Test summary from TripleA, engine version: 2.6.14803, time: 9:14:27 PM
Savegame
16L G40 Ktylu (Allies+22) vs VonAlba- Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 1 infantry moved from Chahar to JeholNon Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from Burma to Shan State
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from India to Burma
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to TurkmenistanCombat - British
Non Combat Move - British
2 armour, 2 artilleries and 4 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - British
1 transport placed in 98 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Iraq
1 armour and 2 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,1,5,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,6,2,1,5
UK_Pacific collect 4 PUs (7 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 bomber moved from Northern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Ukraine
1 aaGun moved from Rostov to CaucasusTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Kazakhstan to Turkmenistan
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
8 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Smolensk to Bryansk
1 armour moved from Belarus to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
3 artilleries and 9 infantry moved from Northern Italy to Southern Italy
3 armour moved from Southern France to Southern Italy
2 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern France to 95 Sea Zone
3 bombers moved from Western Germany to 95 Sea Zone
3 fighters moved from Western Germany to 95 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Karelia to FinlandCombat - Germans
Battle in Gibraltar
Germans attack with 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 8 armour, 4 artilleries, 11 infantry and 2 mech_infantrys
British defend with 4 armour, 4 artilleries, 4 fighters and 4 infantry; ANZAC defend with 2 infantry
Germans win, taking Northwest Persia from British with 5 armour remaining. Battle score for attacker is 23
Casualties for Germans: 3 armour, 4 artilleries, 11 infantry and 2 mech_infantrys
Casualties for British: 4 armour, 4 artilleries, 4 fighters and 4 infantry
Casualties for ANZAC: 2 infantry
Battle in Turkmenistan
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 3 mech_infantrys
Germans win, taking Turkmenistan from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrys
Battle in Southern Italy
Germans attack with 5 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
British defend with 2 armour, 2 artilleries and 4 infantry; Americans defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Southern Italy from Americans with 5 armour and 2 artilleries remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 9 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries and 4 infantry
Casualties for Americans: 2 aaGuns and 5 infantry
Battle in 95 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 submarine and 4 transports; Americans defend with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 7 transports
1 submarine owned by the British Submerged -
ool for sea attack?
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max defense
crv for 4 hits
then sub
destroyer
cruisers
planes
etc.Holy cow, did you out roll me in southern italy. i thought for sure i could hold that bad boy… :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Kazakhstan to Turkmenistan
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
8 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Smolensk to Bryansk
1 armour moved from Belarus to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
3 artilleries and 9 infantry moved from Northern Italy to Southern Italy
3 armour moved from Southern France to Southern Italy
2 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern France to 95 Sea Zone
3 bombers moved from Western Germany to 95 Sea Zone
3 fighters moved from Western Germany to 95 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Karelia to FinlandCombat - Germans
Battle in Gibraltar
Germans attack with 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 8 armour, 4 artilleries, 11 infantry and 2 mech_infantrys
British defend with 4 armour, 4 artilleries, 4 fighters and 4 infantry; ANZAC defend with 2 infantry
Germans win, taking Northwest Persia from British with 5 armour remaining. Battle score for attacker is 23
Casualties for Germans: 3 armour, 4 artilleries, 11 infantry and 2 mech_infantrys
Casualties for British: 4 armour, 4 artilleries, 4 fighters and 4 infantry
Casualties for ANZAC: 2 infantry
Battle in Turkmenistan
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 3 mech_infantrys
Germans win, taking Turkmenistan from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrys
Battle in Southern Italy
Germans attack with 5 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
British defend with 2 armour, 2 artilleries and 4 infantry; Americans defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Southern Italy from Americans with 5 armour and 2 artilleries remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 9 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries and 4 infantry
Casualties for Americans: 2 aaGuns and 5 infantry
Battle in 95 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 submarine and 4 transports; Americans defend with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 7 transports
1 submarine owned by the British Submerged
retreated to 95 Sea Zone
Americans win with 2 cruisers, 2 fighters and 11 transports remaining. Battle score for attacker is -1
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for Americans: 2 carriers and 1 destroyer
2 fighters owned by the Americans could not land and were killedNon Combat Move - Germans
3 bombers moved from 95 Sea Zone to Western GermanyPlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Normandy Bordeaux
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 7 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 artilleries moved from Korea to Amur
4 infantry moved from Kazakhstan to Turkmenistan
1 artillery moved from Kazakhstan to Turkmenistan
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Volgograd to Northwest Persia
1 bomber moved from Malaya to India
2 battleships, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
2 tactical_bombers moved from Philippines to Caroline Islands
2 fighters moved from Philippines to Caroline IslandsCombat - Japanese
Battle in Kwangtung
Battle in Alaska
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to Malaya
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western AustraliaPlace Units - Japanese
3 infantry placed in Malaya
1 destroyer, 7 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
2 cruisers and 7 transports moved from 95 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 bomber moved from Tobruk to Southern Italy
2 fighters moved from Eastern United States to 101 Sea ZoneCombat - Americans
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from Southern Italy to TobrukPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 battleship and 2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 1 infantry moved from Jehol to Manchuria
5 artilleries and 3 infantry moved from Yunnan to Burma
1 fighter moved from Sikang to KwangsiNon Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from Burma to Shan State
1 armour moved from India to Eastern Persia
1 infantry moved from French Indo China to Shan State
1 fighter moved from Russia to Northwest Persia
1 tactical_bomber moved from Russia to Northwest Persia
1 armour and 2 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Shan State to KweichowCombat - British
Battle in Northwest Persia
British attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 5 armour; Japanese defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 5 armour
Casualties for British: 1 armour, 1 fighter, 5 infantry and 1 tactical_bomberNon Combat Move - British
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,6,4,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
British collect 24 PUs (13 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,1,3,1,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,3,1,6,6
UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 armour, 1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to IraqCombat - Italians
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Italians
1 aaGun moved from Caucasus to Northwest Persia
2 aaGuns moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Iraq to Northwest PersiaTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 93 Sea Zone to 98 Sea Zone
Germans take 93 Sea Zone from Americans
4 bombers moved from Western Germany to 98 Sea Zone
2 fighters moved from Western Germany to Gibraltar
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Finland to Karelia
5 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Turkmenistan to Eastern Persia
1 artillery moved from Turkmenistan to Eastern Persia
3 infantry moved from Holland Belgium to Normandy Bordeaux
5 armour moved from Southern Italy to Yugoslavia
2 artilleries moved from Southern Italy to Northern ItalyCombat - Germans
Battle in Eastern Persia
Germans attack with 1 armour and 1 artillery
British defend with 1 armour and 1 mech_infantry
Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery
Casualties for British: 1 armour and 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers and 2 submarines
British defend with 1 submarine and 4 transports; Americans defend with 2 cruisers and 7 transports -
sub remain for fight?
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submerge please





