@Tyzoq meant to leave them.
NO scramble.
In the highly unlikely event you get 1 hit still lose the sub 1st.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 79 Sea Zone
1 destroyer moved from 42 Sea Zone to 79 Sea Zone
Combat - ANZAC
Battle in 79 Sea Zone
ANZAC attack with 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 carriers
ANZAC win, taking 79 Sea Zone from Neutral with 2 destroyers and 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Territory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
39 Sea Zone : 2 fighters
54 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter
62 Sea Zone : 1 submarine and 1 transport
79 Sea Zone : 1 flag, 2 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Malta to Iraq
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Iraq : 1 fighter
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Rostov
2 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Novgorod to Russia
intercept?
intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Rostov
2 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Novgorod to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
5 mech_infantrys moved from Belarus to Rostov
18 armour moved from Belarus to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
3 fighters moved from Western Germany to Egypt
5 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Archangel to Belarus
3 armour moved from Novgorod to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Belarus to Novgorod
2 bombers moved from Russia to Novgorod
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries, 2 fighters and 3 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
2 artilleries and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 4 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5,6,4
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 23 PUs;
Russians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Vologda
2 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
6 artilleries and 7 infantry moved from Russia to Samara
2 armour and 4 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
1 infantry placed in Volgograd
1 fighter, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Kazakhstan : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 2 armour, 6 artilleries, 7 infantry and 4 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Szechwan to Tambov
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Szechwan
3 fighters moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tambov
Japanese attack with 2 bombers
Russians defend with 1 aaGun and 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 bomber moved from Tambov to Belarus
3 fighters and 1 tactical_bomber moved from Shensi to Sikang
4 bombers moved from Japan to Sikang
1 aaGun moved from Yunnan to Szechwan
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
4 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
I forgot about kamikaze in philippines,
i ll withdraw my cruiser.
i clicked ˝no˝ to shore bombardment.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 5 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 artilleries and 9 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 4 artilleries, 9 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 4 artilleries and 9 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Egypt
Americans attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Germans defend with 3 fighters; Italians defend with 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Italians win with 4 artilleries and 6 fighters remaining. Battle score for attacker is -24
Casualties for Italians: 1 aaGun, 1 bomber and 4 infantry
Casualties for Americans: 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Battle in Midway
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 marine
Americans win, taking Midway from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
EDIT: 1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 46 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
4 artilleries, 4 infantry and 1 marine placed in Central United States
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 submarines placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Queensland : 1 bomber and 1 fighter
Philippines : 1 airfield, 1 artillery and 1 harbour
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield, 1 artillery, 1 infantry and 1 marine
Java : 1 flag, 1 harbour
44 Sea Zone : 1 flag
30 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 cruiser and 1 transport
10 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
Central United States : 4 artilleries, 1 factory_major, 4 infantry and 1 marine
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 aaGuns, 2 infantry, 1 marine and 2 mech_infantrys
Anglo Egyptian Sudan : 1 infantry
97 Sea Zone : 2 submarines
101 Sea Zone : 1 cruiser, 2 submarines and 4 transports
Brazil : 1 flag
98 Sea Zone : 1 destroyer and 7 transports
91 Sea Zone : 4 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Iraq to Egypt
1 battleship moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
Combat - British
Battle in Egypt
British attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 3 fighters; Italians defend with 4 artilleries, 1 factory_minor, 3 fighters and 1 harbour
Italians win with 4 fighters remaining. Battle score for attacker is -5
Casualties for British: 3 artilleries, 2 fighters and 3 infantry
Casualties for Italians: 4 artilleries and 2 fighters
Battle in Celebes
Battle in Trans-Jordan
British attack with 2 artilleries, 2 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Celebes from Japanese, taking Trans-Jordan from Italians with 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
Non Combat Move - British
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
2 aaGuns and 4 infantry moved from India to Burma
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Syria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 aaGun and 1 infantry
Burma : 2 aaGuns and 4 infantry
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship and 1 carrier
44 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
36 Sea Zone : 1 transport
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 2 infantry and 4 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Syria : 3 fighters
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 fighter
French defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Non Combat Move - Italians
Place Units - Italians
1 aaGun and 2 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,1,1
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
kill inf before AA if france attacks Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 destroyers moved from 79 Sea Zone to 39 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Territory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 cruiser, 3 destroyers and 1 fighter
34 Sea Zone : 1 submarine
39 Sea Zone : 2 destroyers
62 Sea Zone : 2 destroyers
79 Sea Zone : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Iraq to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour and 6 mech_infantrys moved from Rostov to Tambov
Germans take Tambov from Russians
6 armour and 6 mech_infantrys moved from Tambov to Samara
2 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Samara
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
11 armour and 3 mech_infantrys moved from Rostov to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 11 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 11 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 6 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 4 tactical_bombers
Russians defend with 2 armour, 6 artilleries, 7 infantry and 4 mech_infantrys
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 6 armour, 1 fighter and 6 mech_infantrys
Casualties for Russians: 2 armour, 6 artilleries, 7 infantry and 4 mech_infantrys
Non Combat Move - Germans
2 bombers, 1 fighter and 4 tactical_bombers moved from Samara to Rostov
3 fighters moved from Egypt to Rostov
2 fighters moved from Western Germany to Rostov
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Smolensk to Belarus
3 armour moved from Belarus to Rostov
4 armour and 4 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Rostov to Volgograd
3 mech_infantrys moved from Western Germany to Poland
3 artilleries moved from Novgorod to Belarus
1 fighter moved from Belarus to Rostov
7 infantry moved from Finland to Karelia
1 infantry moved from Western Germany to France
5 mech_infantrys moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,3
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
2 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
1 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Novosibirsk to Kansu
1 fighter moved from Volgograd to Russia
Place Units - Russians
1 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Territory Summary for Russians :
Kansu : 1 fighter, 4 infantry and 1 tactical_bomber
Tsinghai : 1 infantry
Timguska : 2 aaGuns and 12 infantry
Kazakhstan : 1 infantry
Bryansk : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 49 infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to 36 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Belarus to Russia
4 bombers moved from Sikang to Russia
1 fighter moved from Sikang to Shensi
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Szechwan to Tsinghai
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Yunnan
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe