@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 bomber moved from Celebes to Kwangsi
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Philippines
Battle in Kwangsi
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 armour, 1 harbour and 2 mech_infantrys
ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Kwangsi to Yunnan
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 bomber moved from New South Wales to Sumatra
1 fighter moved from Sumatra to India
1 fighter moved from Bulgaria to Northwest Persia
1 infantry moved from Burma to Yunnan
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
17 armour moved from Volgograd to Caucasus
1 armour moved from Urals to Evenkiyskiy
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Rostov to Caucasus
18 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Ukraine to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
17 armour moved from Volgograd to Caucasus
1 armour moved from Urals to Evenkiyskiy
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Rostov to Caucasus
18 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Ukraine to Romania
Combat - Germans
Battle in Romania
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Romania from Americans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 18 armour and 1 mech_infantry
ANZAC defend with 1 fighter; British defend with 9 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Germans win, taking Northwest Persia from British with 10 armour remaining. Battle score for attacker is 38
Casualties for ANZAC: 1 fighter
Casualties for Germans: 8 armour and 1 mech_infantry
Casualties for British: 9 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
3 fighters moved from Western Germany to Southern Italy
3 tactical_bombers moved from Western Germany to Southern Italy
1 aaGun moved from Volgograd to Caucasus
2 armour moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Russia to Volgograd
3 tactical_bombers moved from Russia to Volgograd
1 tactical_bomber moved from Romania to Rostov
2 infantry moved from Greater Southern Germany to Slovakia Hungary
6 artilleries moved from Normandy Bordeaux to France
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
1 armour moved from Tsinghai to Caucasus
1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 factory_minor placed in Rostov
3 mech_infantrys placed in Western Germany
3 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
6 fighters moved from Japan to Korea
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Korea
Japanese attack with 6 fighters
Americans defend with 2 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
5 fighters moved from Korea to Japan
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kweichow to Kwangsi
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Kweichow to Kiangsu
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,4,3,5,5,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,4,5,3,6,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,5,5,3,2,4,3,5,2,3,3,2,6
Japanese collect 18 PUs (21 lost to blockades); end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Bulgaria to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 mech_infantrys moved from Bulgaria to Romania
1 infantry moved from Amur to Manchuria
2 bombers, 2 fighters and 1 tactical_bomber moved from Sakha to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Scramble sz 112?
none in either
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Bulgaria to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 mech_infantrys moved from Bulgaria to Romania
1 infantry moved from Amur to Manchuria
2 bombers, 2 fighters and 1 tactical_bomber moved from Sakha to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 cruisers, 4 destroyers and 3 submarines
Japanese defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Manchuria
Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Manchuria from Japanese with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter
Battle in Romania
Americans attack with 1 artillery and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
1 artillery owned by the Americans retreated to Bulgaria
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 3 mech_infantrys
Battle in Norway
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 bomber could not land in 6 Sea Zone and was removed
2 bombers moved from 112 Sea Zone to United Kingdom
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Manchuria to Korea
3 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Korea to 6 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 bomber
EDIT: Turning off Edit Mode
1 airfield and 1 factory_minor placed in Korea
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 36 PUs;
British buy 6 armour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
2 tactical_bombers moved from Persia to Northwest Persia
7 fighters moved from Syria to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - British
Battle in Szechwan
British attack with 2 armour and 1 fighter
Japanese defend with 1 mech_infantry
British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 4 armour, 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 10 armour
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 10 armour
Casualties for British: 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
6 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Syria to Iraq
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Szechwan to India
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
Place Units - British
3 armour placed in Iraq
3 armour placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Volgograd to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 fighters
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -20
Casualties for Italians: 2 fighters
Battle in Albania
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Albania from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Italians attack with 6 infantry
Americans defend with 1 artillery
Italians win, taking Bulgaria from Americans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Bulgaria
6 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,5,6
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Hunan
1 bomber moved from Sumatra to Hunan
1 bomber moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 infantry
ANZAC win, taking Kiangsu from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 bomber moved from Hunan to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 fighter moved from India to Persia
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
3 bombers moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
6 armour moved from Volgograd to Northwest Persia
3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
3 bombers moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
6 armour moved from Volgograd to Northwest Persia
3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
British defend with 1 carrier and 1 cruiser; Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier and 1 cruiser
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 2 transports
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 2 destroyers and 2 transports
Battle in 92 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 2 destroyers
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Casualties for Americans: 2 destroyers
Battle in Northwest Persia
Germans attack with 9 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Northwest Persia from British with 9 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Northwest Persia to Caucasus
3 tactical_bombers moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour moved from Romania to Ukraine
2 infantry moved from Slovakia Hungary to Yugoslavia
3 artilleries moved from France to Southern France
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from 92 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Rostov
2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Caucasus: 1 armour
EDIT: Turning off Edit Mode
1 airfield placed in Southern France
3 infantry placed in France
1 artillery placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,3,4
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 5 fighters
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 3 submarines
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 5 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
5 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,1,4,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,4,6,5,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,2,5,4,3,4,5,3,2,2,6,1,2
Japanese collect 14 PUs (12 lost to blockades); end with 14 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 5 fighters
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 3 submarines
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 5 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
5 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,1,4,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,4,6,5,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,2,5,4,3,4,5,3,2,2,6,1,2
Japanese collect 14 PUs (12 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 tactical_bombers
EDIT: Adding units owned by Germans to 93 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
sorry, forgot to land the Tacs on the AC