@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 aaGun moved from New South Wales to Queensland
1 fighter moved from 37 Sea Zone to Siam
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Finland
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
1 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
4 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
5 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to France
4 armour moved from Germany to France
1 infantry moved from Poland to Germany
2 infantry moved from Germany to Western Germany
1 armour moved from Southern Italy to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from France to Holland Belgium
scramble on moscow?
Yes
maximum intercept.
If it can fly, throw her in the air :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Finland
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
1 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
4 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
5 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to France
4 armour moved from Germany to France
1 infantry moved from Poland to Germany
2 infantry moved from Germany to Western Germany
1 armour moved from Southern Italy to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 7 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Bryansk to Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries placed in France
4 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Soviet Far East to Siberia
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
3 artilleries and 4 infantry moved from Shantung to Kiangsu
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Kiangsu
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Paulau Island to Dutch New Guinea
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Siberia to Japan
Combat - Japanese
Battle in Kiangsu
Japanese attack with 3 artilleries, 1 bomber and 4 infantry
Chinese defend with 2 artilleries and 3 infantry
Japanese win, taking Kiangsu from Chinese with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 fighter
UK_Pacific win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
1 artillery owned by the Japanese retreated to Shantung
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese win, taking Caroline Islands from Americans with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Philippines
1 aaGun moved from Shantung to Kiangsu
1 bomber moved from Kiangsu to Philippines
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to Sakha
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 5 infantry placed in Japan
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
6 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
Place Units - Americans
1 bomber and 2 fighters placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Jehol to Shantung
1 fighter moved from Hopei to Shantung
4 artilleries and 1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shantung to Chahar
Place Units - Chinese
3 artilleries placed in Manchuria
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
3 mech_infantrys moved from India to Shan State
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Kazakhstan to Volgograd
4 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Jehol to Kiangsu
2 infantry moved from Anhwe to Kiangsu
2 fighters moved from Jehol to Kiangsu
1 bomber moved from India to Kiangsu
5 infantry moved from Jehol to Manchuria
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
Combat - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
3 mech_infantrys moved from India to Shan State
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Kazakhstan to Volgograd
4 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Jehol to Kiangsu
2 infantry moved from Anhwe to Kiangsu
2 fighters moved from Jehol to Kiangsu
1 bomber moved from India to Kiangsu
5 infantry moved from Jehol to Manchuria
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Western Germany
British attack with 3 fighters and 2 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for British: 2 fighters and 1 infantry
Battle in 97 Sea Zone
British attack with 1 carrier, 1 destroyer, 4 fighters and 2 submarines
Italians defend with 2 destroyers, 2 fighters, 4 submarines and 1 transport
Units damaged: 1 carrier owned by the British
British win with 4 fighters remaining. Battle score for attacker is 31
Casualties for British: 1 carrier, 1 destroyer and 2 submarines
Casualties for Italians: 2 destroyers, 2 fighters, 4 submarines and 1 transport
Battle in Kiangsu
British attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 3 artilleries and 2 infantry
British win, taking Kiangsu from Japanese with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 2 infantry
Battle in Norway
Battle in Volgograd
British attack with 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 4 armour and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
British win, taking Caucasus from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Shan State
British attack with 3 mech_infantrys
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in 97 Sea Zone and were removed
1 fighter moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to Shantung
1 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 97 Sea Zone to Tobruk
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 armour and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Western Germany to Normandy Bordeaux
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode
2 armour and 2 infantry placed in United Kingdom
3 armour placed in Persia
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
I assumed you wanted full scramble in sz 97, but just in case you did not. I saved it there, and at the end of my turn. So if you dont want a scramble i can re-roll it. Otherwise, Italy is up sir.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
1 artillery, 2 infantry and 1 mech_infantry moved from France to Holland Belgium
10 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to 93 Sea Zone
2 armour moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Western Germany
Italians attack with 2 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 2 artilleries and 1 infantry
1 artillery owned by the Italians retreated to France
Americans win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Northern Territory to 37 Sea Zone
1 fighter moved from Siam to Northern Territory
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 2 tactical_bombers
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Siam
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,3,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 3 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Bryansk to Tambov
1 artillery moved from Rostov to Caucasus
4 infantry moved from Rostov to Caucasus
8 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Ukraine to Rostov
5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Finland to Norway
1 armour moved from Vyborg to Norway
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Holland Belgium
2 bombers moved from Novgorod to Southern France
3 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
4 armour moved from Germany to France
3 mech_infantrys moved from Germany to France
3 infantry moved from Germany to Western Germany
1 artillery moved from France to Southern France
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Norway
Germans attack with 1 armour and 3 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 8 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 4 armour and 4 mech_infantrys
Germans win, taking Caucasus from Russians with 8 armour and 1 artillery remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for British: 4 armour and 4 mech_infantrys
Battle in Southern France
Germans attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Southern France to France
1 bomber moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to France
Place Units - Germans
3 infantry placed in France
10 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 units repaired.
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 carrier moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 46 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Philippines to Northern Territory
1 fighter moved from 33 Sea Zone to Northern Territory
1 fighter moved from 33 Sea Zone to Northern Territory
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Amur
2 artilleries and 4 infantry moved from Yenisey to Timguska
1 armour moved from Urals to Kazakhstan
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 units repaired.
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 carrier moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 46 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Philippines to Northern Territory
1 fighter moved from 33 Sea Zone to Northern Territory
1 fighter moved from 33 Sea Zone to Northern Territory
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Amur
2 artilleries and 4 infantry moved from Yenisey to Timguska
1 armour moved from Urals to Kazakhstan
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Northern Territory
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking Northern Territory from ANZAC with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Queensland
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Queensland from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Northern Territory to Dutch New Guinea
2 fighters moved from Northern Territory to 55 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 tactical_bombers moved from Queensland to 54 Sea Zone
1 fighter moved from Philippines to Malaya
2 tactical_bombers moved from Dutch New Guinea to Malaya
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Korea to Amur
Place Units - Japanese
3 infantry placed in Malaya
1 infantry placed in Japan
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs