@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Yenisey to Dzavhan
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Vologda to Nenetsia
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 marine
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Italians roll dice for 1 marine in Archangel, round 2 : 0/1 hits
1 marine owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in Nenetsia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dzavhan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Dzavhan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Dzavhan
Russians win, taking Dzavhan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun, 8 artilleries and 15 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Archangel to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Sorry for the delay again.
japan has to wait a few hours longer till tomorrow
No hurry. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 tactical_bombers moved from French Indo China to India
1 artillery moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsagaan Olom to Dzavhan
1 mech_infantry moved from Ulaanbaatar to Dzavhan
1 fighter and 1 tactical_bomber moved from Anhwe to Dzavhan
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from French Indo China to Kansu
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to Burma
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 39 Sea Zone
2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to Sikang
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 1/9 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 0/2 hits
1 artillery owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 5/9 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dzavhan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Dzavhan, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Dzavhan, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ceylon
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 infantry moved from French Indo China to Shan State
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to 39 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from Sikang to French Indo China
1 armour moved from Shensi to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 artillery moved from Suiyuyan to Shensi
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Dzavhan to Ulaanbaatar
1 armour moved from Ulaanbaatar to Dzavhan
1 mech_infantry moved from Manchuria to Buryatia
1 bomber moved from Kansu to Kweichow
1 bomber moved from Kweichow to Anhwe
3 carriers moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 62 Sea Zone to 53 Sea Zone
1 aaGun moved from Hunan to Anhwe
Place Units - Japanese
2 destroyers placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
7 infantry placed in Japan
Japanese undo move 3.
2 mech_infantrys placed in French Indo China
Japanese undo move 3.
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,1,6,1,6,1
Japanese collect 58 PUs (11 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3,633
Median : 4,000
Variance : 0,244
Standard Deviation : 0,494
Total rolls : 79
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3,659
Median : 4,000
Variance : 0,558
Standard Deviation : 0,747
Total rolls : 44
Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 bomber and 1 fighter moved from Guam to 35 Sea Zone
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Soviet Far East to Sakha
Russians take Sakha from Japanese
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from United Kingdom to Southern France
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Marshall Islands
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from 35 Sea Zone to Wake Island
1 carrier moved from 31 Sea Zone to 32 Sea Zone
1 fighter moved from 35 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
2 bombers moved from Western United States to Wake Island
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 3 Sea Zone to 9 Sea Zone
3 fighters moved from Soviet Far East to 10 Sea Zone
1 bomber moved from Soviet Far East to Wake Island
1 artillery moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea Zone
Place Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 44 PUs;
British buy 1 armour, 4 artilleries, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 mech_infantry moved from Eastern Persia to Kazakhstan
3 fighters moved from Persia to Kazakhstan
2 artilleries and 3 infantry moved from West India to India
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Kazakhstan
retreated to Kazakhstan
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in India
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries and 3 infantry in India, round 2 : 0/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits
British roll dice for 2 artilleries and 3 infantry in India, round 3 : 2/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in India, round 3 : 0/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British roll dice for 2 artilleries and 3 infantry in India, round 4 : 3/5 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - British
1 aaGun moved from West India to India
4 fighters moved from Kazakhstan to Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 aaGuns and 2 infantry moved from West India to Eastern Persia
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
4 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
3 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Egypt
1 armour, 4 artilleries and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,2,5,5,1,6,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Production/PUs Summary :
Germans : 47 / 73
Russians : 17 / 23
Japanese : 64 / 77
Americans : 62 / 92
Chinese : 1 / 3
British : 36 / 48
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3,983
Median : 4,000
Variance : 1,431
Standard Deviation : 1,196
Total rolls : 59
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4,294
Median : 5,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17
Germans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,591
Median : 4,000
Variance : 0,952
Standard Deviation : 0,976
Total rolls : 22
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4,294
Median : 5,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
3 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 armour and 5 fighters
British defend with 1 infantry and 1 mech_infantry
Italians win with 5 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 armour moved from Kazakhstan to Szechwan
1 bomber moved from Szechwan to Philippines
1 artillery moved from Rostov to Volgograd
1 armour moved from Belarus to Novgorod
1 infantry moved from Northern Italy to France
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 fighters moved from Holland Belgium to Northern Italy
3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Northern Italy
2 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Ukraine to Eastern Poland
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,6,2,2,6,1,5,2,1
Italians collect 6 PUs (12 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 63 Sea Zone to 53 Sea Zone
1 fighter moved from New South Wales to 53 Sea Zone
Combat - ANZAC
Battle in 53 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 53 Sea Zone to New Hebrides
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
3 fighters moved from South Australia to Queensland
2 infantry moved from New South Wales to South Australia
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Persia
2 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
french guys in holland
:-)
I’m sorry for the delay again, but I have some stuff to sort out before.
It’s possible, that you have to wait a bit longer between my posts (like now).
Just so you know, that I haven’t lost interest in our game :wink:
No worries. If you won’t be able to post as often or even need a break from the game until you can muster up more time I’m patient. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
7 armour and 5 mech_infantrys moved from Northwest Persia to Persia
1 bomber moved from Rostov to Persia
1 bomber moved from Eastern Poland to Persia
1 bomber moved from Western Germany to Persia
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Persia
Germans attack with 7 armour, 3 bombers and 5 mech_infantrys
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 2 armour, 1 artillery, 4 fighters, 3 infantry and 2 mech_infantrys
Germans roll dice for 7 armour, 3 bombers and 5 mech_infantrys in Persia, round 2 : 6/15 hits
British roll dice for 2 armour, 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys in Persia, round 2 : 8/14 hits
3 infantry owned by the British, 1 infantry owned by the French, 1 infantry owned by the ANZAC, 3 armour owned by the Germans, 1 mech_infantry owned by the British and 5 mech_infantrys owned by the Germans lost in Persia
Germans roll dice for 4 armour and 3 bombers in Persia, round 3 : 2/7 hits
British roll dice for 2 armour, 1 artillery, 4 fighters and 1 mech_infantry in Persia, round 3 : 3/8 hits
3 armour owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Persia
Germans roll dice for 1 armour and 3 bombers in Persia, round 4 : 2/4 hits
British roll dice for 2 armour and 4 fighters in Persia, round 4 : 1/6 hits
2 armour owned by the British and 1 armour owned by the Germans lost in Persia
retreated to Persia
British win with 4 fighters remaining. Battle score for attacker is -23
Casualties for ANZAC: 1 infantry
Casualties for Germans: 7 armour and 5 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 5/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 bombers moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Bryansk to Germany
5 armour and 10 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
4 artilleries moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Poland to Western Germany
2 armour and 6 mech_infantrys moved from Eastern Poland to Germany
2 armour and 5 mech_infantrys moved from Bryansk to Eastern Poland
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
Place Units - Germans
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Volgograd
1 bomber placed in Western Germany
3 mech_infantrys placed in Germany
6 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in Germany
Germans undo move 5.
1 mech_infantry placed in Germany
6 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Kazakhstan: 3 infantry
EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
EDIT: Removing units owned by Germans from Volgograd: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3,607
Median : 4,000
Variance : 0,817
Standard Deviation : 0,904
Total rolls : 61
Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3,484
Median : 4,000
Variance : 0,633
Standard Deviation : 0,796
Total rolls : 31
British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,733
Median : 4,000
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Tambov
7 artilleries and 7 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 6 infantry moved from Novosibirsk to Samara
2 carriers and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
6 artilleries and 20 infantry moved from Russia to Vologda
12 infantry moved from Russia to Samara
1 aaGun and 7 infantry moved from Russia to Samara
1 aaGun and 10 infantry moved from Russia to Vologda
1 fighter moved from Tambov to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 armour moved from Burma to India
3 mech_infantrys moved from Burma to India
1 artillery moved from Burma to India
2 tactical_bombers moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
1 marine and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 battleship, 1 marine, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 20 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from Anhwe to Amur
2 mech_infantrys moved from Manchuria to Amur
1 mech_infantry moved from Buryatia to Sakha
1 armour moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry and 1 mech_infantry moved from Dzavhan to Yenisey
1 fighter moved from Ulaanbaatar to Sakha
1 tactical_bomber moved from Ulaanbaatar to Sakha
2 fighters moved from 20 Sea Zone to Dutch New Guinea
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 4 fighters, 1 infantry, 1 marine and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 1 mech_infantry in Dutch New Guinea, round 2 : 3/7 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 1/3 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in India, round 2 : 4/9 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 3 infantry in India, round 2 : 1/5 hits
3 infantry owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in India, round 3 : 4/8 hits
UK_Pacific roll dice for 2 artilleries in India, round 3 : 0/2 hits
2 artilleries owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Sakha, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Sakha
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Amur
Japanese attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Japan
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from India to 37 Sea Zone
2 carriers moved from 20 Sea Zone to 45 Sea Zone
4 fighters moved from Dutch New Guinea to 45 Sea Zone
2 destroyers moved from 20 Sea Zone to 45 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Manchuria to Chahar
1 aaGun moved from Anhwe to Jehol
1 fighter moved from Japan to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from Tsinghai to Hopei
1 bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from Sakha to Manchuria
1 tactical_bomber moved from Sakha to Buyant-Uhaa
1 fighter moved from Japan to 20 Sea Zone
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 37 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
1 artillery, 1 infantry and 1 marine placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3,379
Median : 3,000
Variance : 0,877
Standard Deviation : 0,937
Total rolls : 58
Japanese Combat
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3,195
Median : 3,000
Variance : 0,975
Standard Deviation : 0,987
Total rolls : 41
ANZAC Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,250
Median : 4,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4,143
Median : 5,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 fighter moved from Gibraltar to 112 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
4 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
Scramble sz112?
OOL in Germany? Will the brave American pilots be able to take out the aa guns or are their real target important infantry positions? :wink:
Seems like the Russian fleet gets to be useful once again, this time with the odds in my favor. :evil:
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 fighter moved from Gibraltar to 112 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Scramble sz112?
OOL in Germany? Will the brave American pilots be able to take out the aa guns or are their real target important infantry positions? :wink:
Seems like the Russian fleet gets to be useful once again, this time with the odds in my favor. :evil:
Altered my attack to include Paulau Island. :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 fighter moved from Gibraltar to 112 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
Scramble sz112?
OOL in Germany? Will the brave American pilots be able to take out the aa guns or are their real target important infantry positions? :wink:
Seems like the Russian fleet gets to be useful once again, this time with the odds in my favor. :evil:Altered my attack to include Paulau Island. :-)
After freeing up some units from the Caroline’s attack I forgot to reengage on Caroline Islands. :roll: