Use latest map please.
Odonis (Axis) vs StuckTojo (Allies +21) G40L16 No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from Philippines to 20 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 mech_infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Philippines to Kwangtung
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from Philippines to 20 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 mech_infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Philippines to Kwangtung
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 4 submarines
2 submarines owned by the Americans Submerged
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Chinese defend with 1 harbour
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Manchuria to Shantung
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,1,2,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,6
Japanese collect 44 PUs (7 lost to blockades); end with 45 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 armour moved from Siberia to Amur
Americans take Amur from Japanese
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Siberia to Sakha
1 submarine moved from 44 Sea Zone to 20 Sea Zone
2 destroyers moved from 42 Sea Zone to 41 Sea Zone -
Scramble sz 6?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 armour moved from Siberia to Amur
Americans take Amur from Japanese
1 armour moved from Amur to Sakha
Americans take Sakha from Japanese
1 mech_infantry moved from Siberia to Sakha
1 submarine moved from 44 Sea Zone to 20 Sea Zone
2 destroyers moved from 42 Sea Zone to 41 Sea ZoneCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Greece
Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Americans win, taking Greece from Germans with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 fighter moved from 92 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
5 fighters moved from Midway to Siberia
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
4 infantry moved from 25 Sea Zone to Midway
2 submarines moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
2 bombers placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Novosibirsk
1 bomber moved from Caucasus to Novosibirsk
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
7 fighters moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Tambov
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to RostovCombat - British
Battle in Hunan
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Hunan from Japanese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Novosibirsk
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Novosibirsk from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Rostov
British attack with 7 fighters and 1 mech_infantry
Germans defend with 1 armour
British win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 42 Sea Zone: 1 battleship
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 battleship moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Novosibirsk to Caucasus
2 fighters moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 armour moved from Sikang to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from India to Yunnan
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea ZonePlace Units - British
1 armour and 1 mech_infantry placed in Persia
1 armour and 1 mech_infantry placed in Iraq
2 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 7x factory_major; Remaining resources: 1 PUs;
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber
British defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 bomber
Battle in 99 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 carrier and 4 transports
Units damaged: 1 carrier owned by the Americans
Italians win with 2 fighters remaining. Battle score for attacker is 34
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier and 4 transportsNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
2 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,4
Italians collect 4 PUs (5 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 87 PUs;
Germans buy 6 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Novosibirsk
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 tactical_bomber moved from Belarus to Samara
1 mech_infantry moved from Novgorod to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 87 PUs;
Germans buy 6 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Novosibirsk
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 tactical_bomber moved from Belarus to Samara
1 mech_infantry moved from Novgorod to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from RussiansCombat - Germans
Battle in Bryansk
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Novosibirsk from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 2 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Samara from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Vologda
10 armour moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 tactical_bombers moved from Bryansk to Russia
1 aaGun moved from Ukraine to Rostov
3 armour moved from Ukraine to Tambov
2 bombers moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from Southern Italy to Western Germany
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Germans
3 fighters placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Hunan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Shantung to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Americans
1 armour moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Hunan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Shantung to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Americans
1 armour moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to ShensiCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Shensi
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 harbour and 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers and 1 cruiser
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC SubmergedNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 3 carriers and 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships, 3 carriers and 1 cruiser
EDIT: Turning off Edit Mode
1 mech_infantry moved from Manchuria to Buryatia
2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to AnhwePlace Units - Japanese
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,6,4
Japanese collect 33 PUs (15 lost to blockades); end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery, 3 infantry and 3 mech_infantrys moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Sakha to Amur
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Amur
1 cruiser and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 25 Sea Zone to 6 Sea Zone
5 fighters moved from Siberia to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone -
Scramble, kami’s in sz 6?
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Max kk, no scramble.
Target 3 each on the carriers