Use latest map please.
Odonis (Axis) vs StuckTojo (Allies +21) G40L16 No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Hunan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Shantung to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Americans
1 armour moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Hunan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Shantung to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Americans
1 armour moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to ShensiCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Shensi
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 harbour and 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers and 1 cruiser
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC SubmergedNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 3 carriers and 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships, 3 carriers and 1 cruiser
EDIT: Turning off Edit Mode
1 mech_infantry moved from Manchuria to Buryatia
2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to AnhwePlace Units - Japanese
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,6,4
Japanese collect 33 PUs (15 lost to blockades); end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery, 3 infantry and 3 mech_infantrys moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Sakha to Amur
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Amur
1 cruiser and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 25 Sea Zone to 6 Sea Zone
5 fighters moved from Siberia to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone -
Scramble, kami’s in sz 6?
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Max kk, no scramble.
Target 3 each on the carriers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery, 3 infantry and 3 mech_infantrys moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Sakha to Amur
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Amur
1 cruiser and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 25 Sea Zone to 6 Sea Zone
5 fighters moved from Siberia to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1,3
Units damaged: 1 carrier owned by the Americans
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 8 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers and 1 cruiser
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 8 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Japanese: 2 battleships, 3 carriers and 1 cruiser
Casualties for Americans: 1 carrier and 2 submarines
Battle in Amur
Americans attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking Amur from Japanese with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Midway
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Siberia
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
2 destroyers moved from 39 Sea Zone to 36 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Americans undo move 1.
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
4 infantry placed in Western United States
Americans undo move 4.
Americans undo move 2.
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 76 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Ukraine
3 fighters moved from Caucasus to Volgograd
4 fighters moved from Caucasus to Kazakhstan
1 armour moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Novosibirsk
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from India to KwangsiCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kwangsi
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour, 1 harbour and 2 mech_infantrys
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Novosibirsk
British attack with 1 armour
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 armour
British win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Volgograd
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
British win, taking Volgograd from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 1 mech_infantry
Germans defend with 1 aaGun
British win, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - British
4 fighters moved from Kazakhstan to Bulgaria
3 fighters moved from Volgograd to Bulgaria
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Burma
1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Ukraine to CaucasusPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 mech_infantrys moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Albania
Italians attack with 1 armour and 3 mech_infantrys
Americans defend with 1 infantry
Italians win, taking Albania from Americans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
4 artilleries and 6 infantry moved from Northern Italy to Southern France
8 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,5,6
Italians collect 6 PUs (2 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 bomber moved from New South Wales to 44 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser
ANZAC win, taking 35 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 destroyer
Battle in BorneoNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Sumatra
1 fighter moved from Caucasus to Bulgaria
1 bomber moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from India to BurmaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Northwest Persia: 2 infantry
EDIT: Adding units owned by French to Caucasus: 2 infantry
EDIT: Turning off Edit Mode -
Sorry. Use 2nd file, please.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 6 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
13 armour moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Rostov
3 tactical_bombers moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Vologda to Rostov
1 armour moved from Samara to Urals
Germans take Urals from Russians
2 armour moved from Russia to Volgograd
4 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone -
scramble in 110? Submerge or keep the SS?
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Full scramble, no submerge, please. Let’s fight this out. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 6 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
13 armour moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Rostov
3 tactical_bombers moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Vologda to Rostov
1 armour moved from Samara to Urals
Germans take Urals from Russians
2 armour moved from Russia to Volgograd
4 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Volgograd
Germans attack with 15 armour
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from British with 15 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Rostov from British with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters, 1 submarine, 3 tactical_bombers and 4 transports
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter; Americans defend with 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 5 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 3 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 91
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
Casualties for Americans: 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 5 transports
Battle in Normandy Bordeaux
Germans attack with 7 artilleries, 2 bombers and 7 infantry
British defend with 3 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Germans win, taking Normandy Bordeaux from Americans with 6 artilleries and 2 bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 3 fighters
Casualties for Americans: 1 artillery and 9 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Finland to Novgorod
1 armour moved from Russia to Kazakhstan
1 aaGun moved from Tambov to Volgograd
3 tactical_bombers moved from Rostov to Russia
3 armour moved from Ukraine to Volgograd
1 tactical_bomber moved from Rostov to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Russia
2 fighters and 1 tactical_bomber placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,6,2
Germans collect 64 PUs (5 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
I’m going to skip Russia and do Japan as I’m running out of battery. I’ll need some input from you on the Japan battles and you can edit the Russia move after.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 5 Sea Zone
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from Anhwe to Amur
1 armour and 3 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Buryatia to Amur