I see why I normally protect sz92.
L16 G40 BM v2 - Private Panic (Axis) vs Dawgoneit (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Western Ukraine to Volgograd
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Tambov
2 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Norway to Archangel
1 tactical_bomber moved from Norway to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
1 bomber moved from Tambov to Bryansk
1 bomber moved from Ukraine to Bryansk
1 fighter moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Western Germany to Bryansk
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 5 PUs;Combat Move - Russians
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Russia to Smolensk
2 fighters moved from Novosibirsk to Smolensk
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
4 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 fighter
Germans defend with 3 aaGuns, 9 armour, 8 artilleries, 2 bombers, 1 fighter, 15 infantry and 14 mech_infantrys; Italians defend with 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans win with 3 aaGuns, 9 armour, 9 artilleries, 3 bombers, 2 fighters, 16 infantry and 15 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 fighter
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
2 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Novosibirsk to KansuPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
Bad luck with both attacks against a solitary J inf!
What was the thinking behind the single fig attack on Bryansk?
Hope I can do my turn tomorrow, but a BBQ and then a party. I will be knackered!
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@Private:
Bad luck with both attacks against a solitary J inf!
What was the thinking behind the single fig attack on Bryansk?
Hope I can do my turn tomorrow, but a BBQ and then a party. I will be knackered!
I missed my target. I gave you back your piece and put mine back also’
I hope you no I wouldn’t do that battle intentionaly.LOL
on the plus side my men won the battle on they’re own. -
Hi Wayne
Thought it must have been an error and was going to suggest you edited it back in, so good to see you have done that already.
May chance to do J before all the w/e stuff hits me was grabbed by a friend who popped in this morning. May not now be able to do anything until Monday….
Cheers
Adam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Amur
Japanese take Amur from Russians
1 battleship moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to Shan State
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
2 bombers moved from French Indo China to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese win, taking 36 Sea Zone from French with 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 artilleries moved from Yunnan to French Indo China
4 infantry moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to French Indo China
2 bombers moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Aleutian Islands to Japan
1 tactical_bomber moved from Aleutian Islands to Japan
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier and 2 fighters moved from 10 Sea Zone to 8 Sea Zone
4 fighters moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
4 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 19
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters moved from Aleutian Islands to 8 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Libya to 96 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Egypt to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Sardinia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
1 fighter moved from Burma to 37 Sea ZoneCombat - British
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SCRAMBLE?
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No thanks dawg. You can have the ocean. We’ll have the land.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Libya to 96 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Egypt to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Sardinia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Shan State
1 fighter moved from Burma to 37 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 battleship
Japanese win with 1 battleship remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Sardinia
Battle in Sicily
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Northwest Persia
1 armour moved from Libya to Alexandria
1 bomber moved from Caucasus to IraqPlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 artillery, 1 bomber, 1 fighter and 1 infantry moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 infantry
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bulgaria
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Romania to Ukraine
1 bomber and 1 fighter moved from Tambov to BryanskPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,1,5,6,6,2
Italians collect 6 PUs (9 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Volgograd
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to SmolenskCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry and 5 mech_infantrys
1 armour owned by the Germans retreated to Rostov
Russians win with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 1 armour and 3 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Bryansk
2 bombers moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 armour and 1 infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,4,2,5,5,4,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,4,1,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
:-o What happened in the Caucasus?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 4 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Italians with 3 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Samara
2 aaGuns moved from Kansu to TimguskaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from Malaya to Shan State
6 artilleries and 7 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
2 bombers moved from Kweichow to Yunnan
1 transport moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour, 6 artilleries, 2 bombers, 7 infantry and 2 mech_infantrys
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 6 artilleries, 2 bombers, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 armour and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Alaska to Western United StatesCombat - Americans
Battle in Southern France
Americans attack with 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs





