

    triplea_38210.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 3 Sea Zone to 2 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                2 cruisers moved from 3 Sea Zone to 2 Sea Zone
                2 cruisers moved from 3 Sea Zone to 8 Sea Zone
                1 carrier moved from 3 Sea Zone to 2 Sea Zone
                1 fighter moved from 3 Sea Zone to 8 Sea Zone
                1 battleship moved from 3 Sea Zone to 2 Sea Zone
                2 fighters moved from 3 Sea Zone to 8 Sea Zone
                1 fighter moved from 3 Sea Zone to 2 Sea Zone
                1 bomber moved from Alaska to 8 Sea Zone
                1 carrier moved from 3 Sea Zone to 8 Sea Zone
                1 armour and 2 infantry moved from Siberia to Sakha
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Siberia to Amur

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters
                    Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Americans win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Battle in 2 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    Japanese defend with 1 battleship, 1 cruiser and 3 submarines
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Americans win, taking 2 Sea Zone from Japanese with 1 battleship and 2 cruisers remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 battleship, 1 cruiser and 3 submarines
                Battle in Sakha
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Sakha from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber and 1 fighter moved from 8 Sea Zone to Alaska

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                2 cruisers and 1 destroyer placed in 2 Sea Zone
                Americans undo move 3.
                1 cruiser, 1 destroyer and 1 transport placed in 2 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_38210.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    triplea_38210.0_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Tunisia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in Algeria

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 aaGuns moved from India to Burma
                1 artillery and 3 infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                British undo move 2.
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38210.0_UK_6.tsvg

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