Had another edit to do so posted the French one.
16L G40b2 majikforce vs pete (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Rostov
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Russia to Tambov
29 infantry moved from Belarus to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Tambov
Russians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 29 infantry
Italians defend with 2 armour
Russians win, taking Bryansk from Italians with 2 artilleries and 27 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
5 infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Belarus to Smolensk
2 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Belarus to Smolensk
2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Archangel
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 infantry placed in Volgograd
5 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 aaGun and 10 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 10 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 artillery moved from Hunan to Anhwe
4 infantry moved from Manchuria to Jehol
2 artilleries and 4 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Guam to Dutch New Guinea
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from Marianas to Paulau Island
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Marianas to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 marine
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Paulau Island
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery; Americans defend with 1 bomber
Japanese win, taking Paulau Island from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 aaGun moved from Manchuria to Jehol
2 bombers moved from Paulau Island to Philippines
2 fighters moved from Dutch New Guinea to 45 Sea ZonePlace Units - Japanese
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
3 armour placed in French Indo China
2 artilleries and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 cruiser and 1 transport
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern FranceNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
2 carriers, 3 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield placed in Algeria
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shensi to Tsinghai
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 artillery, 2 fighters and 2 infantry moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Burma
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
4 fighters moved from Algeria to Southern Italy
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
3 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 92 Sea Zone to 95 Sea Zone -
scramble 1?
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Bummer! :-o Thought I moved my navy to block, I know I thought about it because I anticiapted the air base play. Oh well thats what I get when I play late at night and exhausted :-D I have to scramble 1 fighter and hope I have hero AA guns! Good luck!
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If you are reconsidering your attack beacuse you feel bad for my lack of a brain. I’m okay with that :wink: :-P My AA guns have been on point lately anyway :evil:
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Bump
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bump #2
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Hope everything is okay with you, Im gonna bump you out but if you make it back I will more than gladly resume this game with you. Cheers!
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Hey man I’m back. Had some difficulties, but things are OK now. I’m glad you’re keen to play on!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery, 2 fighters and 2 infantry moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Burma
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
4 fighters moved from Algeria to Southern Italy
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
3 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 92 Sea Zone to 95 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British attack with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 3 submarines and 4 transports
Italians defend with 1 fighter
3 submarines owned by the British Submerged
Units damaged: 1 battleship owned by the British
British win with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Southern Italy
British attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
British captures 16PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -15
Casualties for British: 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
Casualties for Italians: 3 aaGuns, 2 artilleries, 2 fighters and 3 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to ItaliansNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Alexandria to Tobruk
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Syria
1 armour moved from Trans-Jordan to Syria
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to SyriaPlace Units - British
1 artillery and 2 infantry placed in Persia
2 transports placed in 81 Sea Zone
1 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5
British collect 40 PUs; end with 56 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry -
hair-raising battle!
would you mind editing the fighter from gibraltar to egypt? just noticed the marine lol…
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Glad you are back! Hope everything stays good for you. I’d love to continue this game. I’m pretty packed up with games now so give me a day or two to get back up to speed on this one. Game on!
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sounds good man I’m going to be busy as well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 marine moved from Albania to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Eastern Poland to Southern France
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 1 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 cruiser moved from 97 Sea Zone to 96 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from 54 Sea Zone to South Australia
2 infantry moved from South Australia to Western Australia
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
3 fighters moved from India to Western Australia
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Persia to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser
Italians win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Belarus
1 fighter and 3 tactical_bombers moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Karelia to Novgorod
1 bomber moved from Eastern Poland to Novgorod
2 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Western Germany to 93 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 93 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 cruiser and 1 transport
Germans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser and 1 transport
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 submarine; Americans defend with 1 carrier, 1 destroyer and 2 transports
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Russians Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 2 transportsNon Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 artilleries and 4 infantry moved from Ukraine to Western Ukraine
3 aaGuns, 9 armour, 13 artilleries, 10 infantry and 16 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 3 tactical_bombers moved from Belarus to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 armour and 7 infantry moved from Karelia to Vyborg
1 infantry moved from Finland to Vyborg
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from France to Southern France
2 bombers moved from 91 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Germans
10 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in Ukraine
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs